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// ==========================================================
// DDS Loader
//
// Design and implementation by
// - Volker Grtner (volkerg@gmx.at)
// - Sherman Wilcox
// - Herv Drolon (drolon@infonie.fr)
//
// This file is part of FreeImage 3
//
// COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES
// THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE
// OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED
// CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT
// THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY
// SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL
// PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER
// THIS DISCLAIMER.
//
// Use at your own risk!
// ==========================================================
#include "FreeImage.h"
#include "Utilities.h"
// ----------------------------------------------------------
// Definitions for the RGB 444 format
// ----------------------------------------------------------
#define FI16_444_RED_MASK 0x0F00
#define FI16_444_GREEN_MASK 0x00F0
#define FI16_444_BLUE_MASK 0x000F
#define FI16_444_RED_SHIFT 8
#define FI16_444_GREEN_SHIFT 4
#define FI16_444_BLUE_SHIFT 0
// ----------------------------------------------------------
// Definitions for RGB16 handling
// ----------------------------------------------------------
/**
The list of possible 16-bit formats
*/
typedef enum {
RGB_UNKNOWN = -1,
RGB444 = 1,
RGB555 = 2,
RGB565 = 3
} DDSFormat16;
/**
Get the 16-bit format of an image
@param dwRBitMask Red mask
@param dwGBitMask Green mask
@param dwBBitMask Blue mask
@return Returns the 16-bit format or RGB_UNKNOWN
*/
static inline DDSFormat16
GetRGB16Format(DWORD dwRBitMask, DWORD dwGBitMask, DWORD dwBBitMask) {
if ((dwRBitMask == FI16_444_RED_MASK) && (dwGBitMask == FI16_444_GREEN_MASK) && (dwBBitMask == FI16_444_BLUE_MASK)) {
return RGB444;
}
if ((dwRBitMask == FI16_555_RED_MASK) && (dwGBitMask == FI16_555_GREEN_MASK) && (dwBBitMask == FI16_555_BLUE_MASK)) {
return RGB555;
}
if ((dwRBitMask == FI16_565_RED_MASK) && (dwGBitMask == FI16_565_GREEN_MASK) && (dwBBitMask == FI16_565_BLUE_MASK)) {
return RGB565;
}
return RGB_UNKNOWN;
}
/**
Convert a 16-bit RGB line to a 24-bit RGB line
@param target 24-bit Destination line
@param source 16-bit Source line
@param format 16-bit format
@param width_in_pixels Size of the line in pixels
*/
static void
ConvertLine16To24(BYTE *target, const WORD *source, DDSFormat16 format, int width_in_pixels) {
// convert from RGB 16-bit to RGB 24-bit
switch (format) {
case RGB444:
for (int cols = 0; cols < width_in_pixels; cols++) {
// extract source RGB444 pixel, set to 24-bit target
target[FI_RGBA_BLUE] = (BYTE)((((source[cols] & FI16_444_BLUE_MASK) >> FI16_444_BLUE_SHIFT) * 0xFF) / 0x0F);
target[FI_RGBA_GREEN] = (BYTE)((((source[cols] & FI16_444_GREEN_MASK) >> FI16_444_GREEN_SHIFT) * 0xFF) / 0x0F);
target[FI_RGBA_RED] = (BYTE)((((source[cols] & FI16_444_RED_MASK) >> FI16_444_RED_SHIFT) * 0xFF) / 0x0F);
target += 3;
}
break;
case RGB555:
for (int cols = 0; cols < width_in_pixels; cols++) {
target[FI_RGBA_RED] = (BYTE)((((source[cols] & FI16_555_RED_MASK) >> FI16_555_RED_SHIFT) * 0xFF) / 0x1F);
target[FI_RGBA_GREEN] = (BYTE)((((source[cols] & FI16_555_GREEN_MASK) >> FI16_555_GREEN_SHIFT) * 0xFF) / 0x1F);
target[FI_RGBA_BLUE] = (BYTE)((((source[cols] & FI16_555_BLUE_MASK) >> FI16_555_BLUE_SHIFT) * 0xFF) / 0x1F);
target += 3;
}
break;
case RGB565:
for (int cols = 0; cols < width_in_pixels; cols++) {
target[FI_RGBA_RED] = (BYTE)((((source[cols] & FI16_565_RED_MASK) >> FI16_565_RED_SHIFT) * 0xFF) / 0x1F);
target[FI_RGBA_GREEN] = (BYTE)((((source[cols] & FI16_565_GREEN_MASK) >> FI16_565_GREEN_SHIFT) * 0xFF) / 0x3F);
target[FI_RGBA_BLUE] = (BYTE)((((source[cols] & FI16_565_BLUE_MASK) >> FI16_565_BLUE_SHIFT) * 0xFF) / 0x1F);
target += 3;
}
break;
default:
break;
}
}
// ----------------------------------------------------------
// Definitions for the DDS format
// ----------------------------------------------------------
#ifdef _WIN32
#pragma pack(push, 1)
#else
#pragma pack(1)
#endif
/**
DDS_PIXELFORMAT structure
*/
typedef struct tagDDPIXELFORMAT {
/**
Size of this structure (must be 32)
*/
DWORD dwSize;
/**
Values which indicate what type of data is in the surface, see DDPF_*
*/
DWORD dwFlags;
/**
Four-character codes for specifying compressed or custom formats. Possible values include: DXT1, DXT2, DXT3, DXT4, or DXT5.
