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/* FreeJ
* (c) Copyright 2009 Andrea Guzzo <xant@dyne.org>
*
* This source code is free software; you can redistribute it and/or
* modify it under the terms of the GNU Public License as published
* by the Free Software Foundation; either version 3 of the License,
* or (at your option) any later version.
*
* This source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* Please refer to the GNU Public License for more details.
*
* You should have received a copy of the GNU Public License along with
* this source code; if not, write to:
* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#import <CVTexture.h>
@implementation CVTexture
+ (id)alloc
{
return [super alloc];
}
+ (id)textureWithCIImage:(CIImage *)image pixelBuffer:(CVPixelBufferRef)pixelBuffer
{
id obj = [super alloc];
[obj autorelease];
return [obj initWithCIImage:image pixelBuffer:pixelBuffer];
}
- (id)initWithCIImage:(CIImage *)image pixelBuffer:(CVPixelBufferRef)pixelBuffer
{
_pixelBuffer = CVPixelBufferRetain(pixelBuffer);
_image = [image retain];
return self;
}
- (void) dealloc
{
if (_pixelBuffer) {
//NSLog(@"%d", [_image retainCount]);
[_image release];
CVPixelBufferRelease(_pixelBuffer);
}
[super dealloc];
}
- (CIImage *)image
{
return _image;
}
@end
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