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/*
* Copyright (c) 2008 Samit Basu, Eugene Ingerman
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "Types.hpp"
#include "HandlePatch.hpp"
#include "HandleAxis.hpp"
#include "IEEEFP.hpp"
#include <qgl.h>
HandlePatch::HandlePatch() {
ConstructProperties();
SetupDefaults();
}
HandlePatch::~HandlePatch() {
}
QVector<double> HandlePatch::GetLimits() {
QVector<double> limits;
Array vertexdata(ArrayPropertyLookup("vertices"));
vertexdata = vertexdata.toClass(Double);
int nrows = vertexdata.rows();
const double *pVertDataX = vertexdata.constReal<double>().constData();
const double *pVertDataY = pVertDataX+nrows;
const double *pVertDataZ = pVertDataY+nrows;
double max_x = *pVertDataX;
double min_x = max_x;
double max_y = *pVertDataY;
double min_y = max_y;
double max_z = *pVertDataZ;
double min_z = max_z;
for( int i=0; i<nrows; i++ ){
max_x = std::max( max_x, *pVertDataX );
min_x = std::min( min_x, *pVertDataX );
max_y = std::max( max_y, *pVertDataY );
min_y = std::min( min_y, *pVertDataY );
max_z = std::max( max_z, *pVertDataZ );
min_z = std::min( min_z, *pVertDataZ );
++pVertDataX; ++pVertDataY; ++pVertDataZ;
}
Array fvcdata( ArrayPropertyLookup("facevertexcdata") );
fvcdata=fvcdata.toClass(Double);
limits.push_back(min_x);
limits.push_back(max_x);
limits.push_back(min_y);
limits.push_back(max_y);
limits.push_back(min_z);
limits.push_back(max_z);
limits.push_back(ArrayMin(fvcdata));
limits.push_back(ArrayMax(fvcdata));
QVector<double> alphadata(VectorPropertyLookup("alphadata"));
limits.push_back(VecMin(alphadata));
limits.push_back(VecMax(alphadata));
return limits;
}
void HandlePatch::ConstructProperties() {
//!
//@Module SURFACEPROPERTIES Surface Object Properties
//@@Section HANDLE
//@@Usage
//Below is a summary of the properties for the axis.
//\begin{itemize}
// \item @|alphadata| - @|vector| - This is a vector that
// should contain as many elements as the surface data itself @|cdata|,
// or a single scalar. For a single scalar, all values of the surface
// take on the same transparency. Otherwise, the transparency of
// each pixel is determined by the corresponding value from the @|alphadata|
// vector.
// \item @|alphadatamapping| - @|{'scaled','direct','none'}| - For @|none|
// mode (the default), no transparency is applied to the data. For @|direct|
// mode, the vector @|alphadata| contains values between @[0,M-1]| where
// @|M| is the length of the alpha map stored in the figure. For @|scaled|
// mode, the @|alim| vector for the figure is used to linearly rescale the
// alpha data prior to lookup in the alpha map.
// \item @|ambientstrength| - Not used.
// \item @|backfacelighting| - Not used.
// \item @|cdata| - @|array| - This is either a @|M x N| array or an
// @|M x N x 3| array. If the data is @|M x N| the surface is a scalar
// surface (indexed mode), where the color associated with each surface pixel
// is computed using the colormap and the @|cdatamapping| mode. If the
// data is @|M x N x 3| the surface is assumed to be in RGB mode, and the
// colorpanes are taken directly from @|cdata| (the colormap is ignored).
// Note that in this case, the data values must be between @[0,1]| for each
// color channel and each point on the surface.
// \item @|cdatamapping| - @|{'scaled','direct'}| - For @|scaled| (the
// default), the pixel values are scaled using the @|clim| vector for the
// figure prior to looking up in the colormap. For @|direct| mode, the
// pixel values must be in the range @|[0,N-1| where @|N| is the number of
// colors in the colormap.
// \item @|children| - Not used.
// \item @|diffusestrength| - Not used.
// \item @|edgealpha| - @|{'flat','interp','scalar'}| - Controls how the
// transparency is mapped for the edges of the surface.
// \item @|edgecolor| - @|{'flat','interp','none',colorspec}| - Specifies
// how the edges are colored. For @|'flat'| the edges are flat colored,
// meaning that the line segments that make up the edges are not shaded.
// The color for the line is determined by the first edge point it is connected
// to.
// \item @|edgelighting| - Not used.
// \item @|facealpha| - @|{'flat','interp','texturemap',scalar}| - Controls
// how the transparency of the faces of the surface are controlled. For
// flat shading, the faces are constant transparency. For interp mode, the faces
// are smoothly transparently mapped. If set to a scalar, all faces have the
// same transparency.
