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// *****************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
// * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved *
// *****************************************************************************
#include "image_tools.h"
#include <zen/string_tools.h>
#include <zen/scope_guard.h>
#include <wx/app.h>
#include <wx/dcmemory.h>
#include <wx+/dc.h>
#include <xBRZ/src/xbrz_tools.h>
using namespace zen;
namespace
{
template <int PixBytes>
void copyImageBlock(const unsigned char* src, int srcWidth,
/**/ unsigned char* trg, int trgWidth, int blockWidth, int blockHeight)
{
assert(srcWidth >= blockWidth && trgWidth >= blockWidth);
const int srcPitch = srcWidth * PixBytes;
const int trgPitch = trgWidth * PixBytes;
const int blockPitch = blockWidth * PixBytes;
for (int y = 0; y < blockHeight; ++y)
std::memcpy(trg + y * trgPitch, src + y * srcPitch, blockPitch);
}
//...what wxImage::Resize() wants to be when it grows up
void copySubImage(const wxImage& src, wxPoint srcPos,
/**/ wxImage& trg, wxPoint trgPos, wxSize blockSize)
{
auto pointClamp = [](const wxPoint& pos, const wxImage& img) -> wxPoint
{
return {
std::clamp(pos.x, 0, img.GetWidth ()),
std::clamp(pos.y, 0, img.GetHeight())};
};
auto subtract = [](const wxPoint& lhs, const wxPoint& rhs) { return wxSize{lhs.x - rhs.x, lhs.y - rhs.y}; };
//work around yet another wxWidgets screw up: WTF does "operator-(wxPoint, wxPoint)" return wxPoint instead of wxSize!??
const wxPoint trgPos2 = pointClamp(trgPos, trg);
const wxPoint trgPos2End = pointClamp(trgPos + blockSize, trg);
blockSize = subtract(trgPos2End, trgPos2);
srcPos += subtract(trgPos2, trgPos);
trgPos = trgPos2;
if (blockSize.x <= 0 || blockSize.y <= 0)
return;
const wxPoint srcPos2 = pointClamp(srcPos, src);
const wxPoint srcPos2End = pointClamp(srcPos + blockSize, src);
blockSize = subtract(srcPos2End, srcPos2);
trgPos += subtract(srcPos2, srcPos);
srcPos = srcPos2;
if (blockSize.x <= 0 || blockSize.y <= 0)
return;
//what if target block size is bigger than source block size? should we clear the area that is not copied from source?
copyImageBlock<3>(src.GetData() + 3 * (srcPos.x + srcPos.y * src.GetWidth()), src.GetWidth(),
trg.GetData() + 3 * (trgPos.x + trgPos.y * trg.GetWidth()), trg.GetWidth(),
blockSize.x, blockSize.y);
copyImageBlock<1>(src.GetAlpha() + srcPos.x + srcPos.y * src.GetWidth(), src.GetWidth(),
trg.GetAlpha() + trgPos.x + trgPos.y * trg.GetWidth(), trg.GetWidth(),
blockSize.x, blockSize.y);
}
void copyImageLayover(const wxImage& src,
/**/ wxImage& trg, wxPoint trgPos)
{
const int srcWidth = src.GetWidth ();
const int srcHeight = src.GetHeight();
const int trgWidth = trg.GetWidth();
assert(0 <= trgPos.x && trgPos.x + srcWidth <= trgWidth ); //draw area must be a
assert(0 <= trgPos.y && trgPos.y + srcHeight <= trg.GetHeight()); //subset of target image!
//https://en.wikipedia.org/wiki/Alpha_compositing
//TODO!? gamma correction: https://en.wikipedia.org/wiki/Alpha_compositing#Gamma_correction
const unsigned char* srcRgb = src.GetData();
const unsigned char* srcAlpha = src.GetAlpha();
for (int y = 0; y < srcHeight; ++y)
{
unsigned char* trgRgb = trg.GetData () + 3 * (trgPos.x + (trgPos.y + y) * trgWidth);
unsigned char* trgAlpha = trg.GetAlpha() + trgPos.x + (trgPos.y + y) * trgWidth;
for (int x = 0; x < srcWidth; ++x)
{
const int w1 = *srcAlpha; //alpha-composition interpreted as weighted average
const int w2 = numeric::intDivRound(*trgAlpha * (255 - w1), 255);
const int wSum = w1 + w2;
auto calcColor = [w1, w2, wSum](unsigned char colsrc, unsigned char colTrg)
{
return static_cast<unsigned char>(wSum == 0 ? 0 : numeric::intDivRound(colsrc * w1 + colTrg * w2, wSum));
};
trgRgb[0] = calcColor(srcRgb[0], trgRgb[0]);
trgRgb[1] = calcColor(srcRgb[1], trgRgb[1]);
trgRgb[2] = calcColor(srcRgb[2], trgRgb[2]);
*trgAlpha = static_cast<unsigned char>(wSum);
srcRgb += 3;
trgRgb += 3;
++srcAlpha;
++trgAlpha;
}
}
}
}
wxImage zen::stackImages(const wxImage& img1, const wxImage& img2, ImageStackLayout dir, ImageStackAlignment align, int gap)
{
assert(gap >= 0);
gap = std::max(0, gap);
const int img1Width = img1.GetWidth ();
const int img1Height = img1.GetHeight();
const int img2Width = img2.GetWidth ();
const int img2Height = img2.GetHeight();
const wxSize newSize = dir == ImageStackLayout::horizontal ?