A FourCC of DX10 indicates the prescense of the DDS_HEADER_DXT10 extended header, and the dxgiFormat member of that structure
indicates the true format. When using a four-character code, dwFlags must include DDPF_FOURCC.
*/
DWORD dwFourCC;
/**
Number of bits in an RGB (possibly including alpha) format. Valid when dwFlags includes DDPF_RGB, DDPF_LUMINANCE, or DDPF_YUV.
*/
DWORD dwRGBBitCount; //! Total number of bits for RGB formats
/**
Red (or luminance or Y) mask for reading color data. For instance, given the A8R8G8B8 format, the red mask would be 0x00ff0000.
*/
DWORD dwRBitMask;
/**
Green (or U) mask for reading color data. For instance, given the A8R8G8B8 format, the green mask would be 0x0000ff00.
*/
DWORD dwGBitMask;
/**
Blue (or V) mask for reading color data. For instance, given the A8R8G8B8 format, the blue mask would be 0x000000ff.
*/
DWORD dwBBitMask;
/**
Alpha mask for reading alpha data. dwFlags must include DDPF_ALPHAPIXELS or DDPF_ALPHA.
For instance, given the A8R8G8B8 format, the alpha mask would be 0xff000000.
*/
DWORD dwRGBAlphaBitMask;
} DDPIXELFORMAT;
/** DIRECTDRAW PIXELFORMAT FLAGS */
enum {
/** Texture contains alpha data; dwRGBAlphaBitMask contains valid data. */
DDPF_ALPHAPIXELS = 0x1,
/** Used in some older DDS files for alpha channel only uncompressed data (dwRGBBitCount contains the alpha channel bitcount; dwABitMask contains valid data) */
DDPF_ALPHA = 0x2,
/** Texture contains compressed RGB data; dwFourCC contains valid data. */
DDPF_FOURCC = 0x4,
/** Texture contains uncompressed RGB data; dwRGBBitCount and the RGB masks (dwRBitMask, dwGBitMask, dwBBitMask) contain valid data. */
DDPF_RGB = 0x40,
/**
Used in some older DDS files for YUV uncompressed data (dwRGBBitCount contains the YUV bit count;
dwRBitMask contains the Y mask, dwGBitMask contains the U mask, dwBBitMask contains the V mask)
*/
DDPF_YUV = 0x200,
/**
Used in some older DDS files for single channel color uncompressed data (dwRGBBitCount contains the luminance channel bit count;
dwRBitMask contains the channel mask). Can be combined with DDPF_ALPHAPIXELS for a two channel DDS file.
*/
DDPF_LUMINANCE = 0x20000
};
typedef struct tagDDCAPS2 {
DWORD dwCaps1; //! zero or more of the DDSCAPS_* members
DWORD dwCaps2; //! zero or more of the DDSCAPS2_* members
DWORD dwReserved[2];
} DDCAPS2;
/**
DIRECTDRAWSURFACE CAPABILITY FLAGS
*/
enum {
/** Alpha only surface */
DDSCAPS_ALPHA = 0x00000002,
/**
Optional; must be used on any file that contains more than one surface
(a mipmap, a cubic environment map, or mipmapped volume texture).