// \item @|facecolor| - @|{'none','flat','interp',colorspec}| - Controls
// how the faces are colored. For @|'none'| the faces are uncolored, and
// the surface appears as a mesh without hidden lines removed. For @|'flat'|
// the surface faces have a constant color. For @|'interp'| smooth shading
// is applied to the surface. And if a colorspec is provided, then the
// faces all have the same color.
// \item @|facelighting| - Not used.
// \item @|linestyle| - @|{'-','--',':','-.','none'}| - The style of the line used
// to draw the edges.
// \item @|linewidth| - @|scalar| - The width of the line used to draw the edges.
// \item @|marker| - @|{'+','o','*','.','x','square','s','diamond','d','^','v','>','<'}| -
// The marker for data points on the line. Some of these are redundant, as @|'square'|
// @|'s'| are synonyms, and @|'diamond'| and @|'d'| are also synonyms.
// \item @|markeredgecolor| - @|colorspec| - The color used to draw the marker. For some
// of the markers (circle, square, etc.) there are two colors used to draw the marker.
// This property controls the edge color (which for unfilled markers) is the primary
// color of the marker.
// \item @|markerfacecolor| - @|colorspec| - The color used to fill the marker. For some
// of the markers (circle, square, etc.) there are two colors used to fill the marker.
// \item @|markersize| - @|scalar| - Control the size of the marker. Defaults to 6, which
// is effectively the radius (in pixels) of the markers.
// \item @|meshstyle| - @|{'both','rows','cols}| - This property controls how the mesh is
// drawn for the surface. For @|rows| and @|cols| modes, only one set of edges is drawn.
// \item @|normalmode| - Not used.
// \item @|parent| - @|handle| - The axis containing the surface.
// \item @|specularcolorreflectance| - Not used.
// \item @|specularexponent| - Not used.
// \item @|specularstrength| - Not used.
// \item @|tag| - @|string| - You can set this to any string you want.
// \item @|type| - @|string| - Set to the string @|'surface'|.
// \item @|userdata| - @|array| - Available to store any variable you
// want in the handle object.
// \item @|vertexnormals| - Not used.
// \item @|xdata| - @|array| - Must be a numeric array of size @|M x N| which contains
// the x location of each point in the defined surface. Must be the same size as @|ydata|
// and @|zdata|. Alternately, you can specify an array of size @|1 x N| in which case
// FreeMat replicates the vector to fill out an @|M x N| matrix.
// \item @|xdatamode| - @|{'auto','manual'}| - When set to @|auto| then FreeMat will
// automatically generate the x coordinates.
// \item @|ydata| - @|array| - Must be a numeric array of size @|M x N| which contains
// the y location of each point in the defined surface. Must be the same size as @|xdata|
// and @|zdata|. Alternately, you can specify an array of size @|M x 1| in which case
// FreeMat replicates the vector to fill out an @|M x N| matrix.
// \item @|ydatamode| - @|{'auto','manual'}| - When set to @|auto| then FreeMat will
// automatically generate the y coordinates.
// \item @|zdata| - @|array| - Must be a numeric array of size @|M x N| which contains
// the y location of each point in the defined surface. Must be the same size as @|xdata|
// and @|ydata|.
// \item @|visible| - @|{'on','off'}| - Controls whether the surface is
// visible or not.
//\end{itemize}
//!
AddProperty(new HPVector, "alphadata");
AddProperty(new HPMappingMode, "alphadatamapping");
AddProperty(new HPScalar,"ambientstrength");
AddProperty(new HPBackFaceLighting,"backfacelighting");
AddProperty(new HPArray, "cdata");
AddProperty(new HPDataMappingMode, "cdatamapping");
AddProperty(new HPAutoManual, "cdatamode");
AddProperty(new HPHandles,"children");
AddProperty(new HPScalar,"diffusestrength");
AddProperty(new HPEdgeAlpha,"edgealpha");
AddProperty(new HPColorInterp,"edgecolor");
AddProperty(new HPLightingMode,"edgelighting");
AddProperty(new HPFaceAlpha,"facealpha");
AddProperty(new HPColorInterp,"facecolor");
