File: vtkrendering_vtkpainterpolydatamapper.html

package info (click to toggle)
freemat 4.2%2Bdfsg1-4
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 141,800 kB
  • ctags: 14,082
  • sloc: ansic: 126,788; cpp: 62,046; python: 2,080; perl: 1,255; sh: 1,146; yacc: 1,019; lex: 239; makefile: 100
file content (116 lines) | stat: -rw-r--r-- 6,305 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<title>FreeMat: vtkPainterPolyDataMapper</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript">
  $(document).ready(initResizable);
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">FreeMat
   </div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.1.1 -->
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Main&#160;Page</span></a></li>
      <li class="current"><a href="pages.html"><span>Related&#160;Pages</span></a></li>
    </ul>
  </div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
  <div id="nav-tree">
    <div id="nav-tree-contents">
    </div>
  </div>
  <div id="splitbar" style="-moz-user-select:none;" 
       class="ui-resizable-handle">
  </div>
</div>
<script type="text/javascript">
$(document).ready(function(){initNavTree('vtkrendering_vtkpainterpolydatamapper.html','');});
</script>
<div id="doc-content">
<div class="header">
  <div class="headertitle">
<div class="title">vtkPainterPolyDataMapper </div>  </div>
</div><!--header-->
<div class="contents">
<div class="textblock"><p>Section: <a class="el" href="sec_vtkrendering.html">Visualization Toolkit Rendering Classes</a> </p>
<h1><a class="anchor" id="Usage"></a>
Usage</h1>
<p>PolyDataMapper that uses painters to do the actual rendering. .SECTION Thanks Support for generic vertex attributes in VTK was contributed in collaboration with Stephane Ploix at EDF.</p>
<p>To create an instance of class vtkPainterPolyDataMapper, simply invoke its constructor as follows </p>
<pre class="fragment">  obj = vtkPainterPolyDataMapper
</pre> <h1><a class="anchor" id="Methods"></a>
Methods</h1>
<p>The class vtkPainterPolyDataMapper has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, <code>obj</code> is an instance of the vtkPainterPolyDataMapper class. </p>
<ul>
<li>
<code>string = obj.GetClassName ()</code>  </li>
<li>
<code>int = obj.IsA (string name)</code>  </li>
<li>
<code>vtkPainterPolyDataMapper = obj.NewInstance ()</code>  </li>
<li>
<code>vtkPainterPolyDataMapper = obj.SafeDownCast (vtkObject o)</code>  </li>
<li>
<code>obj.RenderPiece (vtkRenderer ren, vtkActor act)</code> - Implemented by sub classes. Actual rendering is done here.  </li>
<li>
<code>vtkPainter = obj.GetPainter ()</code> - Get/Set the painter used to do the actual rendering. By default, vtkDefaultPainter is used to build the rendering painter chain for color mapping/clipping etc. followed by a vtkChooserPainter which renders the primitives.  </li>
<li>
<code>obj.SetPainter (vtkPainter )</code> - Get/Set the painter used to do the actual rendering. By default, vtkDefaultPainter is used to build the rendering painter chain for color mapping/clipping etc. followed by a vtkChooserPainter which renders the primitives.  </li>
<li>
<code>obj.ReleaseGraphicsResources (vtkWindow )</code> - Release any graphics resources that are being consumed by this mapper. The parameter window could be used to determine which graphic resources to release. Merely propagates the call to the painter.  </li>
<li>
<code>obj.GetBounds (double bounds[6])</code> - Re-implement the superclass GetBounds method.  </li>
<li>
<code>double = obj.GetBounds ()</code> - Re-implement the superclass GetBounds method.  </li>
<li>
<code>obj.MapDataArrayToVertexAttribute (string vertexAttributeName, string dataArrayName, int fieldAssociation, int componentno)</code> - Select a data array from the point/cell data and map it to a generic vertex attribute. vertexAttributeName is the name of the vertex attribute. dataArrayName is the name of the data array. fieldAssociation indicates when the data array is a point data array or cell data array (vtkDataObject::FIELD_ASSOCIATION_POINTS or (vtkDataObject::FIELD_ASSOCIATION_CELLS). componentno indicates which component from the data array must be passed as the attribute. If -1, then all components are passed.  </li>
<li>
<code>obj.MapDataArrayToMultiTextureAttribute (int unit, string dataArrayName, int fieldAssociation, int componentno)</code>  </li>
<li>
<code>obj.RemoveVertexAttributeMapping (string vertexAttributeName)</code> - Remove a vertex attribute mapping.  </li>
<li>
<code>obj.RemoveAllVertexAttributeMappings ()</code> - Remove all vertex attributes.  </li>
<li>
<code>vtkPainter = obj.GetSelectionPainter ()</code> - Get/Set the painter used when rendering the selection pass.  </li>
<li>
<code>obj.SetSelectionPainter (vtkPainter )</code> - Get/Set the painter used when rendering the selection pass.  </li>
<li>
<code>bool = obj.GetSupportsSelection ()</code>  </li>
</ul>
</div></div><!-- contents -->
</div><!-- doc-content -->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
  <ul>
    <li class="navelem"><a class="el" href="index.html">FreeMat Documentation</a></li><li class="navelem"><a class="el" href="sec_vtkrendering.html">Visualization Toolkit Rendering Classes</a></li>
    <li class="footer">Generated on Thu Jul 25 2013 17:18:35 for FreeMat by
    <a href="http://www.doxygen.org/index.html">
    <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1.1 </li>
  </ul>
</div>
</body>
</html>