*/
DDSCAPS_COMPLEX = 0x8,
/** Used as texture (should always be set) */
DDSCAPS_TEXTURE = 0x1000,
/**
Optional; should be used for a mipmap.
*/
DDSCAPS_MIPMAP = 0x400000
};
/**
Additional detail about the surfaces stored.
*/
enum {
DDSCAPS2_CUBEMAP = 0x200, //! Required for a cube map.
DDSCAPS2_CUBEMAP_POSITIVEX = 0x400, //! Required when these surfaces are stored in a cube map.
DDSCAPS2_CUBEMAP_NEGATIVEX = 0x800, //! Required when these surfaces are stored in a cube map.
DDSCAPS2_CUBEMAP_POSITIVEY = 0x1000, //! Required when these surfaces are stored in a cube map.
DDSCAPS2_CUBEMAP_NEGATIVEY = 0x2000, //! Required when these surfaces are stored in a cube map.
DDSCAPS2_CUBEMAP_POSITIVEZ = 0x4000, //! Required when these surfaces are stored in a cube map.
DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x8000, //! Required when these surfaces are stored in a cube map.
DDSCAPS2_VOLUME = 0x200000 //! Required for a volume texture.
};
/**
DDS_HEADER structure
*/
typedef struct tagDDSURFACEDESC2 {
/** Size of structure. This member must be set to 124 */
DWORD dwSize;
/** Combination of the DDSD_* flags */
DWORD dwFlags;
/** Surface height (in pixels) */
DWORD dwHeight;
/** Surface width (in pixels) */
DWORD dwWidth;
/**
The pitch or number of bytes per scan line in an uncompressed texture;
the total number of bytes in the top level texture for a compressed texture.
For information about how to compute the pitch, see the DDS File Layout section of the Programming Guide for DDS.
*/
DWORD dwPitchOrLinearSize;
/** Depth of a volume texture (in pixels), otherwise unused */
DWORD dwDepth;
/** Number of mipmap levels, otherwise unused */
DWORD dwMipMapCount;
/** Unused */
DWORD dwReserved1[11];
/** The pixel format(see DDS_PIXELFORMAT). */
DDPIXELFORMAT ddspf;
/** Specifies the complexity of the surfaces stored. */
DDCAPS2 ddsCaps;
DWORD dwReserved2;
} DDSURFACEDESC2;
/**
Flags to indicate which members contain valid data.
*/
enum {
DDSD_CAPS = 0x1, //! Required in every .dds file
DDSD_HEIGHT = 0x2, //! Required in every .dds file
DDSD_WIDTH = 0x4, //! Required in every .dds file
DDSD_PITCH = 0x8, //! Required when pitch is provided for an uncompressed texture
DDSD_ALPHABITDEPTH = 0x80, //! unknown use
DDSD_PIXELFORMAT = 0x1000, //! Required in every .dds file
DDSD_MIPMAPCOUNT = 0x20000, //! Required in a mipmapped texture
DDSD_LINEARSIZE = 0x80000, //! Required when pitch is provided for a compressed texture
DDSD_DEPTH = 0x800000 //! Required in a depth texture
};
typedef struct tagDDSHEADER {
DWORD dwMagic; //! FOURCC: "DDS "
DDSURFACEDESC2 surfaceDesc;
} DDSHEADER;
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \
((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
#define FOURCC_DXT1 MAKEFOURCC('D','X','T','1')
#define FOURCC_DXT2 MAKEFOURCC('D','X','T','2')
#define FOURCC_DXT3 MAKEFOURCC('D','X','T','3')
#define FOURCC_DXT4 MAKEFOURCC('D','X','T','4')
#define FOURCC_DXT5 MAKEFOURCC('D','X','T','5')
// ----------------------------------------------------------
// Structures used by DXT textures
// ----------------------------------------------------------
typedef struct tagColor8888 {
BYTE b;
BYTE g;
BYTE r;
BYTE a;