wxSize(img1Width + gap + img2Width, std::max(img1Height, img2Height)) :
wxSize(std::max(img1Width, img2Width), img1Height + gap + img2Height);
wxImage output(newSize);
output.SetAlpha();
std::memset(output.GetAlpha(), wxIMAGE_ALPHA_TRANSPARENT, newSize.x * newSize.y);
auto calcPos = [&](int imageExtent, int totalExtent)
{
switch (align)
{
case ImageStackAlignment::center:
return (totalExtent - imageExtent) / 2;
case ImageStackAlignment::left: //or top
return 0;
case ImageStackAlignment::right: //or bottom
return totalExtent - imageExtent;
}
assert(false);
return 0;
};
switch (dir)
{
case ImageStackLayout::horizontal:
copySubImage(img1, wxPoint(), output, wxPoint(0, calcPos(img1Height, newSize.y)), img1.GetSize());
copySubImage(img2, wxPoint(), output, wxPoint(img1Width + gap, calcPos(img2Height, newSize.y)), img2.GetSize());
break;
case ImageStackLayout::vertical:
copySubImage(img1, wxPoint(), output, wxPoint(calcPos(img1Width, newSize.x), 0), img1.GetSize());
copySubImage(img2, wxPoint(), output, wxPoint(calcPos(img2Width, newSize.x), img1Height + gap), img2.GetSize());
break;
}
return output;
}
wxImage zen::createImageFromText(const wxString& text, const wxFont& font, const wxColor& col, ImageStackAlignment textAlign)
{
wxMemoryDC dc; //the context used for bitmaps
setScaleFactor(dc, getScreenDpiScale());
dc.SetFont(font); //the font parameter of GetTextExtent() is not evaluated on OS X, wxWidgets 2.9.5, so apply it to the DC directly!
std::vector<std::pair<wxString, wxSize>> lineInfo; //text + extent
for (const wxString& line : splitCpy(text, L'\n', SplitOnEmpty::allow))
lineInfo.emplace_back(line, dc.GetTextExtent(line)); //GetTextExtent() returns (0, 0) for empty string!
//------------------------------------------------------------------------------------------------
int maxWidth = 0;
int lineHeight = 0;
for (const auto& [lineText, lineSize] : lineInfo)
{
maxWidth = std::max(maxWidth, lineSize.GetWidth());
lineHeight = std::max(lineHeight, lineSize.GetHeight());
}
if (maxWidth == 0 || lineHeight == 0)
return wxNullImage;
wxBitmap newBitmap(wxsizeToScreen(maxWidth),
wxsizeToScreen(static_cast<int>(lineHeight * lineInfo.size()))); //seems we don't need to pass 24-bit depth here even for high-contrast color schemes
newBitmap.SetScaleFactor(getScreenDpiScale());
{
dc.SelectObject(newBitmap); //copies scale factor from wxBitmap
ZEN_ON_SCOPE_EXIT(dc.SelectObject(wxNullBitmap));
if (wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft)
dc.SetLayoutDirection(wxLayout_RightToLeft); //handle e.g. "weak" bidi characters: -> arrows in hebrew/arabic
dc.SetBackground(*wxWHITE_BRUSH);
dc.Clear();
dc.SetTextForeground(*wxBLACK); //for proper alpha-channel calculation
dc.SetTextBackground(*wxWHITE); //
int posY = 0;
for (const auto& [lineText, lineSize] : lineInfo)
{
if (!lineText.empty())
switch (textAlign)
{
case ImageStackAlignment::left:
dc.DrawText(lineText, wxPoint(0, posY));
break;
case ImageStackAlignment::right:
dc.DrawText(lineText, wxPoint(maxWidth - lineSize.GetWidth(), posY));
break;
case ImageStackAlignment::center:
dc.DrawText(lineText, wxPoint((maxWidth - lineSize.GetWidth()) / 2, posY));
break;
}
posY += lineHeight;
}
}
//wxDC::DrawLabel() doesn't respect alpha channel => calculate alpha values manually:
wxImage output(newBitmap.ConvertToImage());
output.SetAlpha();
unsigned char* rgb = output.GetData();
unsigned char* alpha = output.GetAlpha();
const int pixelCount = output.GetWidth() * output.GetHeight();
for (int i = 0; i < pixelCount; ++i)
{
//black(0,0,0) becomes wxIMAGE_ALPHA_OPAQUE(255), while white(255,255,255) becomes wxIMAGE_ALPHA_TRANSPARENT(0)
//gamma correction? does not seem to apply here!
