File: BoundarySurfaceMesh.cpp

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//  This file is part of ff3d - http://www.freefem.org/ff3d
//  Copyright (C) 2001, 2002, 2003 Stphane Del Pino

//  This program is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation; either version 2, or (at your option)
//  any later version.

//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.

//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software Foundation,
//  Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  

//  $Id: BoundarySurfaceMesh.cpp,v 1.1.1.1 2003/02/17 16:32:50 delpinux Exp $

#include <BoundarySurfaceMesh.hpp>
#include <SurfaceMeshOfTriangles.hpp>

void BoundarySurfaceMesh::put(std::ostream& os) const
{
  os << "Surface Mesh";
}

ReferenceCounting<SurfaceMeshOfTriangles>
BoundarySurfaceMesh::surfaceMesh() const
{
  return __surfaceMesh;
}

BoundarySurfaceMesh::
BoundarySurfaceMesh(const BoundarySurfaceMesh& B)
  : Boundary(B),
    __surfaceMesh(B.__surfaceMesh)
{
  ;
}

BoundarySurfaceMesh::
BoundarySurfaceMesh(ReferenceCounting<SurfaceMeshOfTriangles> sm)
  : Boundary(Boundary::surfaceMesh),
    __surfaceMesh(sm)
{
  ;
}

BoundarySurfaceMesh::
~BoundarySurfaceMesh()
{
  ;
}