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geo = new GeometryLayer();
geo.activate(true);
geo.color(255,255,255,255);
add_layer(geo);
m = new MouseController();
m.activate(true);
// MouseController.button(button, state, x, y)
m.button = function(b, s, x, y) {
// echo("b"+b+" s"+s+" x"+x+" y"+y);
this.grab(s);
}
// MouseController.motion(buttonmask, x, y, xrel, yrel)
m.motion = function(b, x, y, dx, dy) {
geo.pixel(x,y);
// geo.ellipse_fill(x,y,dx,dy);
// echo("b"+b+" x"+x+" y"+y+" dx"+dx+" dy"+dy);
}
register_controller(m);
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