*alpha++ = static_cast<unsigned char>(numeric::intDivRound(3 * 255 - rgb[0] - rgb[1] - rgb[2], 3)); //mixed-mode arithmetics!
*rgb++ = col.Red (); //
*rgb++ = col.Green(); //apply actual text color
*rgb++ = col.Blue (); //
}
return output;
}
wxImage zen::layOver(const wxImage& back, const wxImage& front, int alignment)
{
if (!front.IsOk()) return back;
assert(front.HasAlpha() && back.HasAlpha());
const wxSize newSize(std::max(back.GetWidth(), front.GetWidth()),
std::max(back.GetHeight(), front.GetHeight()));
auto calcNewPos = [&](const wxImage& img)
{
wxPoint newPos;
if (alignment & wxALIGN_RIGHT) //note: wxALIGN_LEFT == 0!
newPos.x = newSize.GetWidth() - img.GetWidth();
else if (alignment & wxALIGN_CENTER_HORIZONTAL)
newPos.x = (newSize.GetWidth() - img.GetWidth()) / 2;
if (alignment & wxALIGN_BOTTOM) //note: wxALIGN_TOP == 0!
newPos.y = newSize.GetHeight() - img.GetHeight();
else if (alignment & wxALIGN_CENTER_VERTICAL)
newPos.y = (newSize.GetHeight() - img.GetHeight()) / 2;
return newPos;
};
wxImage output(newSize);
output.SetAlpha();
std::memset(output.GetAlpha(), wxIMAGE_ALPHA_TRANSPARENT, newSize.x * newSize.y);
copySubImage(back, wxPoint(), output, calcNewPos(back), back.GetSize());
//use resizeCanvas()? might return ref-counted copy!
//can't use wxMemoryDC and wxDC::DrawBitmap(): no alpha channel support on wxGTK!
copyImageLayover(front, output, calcNewPos(front));
return output;
}
wxImage zen::resizeCanvas(const wxImage& img, wxSize newSize, int alignment)
{
if (newSize == img.GetSize())
return img; //caveat: wxImage is ref-counted *without* copy on write
wxPoint newPos;
if (alignment & wxALIGN_RIGHT) //note: wxALIGN_LEFT == 0!
newPos.x = newSize.GetWidth() - img.GetWidth();
else if (alignment & wxALIGN_CENTER_HORIZONTAL)
newPos.x = numeric::intDivFloor(newSize.GetWidth() - img.GetWidth(), 2); //consistency: round down negative values, too!
if (alignment & wxALIGN_BOTTOM) //note: wxALIGN_TOP == 0!
newPos.y = newSize.GetHeight() - img.GetHeight();
else if (alignment & wxALIGN_CENTER_VERTICAL)
newPos.y = numeric::intDivFloor(newSize.GetHeight() - img.GetHeight(), 2); //consistency: round down negative values, too!