} Color8888;
typedef struct tagColor565 {
WORD b : 5;
WORD g : 6;
WORD r : 5;
} Color565;
typedef struct tagDXTColBlock {
Color565 colors[2];
BYTE row[4];
} DXTColBlock;
typedef struct tagDXTAlphaBlockExplicit {
WORD row[4];
} DXTAlphaBlockExplicit;
typedef struct tagDXTAlphaBlock3BitLinear {
BYTE alpha[2];
BYTE data[6];
} DXTAlphaBlock3BitLinear;
typedef struct tagDXT1Block {
DXTColBlock color;
} DXT1Block;
typedef struct tagDXT3Block { // also used by dxt2
DXTAlphaBlockExplicit alpha;
DXTColBlock color;
} DXT3Block;
typedef struct tagDXT5Block { // also used by dxt4
DXTAlphaBlock3BitLinear alpha;
DXTColBlock color;
} DXT5Block;
#ifdef _WIN32
# pragma pack(pop)
#else
# pragma pack()
#endif
// ----------------------------------------------------------
// Internal functions
// ----------------------------------------------------------
#ifdef FREEIMAGE_BIGENDIAN
static void
SwapHeader(DDSHEADER *header) {
SwapLong(&header->dwMagic);
SwapLong(&header->surfaceDesc.dwSize);
SwapLong(&header->surfaceDesc.dwFlags);
SwapLong(&header->surfaceDesc.dwHeight);
SwapLong(&header->surfaceDesc.dwWidth);
SwapLong(&header->surfaceDesc.dwPitchOrLinearSize);
SwapLong(&header->surfaceDesc.dwDepth);
SwapLong(&header->surfaceDesc.dwMipMapCount);
for(int i=0; i<11; i++) {
SwapLong(&header->surfaceDesc.dwReserved1[i]);
}
SwapLong(&header->surfaceDesc.ddpfPixelFormat.dwSize);
SwapLong(&header->surfaceDesc.ddpfPixelFormat.dwFlags);
SwapLong(&header->surfaceDesc.ddpfPixelFormat.dwFourCC);
SwapLong(&header->surfaceDesc.ddpfPixelFormat.dwRGBBitCount);
SwapLong(&header->surfaceDesc.ddpfPixelFormat.dwRBitMask);
SwapLong(&header->surfaceDesc.ddpfPixelFormat.dwGBitMask);
SwapLong(&header->surfaceDesc.ddpfPixelFormat.dwBBitMask);
SwapLong(&header->surfaceDesc.ddpfPixelFormat.dwRGBAlphaBitMask);
SwapLong(&header->surfaceDesc.ddsCaps.dwCaps1);
SwapLong(&header->surfaceDesc.ddsCaps.dwCaps2);
SwapLong(&header->surfaceDesc.ddsCaps.dwReserved[0]);
SwapLong(&header->surfaceDesc.ddsCaps.dwReserved[1]);
SwapLong(&header->surfaceDesc.dwReserved2);
}
#endif
// ==========================================================
/**
Get the 4 possible colors for a block
*/
static void
GetBlockColors(const DXTColBlock *block, Color8888 colors[4], bool isDXT1) {
// expand from 565 to 888
for (int i = 0; i < 2; i++) {
colors[i].a = 0xFF;
/*
colors[i].r = (BYTE)(unsigned(block->colors[i].r) * 0xFF / 0x1F);
colors[i].g = (BYTE)(unsigned(block->colors[i].g) * 0xFF / 0x3F);
colors[i].b = (BYTE)(unsigned(block->colors[i].b) * 0xFF / 0x1F);
*/
colors[i].r = (BYTE)((unsigned(block->colors[i].r) << 3U) | (unsigned(block->colors[i].r) >> 2U));
colors[i].g = (BYTE)((unsigned(block->colors[i].g) << 2U) | (unsigned(block->colors[i].g) >> 4U));
colors[i].b = (BYTE)((unsigned(block->colors[i].b) << 3U) | (unsigned(block->colors[i].b) >> 2U));
}
const WORD *wCol = (WORD *)block->colors;
if ((wCol[0] > wCol[1]) || !isDXT1) {
// 4 color block
for (unsigned i = 0; i < 2; i++) {
colors[i + 2].a = 0xFF;
colors[i + 2].r = (BYTE)((unsigned(colors[0].r) * (2 - i) + unsigned(colors[1].r) * (1 + i)) / 3);
colors[i + 2].g = (BYTE)((unsigned(colors[0].g) * (2 - i) + unsigned(colors[1].g) * (1 + i)) / 3);
