1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280
|
// *****************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
// * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved *
// *****************************************************************************
#include "monitor.h"
#include <zen/file_access.h>
#include <zen/dir_watcher.h>
#include <zen/thread.h>
#include <zen/resolve_path.h>
//#include "../library/db_file.h" //SYNC_DB_FILE_ENDING -> complete file too much of a dependency; file ending too little to decouple into single header
//#include "../library/lock_holder.h" //LOCK_FILE_ENDING
//TEMP_FILE_ENDING
using namespace zen;
namespace
{
constexpr std::chrono::seconds FOLDER_EXISTENCE_CHECK_INTERVAL(1);
//wait until all directories become available (again) + logs in network share
std::set<Zstring, LessNativePath> waitForMissingDirs(const std::vector<Zstring>& folderPathPhrases, //throw FileError
const std::function<void(const Zstring& folderPath)>& requestUiUpdate, std::chrono::milliseconds cbInterval)
{
//early failure! check for unsupported folder paths:
for (const char* protoName : {"ftp", "sftp", "mtp", "gdrive"})
for (const Zstring& phrase : folderPathPhrases)
//hopefully clear enough now: https://freefilesync.org/forum/viewtopic.php?t=4302
if (startsWithAsciiNoCase(trimCpy(phrase), std::string(protoName) + ':'))
throw FileError(replaceCpy(_("The %x protocol does not support directory monitoring:"), L"%x", utfTo<std::wstring>(protoName)) + L"\n\n" + fmtPath(phrase));
for (;;)
{
struct FolderInfo
{
Zstring folderPathPhrase;
std::future<bool> folderAvailable;
};
std::map<Zstring /*folderPath*/, FolderInfo, LessNativePath> folderInfos;
for (const Zstring& phrase : folderPathPhrases)
{
const Zstring& folderPath = getResolvedFilePath(phrase);
//start all folder checks asynchronously (non-existent network path may block)
if (!folderInfos.contains(folderPath))
folderInfos[folderPath] = { phrase, runAsync([folderPath]
{
try
{
getItemType(folderPath); //throw FileError
return true;
}
catch (FileError&) { return false; }
})
};
}
std::set<Zstring, LessNativePath> availablePaths;
std::set<Zstring, LessNativePath> missingPathPhrases;
for (auto& [folderPath, folderInfo] : folderInfos)
{
std::future<bool>& folderAvailable = folderInfo.folderAvailable;
while (folderAvailable.wait_for(cbInterval) == std::future_status::timeout)
requestUiUpdate(folderPath); //throw X
if (folderAvailable.get())
availablePaths.insert(folderPath);
else
missingPathPhrases.insert(folderInfo.folderPathPhrase);
}
if (missingPathPhrases.empty())
return availablePaths; //only return when all folders were found on *first* try!
auto delayUntil = std::chrono::steady_clock::now() + FOLDER_EXISTENCE_CHECK_INTERVAL;
for (const Zstring& folderPathPhrase : missingPathPhrases)
for (;;)
{
//support specifying volume by name => call getResolvedFilePath() repeatedly
const Zstring folderPath = getResolvedFilePath(folderPathPhrase);
//wait some time...
for (auto now = std::chrono::steady_clock::now(); now < delayUntil; now = std::chrono::steady_clock::now())
{
requestUiUpdate(folderPath); //throw X
std::this_thread::sleep_for(cbInterval);
}
std::future<bool> folderAvailable = runAsync([folderPath]
{
try
{
getItemType(folderPath); //throw FileError
return true;
}
catch (FileError&) { return false; }
});
while (folderAvailable.wait_for(cbInterval) == std::future_status::timeout)
requestUiUpdate(folderPath); //throw X
if (folderAvailable.get())
break;
//else: wait until folder is available: do not needlessly poll existing folders again!
delayUntil = std::chrono::steady_clock::now() + FOLDER_EXISTENCE_CHECK_INTERVAL;
}
}
}
//wait until changes are detected or if a directory is not available (anymore)
DirWatcher::Change waitForChanges(const std::set<Zstring, LessNativePath>& folderPaths, //throw FileError
const std::function<void(bool readyForSync)>& requestUiUpdate, std::chrono::milliseconds cbInterval)
{
if (folderPaths.empty()) //pathological case, but we have to check else this function will wait endlessly
throw FileError(_("A folder input field is empty.")); //should have been checked by caller!
std::vector<std::pair<Zstring, std::unique_ptr<DirWatcher>>> watches;
for (const Zstring& folderPath : folderPaths)
try
{
watches.emplace_back(folderPath, std::make_unique<DirWatcher>(folderPath)); //throw FileError
}
catch (FileError&)
{
try { getItemType(folderPath); } //throw FileError
catch (FileError&)
{
assert(false); //why "unavailable"!? violating waitForChanges() precondition!