AddProperty(new HPLightingMode,"facelighting");
AddProperty(new HPArray, "faces");
AddProperty(new HPArray, "facevertexcdata");
AddProperty(new HPLineStyle,"linestyle");
AddProperty(new HPScalar,"linewidth");
AddProperty(new HPSymbol,"marker");
AddProperty(new HPAutoFlatColor,"markeredgecolor");
AddProperty(new HPAutoFlatColor,"markerfacecolor");
AddProperty(new HPScalar,"markersize");
AddProperty(new HPRowColumns,"meshstyle");
AddProperty(new HPAutoManual,"normalmode");
AddProperty(new HPHandles,"parent");
AddProperty(new HPScalar,"specularcolorreflectance");
AddProperty(new HPScalar,"specularexponent");
AddProperty(new HPScalar,"specularstrength");
AddProperty(new HPString,"tag");
AddProperty(new HPString,"type");
AddProperty(new HPArray,"userdata");
AddProperty(new HPArray,"vertexnormals");
AddProperty(new HPArray,"vertices");
AddProperty(new HPArray,"xdata");
AddProperty(new HPAutoManual,"xdatamode");
AddProperty(new HPArray,"ydata");
AddProperty(new HPAutoManual,"ydatamode");
AddProperty(new HPArray,"zdata");
AddProperty(new HPOnOff,"visible");
}
void HandlePatch::SetupDefaults() {
HPVector *hp = (HPVector*) LookupProperty("alphadata");
QVector<double> gp;
gp.push_back(1.0);
hp->Data(gp);
SetConstrainedStringDefault("alphadatamapping","none");
SetScalarDefault("ambientstrength",0.55);
SetConstrainedStringDefault("backfacelighting","unlit");
SetConstrainedStringDefault("cdatamapping","scaled");
SetConstrainedStringDefault("cdatamode","auto");
SetScalarDefault("diffusestrength",0.6);
SetScalarDefault("specularcolorreflectance",0.4);
SetScalarDefault("specularexponent",0.1);
SetScalarDefault("specularstrength",0.5);
SetStringDefault("type","image");
SetConstrainedStringDefault("visible","on");
SetConstrainedStringScalarDefault("edgealpha","scalar",1);
SetConstrainedStringColorDefault("edgecolor","colorspec",0,0,0);
SetConstrainedStringDefault("edgelighting","none");
SetConstrainedStringScalarDefault("facealpha","scalar",1);
SetConstrainedStringColorDefault("facecolor","colorspec",0,0,0);
SetConstrainedStringDefault("facelighting","none");
SetConstrainedStringDefault("linestyle","-");
SetScalarDefault("linewidth",0.5);
SetConstrainedStringDefault("marker","none");
SetConstrainedStringColorDefault("markeredgecolor","auto",0,0,0);
SetConstrainedStringColorDefault("markerfacecolor","none",0,0,0);
SetScalarDefault("markersize",6);
SetConstrainedStringDefault("meshstyle","both");
SetConstrainedStringDefault("normalmode","auto");
SetStringDefault("type","patch");
SetStringDefault("xdatamode","auto");
SetStringDefault("ydatamode","auto");
}
void HandlePatch::BuildPolygons( FaceList& faces )
{
Array facedata(ArrayPropertyLookup("faces"));
facedata = facedata.toClass(Double);
Array vertexdata(ArrayPropertyLookup("vertices"));
vertexdata = vertexdata.toClass(Double);
Array fvcdata( ArrayPropertyLookup("facevertexcdata") );
fvcdata = fvcdata.toClass(Double);
enum ColorMode::ColorMode FaceColorMode, EdgeColorMode;
if( StringCheck("facecolor","flat") ) FaceColorMode = ColorMode::Flat;
else if( StringCheck("facecolor","none") ) FaceColorMode = ColorMode::None;
else if( StringCheck("facecolor","interp") ) FaceColorMode = ColorMode::Interp;
else FaceColorMode = ColorMode::ColorSpec;
if( StringCheck("edgecolor","flat") ) EdgeColorMode = ColorMode::Flat;
else if( StringCheck("edgecolor","none") ) EdgeColorMode = ColorMode::None;
else if( StringCheck("edgecolor","interp") ) EdgeColorMode = ColorMode::Interp;
else EdgeColorMode = ColorMode::ColorSpec;
if (vertexdata.isEmpty() || facedata.isEmpty()) return;
const double *pVertOrder = facedata.constReal<double>().constData();
const double *pVertData = vertexdata.constReal<double>().constData();
const double *pVertColor = fvcdata.constReal<double>().constData();
if( vertexdata.columns() != 3 ) throw Exception("Vertex Data should be Nx3 dimensional matrix.");
/* "vertices" property defines vertex coordinates in a nVertices x 3 array. */
int nVertices = vertexdata.rows();
QVector<cpoint> polygon_vert;
int nFaces = facedata.rows();