colors[i + 2].b = (BYTE)((unsigned(colors[0].b) * (2 - i) + unsigned(colors[1].b) * (1 + i)) / 3);
}
}
else {
// 3 color block, number 4 is transparent
colors[2].a = 0xFF;
colors[2].r = (BYTE)((unsigned(colors[0].r) + unsigned(colors[1].r)) / 2);
colors[2].g = (BYTE)((unsigned(colors[0].g) + unsigned(colors[1].g)) / 2);
colors[2].b = (BYTE)((unsigned(colors[0].b) + unsigned(colors[1].b)) / 2);
colors[3].a = 0x00;
colors[3].g = 0x00;
colors[3].b = 0x00;
colors[3].r = 0x00;
}
}
typedef struct DXT_INFO_1 {
typedef DXT1Block Block;
enum {
isDXT1 = 1,
bytesPerBlock = 8
};
} DXT_INFO_1;
typedef struct DXT_INFO_3 {
typedef DXT3Block Block;
enum {
isDXT1 = 1,
bytesPerBlock = 16
};
} DXT_INFO_3;
typedef struct DXT_INFO_5 {
typedef DXT5Block Block;
enum {
isDXT1 = 1,
bytesPerBlock = 16
};
} DXT_INFO_5;
/**
Base decoder
*/
template <class DXT_INFO> class DXT_BLOCKDECODER_BASE {
protected:
Color8888 m_colors[4];
const typename DXT_INFO::Block *m_pBlock;
unsigned m_colorRow;
public:
void Setup(const BYTE *pBlock) {
// get a pointer to the block
m_pBlock = (const typename DXT_INFO::Block *)pBlock;
// get the 4 possible colors for a block
GetBlockColors(&m_pBlock->color, m_colors, DXT_INFO::isDXT1);
}
/**
Update y scanline
*/
void SetY(const int y) {
m_colorRow = m_pBlock->color.row[y];
}
/**
Get Color at (x, y) where y is set by SetY
@see SetY
*/
void GetColor(const int x, Color8888 *color) {
unsigned bits = (m_colorRow >> (x * 2)) & 3;
memcpy(color, &m_colors[bits], sizeof(Color8888));
}
};
class DXT_BLOCKDECODER_1 : public DXT_BLOCKDECODER_BASE<DXT_INFO_1> {
public:
typedef DXT_INFO_1 INFO;
};
class DXT_BLOCKDECODER_3 : public DXT_BLOCKDECODER_BASE<DXT_INFO_3> {
public:
typedef DXT_BLOCKDECODER_BASE<DXT_INFO_3> base;
typedef DXT_INFO_3 INFO;
protected:
unsigned m_alphaRow;
public:
void SetY(int y) {
base::SetY(y);
m_alphaRow = m_pBlock->alpha.row[y];
}
/**
Get the color at (x, y) where y is set by SetY
@see SetY
*/
void GetColor(int x, Color8888 *color) {
base::GetColor(x, color);
const unsigned bits = (m_alphaRow >> (x * 4)) & 0xF;
color->a = (BYTE)((bits * 0xFF) / 0xF);
}
};
class DXT_BLOCKDECODER_5 : public DXT_BLOCKDECODER_BASE<DXT_INFO_5> {
public:
typedef DXT_BLOCKDECODER_BASE<DXT_INFO_5> base;
typedef DXT_INFO_5 INFO;
protected:
unsigned m_alphas[8];
unsigned m_alphaBits;
int m_offset;
public:
void Setup (const BYTE *pBlock) {
base::Setup (pBlock);
const DXTAlphaBlock3BitLinear &block = m_pBlock->alpha;
m_alphas[0] = block.alpha[0];
m_alphas[1] = block.alpha[1];
if (m_alphas[0] > m_alphas[1]) {
// 8 alpha block
for (int i = 0; i < 6; i++) {
m_alphas[i + 2] = ((6 - i) * m_alphas[0] + (1 + i) * m_alphas[1] + 3) / 7;
}
}
else {
// 6 alpha block
for (int i = 0; i < 4; i++) {
m_alphas[i + 2] = ((4 - i) * m_alphas[0] + (1 + i) * m_alphas[1] + 2) / 5;
}
m_alphas[6] = 0;
m_alphas[7] = 0xFF;
}
}
void SetY(const int y) {
base::SetY(y);
const int i = y / 2;
const DXTAlphaBlock3BitLinear &block = m_pBlock->alpha;
const BYTE *data = &block.data[i * 3];
m_alphaBits = unsigned(data[0]) | (unsigned(data[1]) << 8) | (unsigned(data[2]) << 16);
m_offset = (y & 1) * 12;
}
/**
Get the color at (x, y) where y is set by SetY
@see SetY
*/
void GetColor(int x, Color8888 *color) {