wxImage output(newSize);
output.SetAlpha();
std::memset(output.GetAlpha(), wxIMAGE_ALPHA_TRANSPARENT, newSize.x * newSize.y);
copySubImage(img, wxPoint(), output, newPos, img.GetSize());
//about 50x faster than e.g. wxImage::Resize!!! suprise :>
return output;
}
wxImage zen::bilinearScale(const wxImage& img, int width, int height)
{
assert(img.HasAlpha());
const auto imgReader = [rgb = img.GetData(), alpha = img.GetAlpha(), srcWidth = img.GetSize().x](int x, int y, xbrz::BytePixel& pix)
{
const int idx = y * srcWidth + x;
const unsigned char* const ptr = rgb + idx * 3;
//TODO!? gamma correction: https://en.wikipedia.org/wiki/Alpha_compositing#Gamma_correction
const unsigned char a = alpha[idx];
pix[0] = a;
pix[1] = xbrz::premultiply(ptr[0], a); //r
pix[2] = xbrz::premultiply(ptr[1], a); //g
pix[3] = xbrz::premultiply(ptr[2], a); //b
};
wxImage imgOut(width, height);
imgOut.SetAlpha();
const auto imgWriter = [rgb = imgOut.GetData(), alpha = imgOut.GetAlpha()](const xbrz::BytePixel& pix) mutable
{
const unsigned char a = pix[0];
* alpha++ = a;
* rgb++ = xbrz::demultiply(pix[1], a); //r
*rgb++ = xbrz::demultiply(pix[2], a); //g
*rgb++ = xbrz::demultiply(pix[3], a); //b
};
xbrz::bilinearScaleSimple(imgReader, //PixReader srcReader
img.GetSize().x, //int srcWidth
img.GetSize().y, //int srcHeight
imgWriter, //PixWriter trgWriter
width, //int trgWidth
height, //int trgHeight
0, //int yFirst
height); //int yLast
return imgOut;
//return img.Scale(width, height, wxIMAGE_QUALITY_BILINEAR);
}
wxImage zen::shrinkImage(const wxImage& img, int maxWidth /*optional*/, int maxHeight /*optional*/)
{
wxSize newSize = img.GetSize();
if (0 <= maxWidth && maxWidth < newSize.x)
{
newSize.x = maxWidth;
newSize.y = numeric::intDivRound(maxWidth * img.GetHeight(), img.GetWidth());
}
if (0 <= maxHeight && maxHeight < newSize.y)
{
newSize.x = numeric::intDivRound(maxHeight * img.GetWidth(), img.GetHeight()); //avoid loss of precision
newSize.y = maxHeight;
}
if (newSize == img.GetSize())
return img;
return bilinearScale(img, newSize.x, newSize.y); //looks sharper than wxIMAGE_QUALITY_HIGH!
}
void zen::convertToVanillaImage(wxImage& img)
{
if (!img.HasAlpha())
{
const int width = img.GetWidth ();
const int height = img.GetHeight();
if (width <= 0 || height <= 0) return;
unsigned char maskR = 0;
unsigned char maskG = 0;
unsigned char maskB = 0;
const bool haveMask = img.HasMask() && img.GetOrFindMaskColour(&maskR, &maskG, &maskB);
//check for mask before calling wxImage::GetOrFindMaskColour() to skip needlessly searching for new mask color
img.SetAlpha();
::memset(img.GetAlpha(), wxIMAGE_ALPHA_OPAQUE, width * height);
//wxWidgets, as always, tries to be more clever than it really is and fucks up wxStaticBitmap if wxBitmap is fully opaque:
img.GetAlpha()[width * height - 1] = 254;
if (haveMask)
{
img.SetMask(false);
unsigned char* alpha = img.GetAlpha();
const unsigned char* rgb = img.GetData();
const int pixelCount = width * height;
for (int i = 0; i < pixelCount; ++i)
{
const unsigned char r = *rgb++;
const unsigned char g = *rgb++;
const unsigned char b = *rgb++;
if (r == maskR &&
g == maskG &&
b == maskB)
alpha[i] = wxIMAGE_ALPHA_TRANSPARENT;
}
}
}
else
{
assert(!img.HasMask());
}
}
wxImage zen::rectangleImage(wxSize size, const wxColor& col)
{
assert(col.IsSolid());
wxImage img(size);
unsigned char* rgb = img.GetData();
const int pixelCount = size.GetWidth() * size.GetHeight();
for (int i = 0; i < pixelCount; ++i)
{
*rgb++ = col.GetRed();
*rgb++ = col.GetGreen();
*rgb++ = col.GetBlue();
}
convertToVanillaImage(img);
return img;
}
wxImage zen::rectangleImage(wxSize size, const wxColor& innerCol, const wxColor& borderCol, int borderWidth)
{
assert(innerCol.IsSolid() && borderCol.IsSolid());
wxImage img = rectangleImage(size, borderCol);
const int heightInner = size.GetHeight() - 2 * borderWidth;
const int widthInner = size.GetWidth () - 2 * borderWidth;
if (widthInner > 0 && heightInner > 0 && innerCol != borderCol)
//copyImageLayover(rectangleImage({widthInner, heightInner}, innerCol), img, {borderWidth, borderWidth}); => inline:
for (int y = 0; y < heightInner; ++y)
{
unsigned char* rgb = img.GetData () + 3 * (borderWidth + (borderWidth + y) * size.GetWidth());
for (int x = 0; x < widthInner; ++x)
{
*rgb++ = innerCol.GetRed();
*rgb++ = innerCol.GetGreen();
*rgb++ = innerCol.GetBlue();
}
}
return img;
}
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