File: Rotation.cpp

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//  This file is part of ff3d - http://www.freefem.org/ff3d
//  Copyright (C) 2001, 2002, 2003 Stphane Del Pino

//  This program is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation; either version 2, or (at your option)
//  any later version.

//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.

//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software Foundation,
//  Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  

//  $Id: Rotation.cpp,v 1.2 2003/05/04 18:09:01 delpinux Exp $

#include <Rotation.hpp>
#include <cmath>

#include <sstream>

//! Applies the Rotation to the vector \a v.
TinyVector<3>& Rotation::operator()(TinyVector<3>& v) const
{
  v = __matrix*v;
  return (v);
}

//! Applies the inverse Rotation to the vector \a v.
TinyVector<3>& Rotation::inverse(TinyVector<3>& v) const
{
  // As 'matrix' is composed of rotations, and
  // as rotations are othogonal matrices
  // the inverse of 'matrix' is its transposed
  TinyVector<3> Temporary = 0;
  for (size_t i=0; i<3; i++)
    for (size_t j=0; j<3; j++)
      Temporary[i]+=__matrix(j,i)*v[j];
  v = Temporary;
  return v;
}

/*! Constructs the Rotation for a set of given angles given in \a v by
  builting the invert of the Rotation matrix since it is more usefull than the
  Rotation matrix.
  \remark The angles contained in r are expressed using degrees.
 */
Rotation::Rotation(const TinyVector<3>& r)
{
  __type = rotation;

  __angles = r;

  const real_t deg2rad=4*std::atan(1.)/180.;

  const real_t cosx = std::cos(deg2rad*r[0]);
  const real_t cosy = std::cos(deg2rad*r[1]);
  const real_t cosz = std::cos(deg2rad*r[2]);
  const real_t sinx = std::sin(deg2rad*r[0]);
  const real_t siny = std::sin(deg2rad*r[1]);
  const real_t sinz = std::sin(deg2rad*r[2]);

  __matrix(0,0) =  cosy*cosz;
  __matrix(0,1) = -sinz*cosx + sinx*siny*cosz;
  __matrix(0,2) =  sinx*sinz + cosx*siny*cosz;
  __matrix(1,0) =  cosy*sinz;
  __matrix(1,1) =  cosx*cosz + sinx*siny*sinz;
  __matrix(1,2) = -sinx*cosy + cosx*siny*sinz;
  __matrix(2,0) = -siny;
  __matrix(2,1) =  sinx*cosy;
  __matrix(2,2) =  cosx*cosy;
}

/*! Default constructor: the Rotation is the identity.
  \warning this might not be pertinent and may be removed.
*/
Rotation::Rotation()
{
  __type = rotation;

  __angles = 0;
  
  __matrix(0,0) = 1;
  __matrix(1,0) = 0;
  __matrix(2,0) = 0;
  __matrix(0,1) = 0;
  __matrix(1,1) = 1;
  __matrix(2,1) = 0;
  __matrix(0,2) = 0;
  __matrix(1,2) = 0;
  __matrix(2,2) = 1;
}

//! Copy constructor.
Rotation::Rotation(const Rotation& r)
{
  __type = rotation;

  __angles = r.__angles;

  for (size_t i=0; i<3; i++)
    for (size_t j=0; j<3; j++)
      __matrix(i,j) = r.__matrix(i,j);
}

//! prints rotation information to a string.
std::string Rotation::povWrite() const
{
  std::stringstream povs;
  povs << "rotation <"
       << __angles[0]
       << ", "
       << __angles[1]
       << ", "
       << __angles[2]
       << ">";
  povs << std::ends;
  return povs.str();
}