base::GetColor(x, color);
unsigned bits = (m_alphaBits >> (x * 3 + m_offset)) & 7;
color->a = (BYTE)m_alphas[bits];
}
};
template <class DECODER> void DecodeDXTBlock (BYTE *dstData, const BYTE *srcBlock, long dstPitch, int bw, int bh) {
DECODER decoder;
decoder.Setup(srcBlock);
for (int y = 0; y < bh; y++) {
BYTE *dst = dstData - y * dstPitch;
// update scanline
decoder.SetY(y);
for (int x = 0; x < bw; x++) {
// GetColor(x, y, dst)
Color8888 *color = (Color8888*)dst;
decoder.GetColor(x, color);
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_RGB
INPLACESWAP(dst[FI_RGBA_RED], dst[FI_RGBA_BLUE]);
#endif
dst += 4;
}
}
}
// ==========================================================
// Plugin Interface
// ==========================================================
static int s_format_id;
// ==========================================================
// Internal functions
// ==========================================================
/**
@param desc DDS_HEADER structure
@param io FreeImage IO
@param handle FreeImage handle
*/
static FIBITMAP *
LoadRGB(const DDSURFACEDESC2 *desc, FreeImageIO *io, fi_handle handle) {
FIBITMAP *dib = NULL;
DDSFormat16 format16 = RGB_UNKNOWN; // for 16-bit formats
const DDPIXELFORMAT *ddspf = &(desc->ddspf);
// it is perfectly valid for an uncompressed DDS file to have a width or height which is not a multiple of 4
// (only the packed image formats need to be a multiple of 4)
const int width = (int)desc->dwWidth;
const int height = (int)desc->dwHeight;
// check the bitdepth, then allocate a new dib
const int bpp = (int)ddspf->dwRGBBitCount;
if (bpp == 16) {
// get the 16-bit format
format16 = GetRGB16Format(ddspf->dwRBitMask, ddspf->dwGBitMask, ddspf->dwBBitMask);
// allocate a 24-bit dib, conversion from 16- to 24-bit will be done later
dib = FreeImage_Allocate(width, height, 24);
}
else {
dib = FreeImage_Allocate(width, height, bpp, ddspf->dwRBitMask, ddspf->dwGBitMask, ddspf->dwBBitMask);
}
if (dib == NULL) {
return NULL;
}
// read the file
// -------------------------------------------------------------------------
const int line = CalculateLine(width, FreeImage_GetBPP(dib));
const int filePitch = ((desc->dwFlags & DDSD_PITCH) == DDSD_PITCH) ? (int)desc->dwPitchOrLinearSize : line;
const long delta = (long)filePitch - (long)line;
if (bpp == 16) {
BYTE *pixels = (BYTE*)malloc(line * sizeof(BYTE));
if (pixels) {
for (int y = 0; y < height; y++) {
BYTE *dst_bits = FreeImage_GetScanLine(dib, height - y - 1);
// get the 16-bit RGB pixels
io->read_proc(pixels, 1, line, handle);
io->seek_proc(handle, delta, SEEK_CUR);
// convert to 24-bit
ConvertLine16To24(dst_bits, (const WORD*)pixels, format16, width);
}
}
free(pixels);
}
else {
for (int y = 0; y < height; y++) {
BYTE *pixels = FreeImage_GetScanLine(dib, height - y - 1);
io->read_proc(pixels, 1, line, handle);
io->seek_proc(handle, delta, SEEK_CUR);
}
}
#if FREEIMAGE_COLORORDER == FREEIMAGE_COLORORDER_RGB
// Calculate the number of bytes per pixel (3 for 24-bit or 4 for 32-bit)
const int bytespp = FreeImage_GetLine(dib) / width;
for (int y = 0; y < height; y++) {
BYTE *pixels = FreeImage_GetScanLine(dib, y);
for (int x = 0; x < width; x++) {
