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Usage
vtkArrowSource was intended to be used as the source for a
glyph. The shaft base is always at (0,0,0). The arrow tip is
always at (1,0,0). If "Invert" is true, then the ends are
flipped i.e. tip is at (0,0,0) while base is at (1, 0, 0).
The resolution of the cone and shaft can be set and default
to 6. The radius of the cone and shaft can be set and
default to 0.03 and 0.1. The length of the tip can also be
set, and defaults to 0.35.
To create an instance of class vtkArrowSource, simply invoke
its constructor as follows
obj = vtkArrowSource
Methods
The class vtkArrowSource has several methods that can be
used. They are listed below. Note that the documentation is
translated automatically from the VTK sources, and may not
be completely intelligible. When in doubt, consult the VTK
website. In the methods listed below, obj is an instance of
the vtkArrowSource class.
* string = obj.GetClassName ()
* int = obj.IsA (string name)
* vtkArrowSource = obj.NewInstance ()
* vtkArrowSource = obj.SafeDownCast (vtkObject o)
* obj.SetTipLength (double ) - Set the length, and radius of
the tip. They default to 0.35 and 0.1
* double = obj.GetTipLengthMinValue () - Set the length, and
radius of the tip. They default to 0.35 and 0.1
* double = obj.GetTipLengthMaxValue () - Set the length, and
radius of the tip. They default to 0.35 and 0.1
* double = obj.GetTipLength () - Set the length, and radius
of the tip. They default to 0.35 and 0.1
* obj.SetTipRadius (double ) - Set the length, and radius of
the tip. They default to 0.35 and 0.1
* double = obj.GetTipRadiusMinValue () - Set the length, and
radius of the tip. They default to 0.35 and 0.1
* double = obj.GetTipRadiusMaxValue () - Set the length, and
radius of the tip. They default to 0.35 and 0.1
* double = obj.GetTipRadius () - Set the length, and radius
of the tip. They default to 0.35 and 0.1
* obj.SetTipResolution (int ) - Set the resolution of the
tip. The tip behaves the same as a cone. Resoultion 1
gives a single triangle, 2 gives two crossed triangles.
* int = obj.GetTipResolutionMinValue () - Set the resolution
of the tip. The tip behaves the same as a cone. Resoultion
1 gives a single triangle, 2 gives two crossed triangles.
* int = obj.GetTipResolutionMaxValue () - Set the resolution
of the tip. The tip behaves the same as a cone. Resoultion
1 gives a single triangle, 2 gives two crossed triangles.
* int = obj.GetTipResolution () - Set the resolution of the
tip. The tip behaves the same as a cone. Resoultion 1
gives a single triangle, 2 gives two crossed triangles.
* obj.SetShaftRadius (double ) - Set the radius of the
shaft. Defaults to 0.03.
* double = obj.GetShaftRadiusMinValue () - Set the radius of
the shaft. Defaults to 0.03.
* double = obj.GetShaftRadiusMaxValue () - Set the radius of
the shaft. Defaults to 0.03.
* double = obj.GetShaftRadius () - Set the radius of the
shaft. Defaults to 0.03.
* obj.SetShaftResolution (int ) - Set the resolution of the
shaft. 2 gives a rectangle. I would like to extend the
cone to produce a line, but this is not an option now.
* int = obj.GetShaftResolutionMinValue () - Set the
resolution of the shaft. 2 gives a rectangle. I would like
to extend the cone to produce a line, but this is not an
option now.
* int = obj.GetShaftResolutionMaxValue () - Set the
resolution of the shaft. 2 gives a rectangle. I would like
to extend the cone to produce a line, but this is not an
option now.
* int = obj.GetShaftResolution () - Set the resolution of
the shaft. 2 gives a rectangle. I would like to extend the
cone to produce a line, but this is not an option now.
* obj.InvertOn () - Inverts the arrow direction. When set to
true, base is at (1, 0, 0) while the tip is at (0, 0, 0).
The default is false, i.e. base at (0, 0, 0) and the tip
at (1, 0, 0).
* obj.InvertOff () - Inverts the arrow direction. When set
to true, base is at (1, 0, 0) while the tip is at (0, 0,
0). The default is false, i.e. base at (0, 0, 0) and the
tip at (1, 0, 0).
* obj.SetInvert (bool ) - Inverts the arrow direction. When
set to true, base is at (1, 0, 0) while the tip is at (0,
0, 0). The default is false, i.e. base at (0, 0, 0) and
the tip at (1, 0, 0).
* bool = obj.GetInvert () - Inverts the arrow direction.
When set to true, base is at (1, 0, 0) while the tip is at
(0, 0, 0). The default is false, i.e. base at (0, 0, 0)
and the tip at (1, 0, 0).
* FreeMat_Documentation
* Visualization_Toolkit_Graphics_Classes
* Generated on Thu Jul 25 2013 17:18:31 for FreeMat by
doxygen_ 1.8.1.1
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