return {DirWatcher::ChangeType::baseFolderUnavailable, folderPath};
}
throw;
}
auto lastCheckTime = std::chrono::steady_clock::now();
for (;;)
{
const bool checkDirNow = [&] //checking once per sec should suffice
{
const auto now = std::chrono::steady_clock::now();
if (now > lastCheckTime + FOLDER_EXISTENCE_CHECK_INTERVAL)
{
lastCheckTime = now;
return true;
}
return false;
}();
for (const auto& [folderPath, watcher] : watches)
{
//IMPORTANT CHECK: DirWatcher has problems detecting removal of top watched directories!
if (checkDirNow)
try //catch errors related to directory removal, e.g. ERROR_NETNAME_DELETED
{
getItemType(folderPath); //throw FileError
}
catch (FileError&) { return {DirWatcher::ChangeType::baseFolderUnavailable, folderPath}; }
try
{
std::vector<DirWatcher::Change> changes = watcher->fetchChanges([&] { requestUiUpdate(false /*readyForSync*/); /*throw X*/ },
cbInterval); //throw FileError
//give precedence to ChangeType::baseFolderUnavailable
for (const DirWatcher::Change& change : changes)
if (change.type == DirWatcher::ChangeType::baseFolderUnavailable)
return change;
std::erase_if(changes, [](const DirWatcher::Change& e)
{
return
endsWith(e.itemPath, Zstr(".ffs_tmp")) || //sync.8ea2.ffs_tmp
endsWith(e.itemPath, Zstr(".ffs_lock")) || //sync.ffs_lock, sync.Del.ffs_lock
endsWith(e.itemPath, Zstr(".ffs_db")); //sync.ffs_db
//no need to ignore temporary recycle bin directory: this must be caused by a file deletion anyway
});
if (!changes.empty())
return changes[0];
}
catch (FileError&)
{
try { getItemType(folderPath); } //throw FileError
catch (FileError&) { return {DirWatcher::ChangeType::baseFolderUnavailable, folderPath}; }
throw;
}
}
std::this_thread::sleep_for(cbInterval);
requestUiUpdate(true /*readyForSync*/); //throw X: may start sync at this presumably idle time
}
}
std::wstring getChangeTypeName(DirWatcher::ChangeType type)
{
switch (type)
{
case DirWatcher::ChangeType::create:
return L"Create";
case DirWatcher::ChangeType::update:
return L"Update";
case DirWatcher::ChangeType::remove:
return L"Delete";
case DirWatcher::ChangeType::baseFolderUnavailable:
return L"Base Folder Unavailable";
}
assert(false);
return L"Error";
}
struct ExecCommandNowException {};
}
void rts::monitorDirectories(const std::vector<Zstring>& folderPathPhrases, std::chrono::seconds delay,
const std::function<void(const Zstring& itemPath, const std::wstring& actionName)>& executeExternalCommand /*throw FileError*/,
const std::function<void(const Zstring* missingFolderPath)>& requestUiUpdate,
const std::function<void(const std::wstring& msg )>& reportError,
std::chrono::milliseconds cbInterval)
{
assert(!folderPathPhrases.empty());
if (folderPathPhrases.empty())
return;
for (;;)
try
{
std::set<Zstring, LessNativePath> folderPaths = waitForMissingDirs(folderPathPhrases, [&](const Zstring& folderPath) { requestUiUpdate(&folderPath); }, cbInterval); //throw FileError
//schedule initial execution (*after* all directories have arrived)
auto nextExecTime = std::chrono::steady_clock::now() + delay;
for (;;) //command executions
{
DirWatcher::Change lastChangeDetected;
try
{
for (;;) //detected changes
{
lastChangeDetected = waitForChanges(folderPaths, [&](bool readyForSync) //throw FileError, ExecCommandNowException
{
requestUiUpdate(nullptr);
if (readyForSync && std::chrono::steady_clock::now() >= nextExecTime)
throw ExecCommandNowException(); //abort wait and start sync
}, cbInterval);
if (lastChangeDetected.type == DirWatcher::ChangeType::baseFolderUnavailable)
//don't execute the command before all directories are available!
folderPaths = waitForMissingDirs(folderPathPhrases, [&](const Zstring& folderPath) { requestUiUpdate(&folderPath); }, cbInterval); //throw FileError
nextExecTime = std::chrono::steady_clock::now() + delay;
}
}
catch (ExecCommandNowException&) {}
try
{
executeExternalCommand(lastChangeDetected.itemPath, getChangeTypeName(lastChangeDetected.type)); //throw FileError
}
catch (const FileError& e) { reportError(e.toString()); }
nextExecTime = std::chrono::steady_clock::time_point::max();
}
}
catch (const FileError& e)
{
reportError(e.toString());
}
}
|