INPLACESWAP(pixels[FI_RGBA_RED], pixels[FI_RGBA_BLUE]);
pixels += bytespp;
}
}
#endif
// enable transparency
BOOL bIsTransparent = (bpp != 16) && ((ddspf->dwFlags & DDPF_ALPHAPIXELS) == DDPF_ALPHAPIXELS) ? TRUE : FALSE;
FreeImage_SetTransparent(dib, bIsTransparent);
if (!bIsTransparent && bpp == 32) {
// no transparency: convert to 24-bit
FIBITMAP *old = dib;
dib = FreeImage_ConvertTo24Bits(old);
FreeImage_Unload(old);
}
return dib;
}
/**
@param io FreeImage IO
@param handle FreeImage handle
@param dib Returned dib (already allocated)
@param width Image width
@param height Image height
*/
template <class DECODER> static void
LoadDXT_Helper(FreeImageIO *io, fi_handle handle, FIBITMAP *dib, int width, int height) {
typedef typename DECODER::INFO INFO;
typedef typename INFO::Block Block;
// get the size of a line in bytes
int line = CalculateLine(width, FreeImage_GetBPP(dib));
Block *input_buffer = new(std::nothrow) Block[(width + 3) / 4];
if (!input_buffer) {
return;
}
const int widthRest = (int) width & 3;
const int heightRest = (int) height & 3;
const int inputLine = (width + 3) / 4;
int y = 0;
if (height >= 4) {
for (; y < height; y += 4) {
io->read_proc (input_buffer, sizeof(typename INFO::Block), inputLine, handle);
// TODO: probably need some endian work here
const BYTE *pbSrc = (BYTE *)input_buffer;
BYTE *pbDst = FreeImage_GetScanLine (dib, height - y - 1);
if (width >= 4) {
for (int x = 0; x < width; x += 4) {
DecodeDXTBlock<DECODER>(pbDst, pbSrc, line, 4, 4);
pbSrc += INFO::bytesPerBlock;
pbDst += 16; // 4 * 4;
}
}
if (widthRest) {
DecodeDXTBlock<DECODER>(pbDst, pbSrc, line, widthRest, 4);
}
}
}
if (heightRest) {
io->read_proc (input_buffer, sizeof (typename INFO::Block), inputLine, handle);
// TODO: probably need some endian work here
const BYTE *pbSrc = (BYTE *)input_buffer;
BYTE *pbDst = FreeImage_GetScanLine (dib, height - y - 1);
if (width >= 4) {
for (int x = 0; x < width; x += 4) {
DecodeDXTBlock<DECODER>(pbDst, pbSrc, line, 4, heightRest);
pbSrc += INFO::bytesPerBlock;
pbDst += 16; // 4 * 4;
}
}
if (widthRest) {
DecodeDXTBlock<DECODER>(pbDst, pbSrc, line, widthRest, heightRest);
}
}
delete [] input_buffer;
}
/**
@param decoder_type Decoder to be used, either 1 (DXT1), 3 (DXT3) or 5 (DXT5)
@param desc DDS_HEADER structure
@param io FreeImage IO
@param handle FreeImage handle
*/
static FIBITMAP *
LoadDXT(int decoder_type, const DDSURFACEDESC2 *desc, FreeImageIO *io, fi_handle handle) {
// get image size, rounded to 32-bit
int width = (int)desc->dwWidth & ~3;
int height = (int)desc->dwHeight & ~3;
// allocate a 32-bit dib
FIBITMAP *dib = FreeImage_Allocate(width, height, 32, FI_RGBA_RED_MASK, FI_RGBA_GREEN_MASK, FI_RGBA_BLUE_MASK);
if (dib == NULL) {
return NULL;
}
// select the right decoder, then decode the image
switch (decoder_type) {
case 1:
LoadDXT_Helper<DXT_BLOCKDECODER_1>(io, handle, dib, width, height);
break;
case 3:
LoadDXT_Helper<DXT_BLOCKDECODER_3>(io, handle, dib, width, height);
break;
case 5:
LoadDXT_Helper<DXT_BLOCKDECODER_5>(io, handle, dib, width, height);
break;
default:
break;
}
return dib;
}
// ==========================================================
// Plugin Implementation
