File: vtkrendering_vtkpolydatamapper.html

package info (click to toggle)
freemat 4.2%2Bdfsg1-4
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 141,800 kB
  • ctags: 14,082
  • sloc: ansic: 126,788; cpp: 62,046; python: 2,080; perl: 1,255; sh: 1,146; yacc: 1,019; lex: 239; makefile: 100
file content (130 lines) | stat: -rw-r--r-- 6,694 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<title>FreeMat: vtkPolyDataMapper</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript">
  $(document).ready(initResizable);
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">FreeMat
   </div>
  </td>
 </tr>
 </tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.1.1 -->
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Main&#160;Page</span></a></li>
      <li class="current"><a href="pages.html"><span>Related&#160;Pages</span></a></li>
    </ul>
  </div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
  <div id="nav-tree">
    <div id="nav-tree-contents">
    </div>
  </div>
  <div id="splitbar" style="-moz-user-select:none;" 
       class="ui-resizable-handle">
  </div>
</div>
<script type="text/javascript">
$(document).ready(function(){initNavTree('vtkrendering_vtkpolydatamapper.html','');});
</script>
<div id="doc-content">
<div class="header">
  <div class="headertitle">
<div class="title">vtkPolyDataMapper </div>  </div>
</div><!--header-->
<div class="contents">
<div class="textblock"><p>Section: <a class="el" href="sec_vtkrendering.html">Visualization Toolkit Rendering Classes</a> </p>
<h1><a class="anchor" id="Usage"></a>
Usage</h1>
<p>vtkPolyDataMapper is a class that maps polygonal data (i.e., vtkPolyData) to graphics primitives. vtkPolyDataMapper serves as a superclass for device-specific poly data mappers, that actually do the mapping to the rendering/graphics hardware/software.</p>
<p>To create an instance of class vtkPolyDataMapper, simply invoke its constructor as follows </p>
<pre class="fragment">  obj = vtkPolyDataMapper
</pre> <h1><a class="anchor" id="Methods"></a>
Methods</h1>
<p>The class vtkPolyDataMapper has several methods that can be used. They are listed below. Note that the documentation is translated automatically from the VTK sources, and may not be completely intelligible. When in doubt, consult the VTK website. In the methods listed below, <code>obj</code> is an instance of the vtkPolyDataMapper class. </p>
<ul>
<li>
<code>string = obj.GetClassName ()</code>  </li>
<li>
<code>int = obj.IsA (string name)</code>  </li>
<li>
<code>vtkPolyDataMapper = obj.NewInstance ()</code>  </li>
<li>
<code>vtkPolyDataMapper = obj.SafeDownCast (vtkObject o)</code>  </li>
<li>
<code>obj.RenderPiece (vtkRenderer ren, vtkActor act)</code> - Implemented by sub classes. Actual rendering is done here.  </li>
<li>
<code>obj.Render (vtkRenderer ren, vtkActor act)</code> - This calls RenderPiece (in a for loop is streaming is necessary).  </li>
<li>
<code>obj.SetInput (vtkPolyData in)</code> - Specify the input data to map.  </li>
<li>
<code>vtkPolyData = obj.GetInput ()</code> - Specify the input data to map.  </li>
<li>
<code>obj.Update ()</code> - Update that sets the update piece first.  </li>
<li>
<code>obj.SetPiece (int )</code> - If you want only a part of the data, specify by setting the piece.  </li>
<li>
<code>int = obj.GetPiece ()</code> - If you want only a part of the data, specify by setting the piece.  </li>
<li>
<code>obj.SetNumberOfPieces (int )</code> - If you want only a part of the data, specify by setting the piece.  </li>
<li>
<code>int = obj.GetNumberOfPieces ()</code> - If you want only a part of the data, specify by setting the piece.  </li>
<li>
<code>obj.SetNumberOfSubPieces (int )</code> - If you want only a part of the data, specify by setting the piece.  </li>
<li>
<code>int = obj.GetNumberOfSubPieces ()</code> - If you want only a part of the data, specify by setting the piece.  </li>
<li>
<code>obj.SetGhostLevel (int )</code> - Set the number of ghost cells to return.  </li>
<li>
<code>int = obj.GetGhostLevel ()</code> - Set the number of ghost cells to return.  </li>
<li>
<code>double = obj.GetBounds ()</code> - Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).  </li>
<li>
<code>obj.GetBounds (double bounds[6])</code> - Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).  </li>
<li>
<code>obj.ShallowCopy (vtkAbstractMapper m)</code> - Make a shallow copy of this mapper.  </li>
<li>
<code>obj.MapDataArrayToVertexAttribute (string vertexAttributeName, string dataArrayName, int fieldAssociation, int componentno)</code> - Select a data array from the point/cell data and map it to a generic vertex attribute. vertexAttributeName is the name of the vertex attribute. dataArrayName is the name of the data array. fieldAssociation indicates when the data array is a point data array or cell data array (vtkDataObject::FIELD_ASSOCIATION_POINTS or (vtkDataObject::FIELD_ASSOCIATION_CELLS). componentno indicates which component from the data array must be passed as the attribute. If -1, then all components are passed.  </li>
<li>
<code>obj.MapDataArrayToMultiTextureAttribute (int unit, string dataArrayName, int fieldAssociation, int componentno)</code>  </li>
<li>
<code>obj.RemoveVertexAttributeMapping (string vertexAttributeName)</code> - Remove a vertex attribute mapping.  </li>
<li>
<code>obj.RemoveAllVertexAttributeMappings ()</code> - Remove all vertex attributes.  </li>
</ul>
</div></div><!-- contents -->
</div><!-- doc-content -->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
  <ul>
    <li class="navelem"><a class="el" href="index.html">FreeMat Documentation</a></li><li class="navelem"><a class="el" href="sec_vtkrendering.html">Visualization Toolkit Rendering Classes</a></li>
    <li class="footer">Generated on Thu Jul 25 2013 17:18:35 for FreeMat by
    <a href="http://www.doxygen.org/index.html">
    <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1.1 </li>
  </ul>
</div>
</body>
</html>