/* "faces" property is oddly defined. Each row corresponds to
a face, each column to a vertex. Extraneous vertices are set to NaN. */
int maxVertsPerFace = facedata.columns();
for( int j = 0; j < nFaces; j++ ){
Face face;
face.FaceColorMode = FaceColorMode;
face.EdgeColorMode = EdgeColorMode;
if( face.FaceColorMode == ColorMode::ColorSpec ){
HPConstrainedStringColor *fc = (HPConstrainedStringColor*) LookupProperty("facecolor");
if( !fc ) throw Exception("Invalid Face Colorspec for Patch");
QVector<double> colorspec = fc->ColorSpec();
face.FaceColor = ColorData( colorspec[0], colorspec[1], colorspec[2], 1);
}
//we check that color data and vertex data are consistent
if( face.FaceColorMode == ColorMode::Flat && (fvcdata.columns()!=3) &&
((fvcdata.rows()!=1) || ((fvcdata.rows()!=nVertices))))
throw Exception("Incorrect number of FaceVertexCData parameters");
if( face.FaceColorMode == ColorMode::Interp && (fvcdata.columns()!=3) &&
(fvcdata.rows()!=nVertices) )
throw Exception("Incorrect number of FaceVertexCData parameters");
if( face.EdgeColorMode == ColorMode::ColorSpec ){
HPConstrainedStringColor *ec = (HPConstrainedStringColor*) LookupProperty("edgecolor");
if( !ec ) throw Exception("Invalid Edge Colorspec for Patch");
QVector<double> colorspec = ec->ColorSpec();
face.EdgeColor = ColorData( colorspec[0], colorspec[1], colorspec[2], 1);
}
if( face.EdgeColorMode == ColorMode::Flat && (fvcdata.columns()!=3) &&
((fvcdata.rows()!=1) || ((fvcdata.rows()!=nVertices) )))
throw Exception("Incorrect number of FaceVertexCData parameters");
if( face.EdgeColorMode == ColorMode::Interp && (fvcdata.columns()!=3) &&
(fvcdata.rows()!=nVertices) )
throw Exception("Incorrect number of FaceVertexCData parameters");
#define pVertD( i, j ) ((i<vertexdata.rows() && j<vertexdata.columns())?(pVertData+i+nVertices*j):(throw Exception("Out of bounds"), pVertData))
#define pVertC( i, j ) ((i<fvcdata.rows() && j<fvcdata.columns())?(pVertColor+i+(int)fvcdata.rows()*j):(throw Exception("Out of bounds"), pVertColor))
for( int k = 0; k < maxVertsPerFace; k++ ){
if( !IsNaN( *(pVertOrder+j+k*nFaces) ) ){ //ignore vertices set to NaN
point vert;
int vertIndex = (int)(*(pVertOrder+j+k*nFaces))-1;
if( vertIndex >= nVertices || vertIndex < 0 )
throw Exception("Vertex Index out of bounds");
vert.x = *(pVertD(vertIndex,0));
vert.y = *(pVertD(vertIndex,1));
vert.z = *(pVertD(vertIndex,2));
face.vertices.append( vert );
/* Handle color. */
if( face.FaceColorMode == ColorMode::Flat ){
int firstVertIndex = (fvcdata.rows()!=1) ? (int)(*(pVertOrder+j+k*nFaces)-1) : 0;
firstVertIndex = (fvcdata.rows()==nFaces)? j : firstVertIndex; //if colors are per face, than use face index
ColorData vertColor(*(pVertC(firstVertIndex,0)), *(pVertC(firstVertIndex,1)), *(pVertC(firstVertIndex,2)), 1);
face.vertexcolors.append(vertColor);
}
else if( face.FaceColorMode == ColorMode::Interp ){
ColorData vertColor(*(pVertC(vertIndex,0)), *(pVertC(vertIndex,1)), *(pVertC(vertIndex,2)), 1);
face.vertexcolors.append(vertColor);
}
if( face.EdgeColorMode == ColorMode::Flat ){
int firstVertIndex = (fvcdata.rows()!=1) ? (int)(*(pVertOrder+j+k*nFaces)-1) : 0;
firstVertIndex = (fvcdata.rows()==nFaces)? j : firstVertIndex; //if colors are per face, than use face index
ColorData vertColor(*(pVertC(firstVertIndex,0)), *(pVertC(firstVertIndex,1)), *(pVertC(firstVertIndex,2)), 1);
face.edgecolors.append(vertColor);
}
else if( face.EdgeColorMode == ColorMode::Interp ){
ColorData vertColor(*(pVertC(vertIndex,0)), *(pVertC(vertIndex,1)), *(pVertC(vertIndex,2)), 1);
face.edgecolors.append(vertColor);
}
}
}
faces.append(face);
}
#undef pVertC
#undef pVertD
}
void HandlePatch::UpdateState() {
m_faces.clear();
if (HasChanged("faces") || HasChanged("vertices") || HasChanged("facevertexcdata")
|| HasChanged("facecolor") || HasChanged("edgecolor"))
BuildPolygons(m_faces);
}
void HandlePatch::PaintMe(RenderEngine& gc) {
if (StringCheck("visible","off"))
return;
gc.drawPatch(m_faces);
}
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