// ==========================================================
static const char * DLL_CALLCONV
Format() {
return "DDS";
}
static const char * DLL_CALLCONV
Description() {
return "DirectX Surface";
}
static const char * DLL_CALLCONV
Extension() {
return "dds";
}
static const char * DLL_CALLCONV
RegExpr() {
return NULL;
}
static const char * DLL_CALLCONV
MimeType() {
return "image/x-dds";
}
static BOOL DLL_CALLCONV
Validate(FreeImageIO *io, fi_handle handle) {
DDSHEADER header;
memset(&header, 0, sizeof(header));
io->read_proc(&header, 1, sizeof(header), handle);
#ifdef FREEIMAGE_BIGENDIAN
SwapHeader(&header);
#endif
if (header.dwMagic != MAKEFOURCC('D', 'D', 'S', ' ')) {
return FALSE;
}
if (header.surfaceDesc.dwSize != sizeof(header.surfaceDesc) || header.surfaceDesc.ddspf.dwSize != sizeof(header.surfaceDesc.ddspf)) {
return FALSE;
}
return TRUE;
}
static BOOL DLL_CALLCONV
SupportsExportDepth(int depth) {
return FALSE;
}
static BOOL DLL_CALLCONV
SupportsExportType(FREE_IMAGE_TYPE type) {
return FALSE;
}
// ----------------------------------------------------------
static void * DLL_CALLCONV
Open(FreeImageIO *io, fi_handle handle, BOOL read) {
return NULL;
}
static void DLL_CALLCONV
Close(FreeImageIO *io, fi_handle handle, void *data) {
}
// ----------------------------------------------------------
static FIBITMAP * DLL_CALLCONV
Load(FreeImageIO *io, fi_handle handle, int page, int flags, void *data) {
DDSHEADER header;
FIBITMAP *dib = NULL;
memset(&header, 0, sizeof(header));
io->read_proc(&header, 1, sizeof(header), handle);
#ifdef FREEIMAGE_BIGENDIAN
SwapHeader(&header);
#endif
// values which indicate what type of data is in the surface, see DDPF_*
const DWORD dwFlags = header.surfaceDesc.ddspf.dwFlags;
const DDSURFACEDESC2 *surfaceDesc = &(header.surfaceDesc);
if ((dwFlags & DDPF_RGB) == DDPF_RGB) {
// uncompressed data
dib = LoadRGB(surfaceDesc, io, handle);
}
else if ((dwFlags & DDPF_FOURCC) == DDPF_FOURCC) {
// compressed data
switch (surfaceDesc->ddspf.dwFourCC) {
case FOURCC_DXT1:
dib = LoadDXT(1, surfaceDesc, io, handle);
break;
case FOURCC_DXT3:
dib = LoadDXT(3, surfaceDesc, io, handle);
break;
case FOURCC_DXT5:
dib = LoadDXT(5, surfaceDesc, io, handle);
break;
}
}
return dib;
}
/*
static BOOL DLL_CALLCONV
Save(FreeImageIO *io, FIBITMAP *dib, fi_handle handle, int page, int flags, void *data) {
return FALSE;
}
*/
// ==========================================================
// Init
// ==========================================================
void DLL_CALLCONV
InitDDS(Plugin *plugin, int format_id) {
s_format_id = format_id;
plugin->format_proc = Format;
plugin->description_proc = Description;
plugin->extension_proc = Extension;
plugin->regexpr_proc = RegExpr;
plugin->open_proc = Open;
plugin->close_proc = Close;
plugin->pagecount_proc = NULL;
plugin->pagecapability_proc = NULL;
plugin->load_proc = Load;
plugin->save_proc = NULL; //Save; // not implemented (yet?)
plugin->validate_proc = Validate;
plugin->mime_proc = MimeType;
plugin->supports_export_bpp_proc = SupportsExportDepth;
plugin->supports_export_type_proc = SupportsExportType;
plugin->supports_icc_profiles_proc = NULL;
}
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