File: vtkbitarray.mdc

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 Usage

vtkBitArray is an array of bits (0/1 data value). The array
is packed so that each byte stores eight bits. vtkBitArray
provides methods for insertion and retrieval of bits, and
will automatically resize itself to hold new data.
To create an instance of class vtkBitArray, simply invoke
its constructor as follows

    obj = vtkBitArray



 Methods

The class vtkBitArray has several methods that can be used.
They are listed below. Note that the documentation is
translated automatically from the VTK sources, and may not
be completely intelligible. When in doubt, consult the VTK
website. In the methods listed below, obj is an instance of
the vtkBitArray class.

* string = obj.GetClassName ()
* int = obj.IsA (string name)
* vtkBitArray = obj.NewInstance ()
* vtkBitArray = obj.SafeDownCast (vtkObject o)
* int = obj.Allocate (vtkIdType sz, vtkIdType ext) -
  Allocate memory for this array. Delete old storage only if
  necessary. Note that ext is no longer used.
* obj.Initialize () - Release storage and reset array to
  initial state.
* int = obj.GetDataType ()
* int = obj.GetDataTypeSize () - Set the number of n-tuples
  in the array.
* obj.SetNumberOfTuples (vtkIdType number) - Set the number
  of n-tuples in the array.
* obj.SetTuple (vtkIdType i, vtkIdType j, vtkAbstractArray
  source) - Set the tuple at the ith location using the jth
  tuple in the source array. This method assumes that the
  two arrays have the same type and structure. Note that
  range checking and memory allocation is not performed; use
  in conjunction with SetNumberOfTuples() to allocate space.
* obj.InsertTuple (vtkIdType i, vtkIdType j,
  vtkAbstractArray source) - Insert the jth tuple in the
  source array, at ith location in this array. Note that
  memory allocation is performed as necessary to hold the
  data.
* vtkIdType = obj.InsertNextTuple (vtkIdType j,
  vtkAbstractArray source) - Insert the jth tuple in the
  source array, at the end in this array. Note that memory
  allocation is performed as necessary to hold the data.
  Returns the location at which the data was inserted.
* obj.GetTuple (vtkIdType i, double tuple) - Copy the tuple
  value into a user-provided array.
* obj.SetTuple (vtkIdType i, float tuple) - Set the tuple
  value at the ith location in the array.
* obj.SetTuple (vtkIdType i, double tuple) - Set the tuple
  value at the ith location in the array.
* obj.InsertTuple (vtkIdType i, float tuple) - Insert
  (memory allocation performed) the tuple into the ith
  location in the array.
* obj.InsertTuple (vtkIdType i, double tuple) - Insert
  (memory allocation performed) the tuple into the ith
  location in the array.
* vtkIdType = obj.InsertNextTuple (float tuple) - Insert
  (memory allocation performed) the tuple onto the end of
  the array.
* vtkIdType = obj.InsertNextTuple (double tuple) - Insert
  (memory allocation performed) the tuple onto the end of
  the array.
* obj.RemoveTuple (vtkIdType id) - These methods remove
  tuples from the data array. They shift data and resize
  array, so the data array is still valid after this
  operation. Note, this operation is fairly slow.
* obj.RemoveFirstTuple () - These methods remove tuples from
  the data array. They shift data and resize array, so the
  data array is still valid after this operation. Note, this
  operation is fairly slow.
* obj.RemoveLastTuple () - These methods remove tuples from
  the data array. They shift data and resize array, so the
  data array is still valid after this operation. Note, this
  operation is fairly slow.
* obj.SetComponent (vtkIdType i, int j, double c) - Set the
  data component at the ith tuple and jth component
  location. Note that i is less then NumberOfTuples and j is
  less then NumberOfComponents. Make sure enough memory has
  been allocated (use SetNumberOfTuples() and
  SetNumberOfComponents()).
* obj.Squeeze () - Free any unneeded memory.
* int = obj.Resize (vtkIdType numTuples) - Resize the array
  while conserving the data.
* int = obj.GetValue (vtkIdType id) - Get the data at a
  particular index.
* obj.SetNumberOfValues (vtkIdType number) - Fast method
  based setting of values without memory checks. First use
  SetNumberOfValues then use SetValue to actually set them.
  Specify the number of values for this object to hold. Does
  an allocation as well as setting the MaxId ivar. Used in
  conjunction with SetValue() method for fast insertion.
* obj.SetValue (vtkIdType id, int value) - Set the data at a
  particular index. Does not do range checking. Make sure
  you use the method SetNumberOfValues() before inserting
  data.
* obj.InsertValue (vtkIdType id, int i) - Insets values and
  checks to make sure there is enough memory
* vtkIdType = obj.InsertNextValue (int i)
* obj.InsertComponent (vtkIdType i, int j, double c) -
  Insert the data component at ith tuple and jth component
  location. Note that memory allocation is performed as
  necessary to hold the data.
* obj.DeepCopy (vtkDataArray da) - Deep copy of another bit
  array.
* obj.DeepCopy (vtkAbstractArray aa) - This method lets the
  user specify data to be held by the array. The array
  argument is a pointer to the data. size is the size of the
  array supplied by the user. Set save to 1 to keep the
  class from deleting the array when it cleans up or
  reallocates memory. The class uses the actual array
  provided; it does not copy the data from the suppled
  array. If save 0, the array must have been allocated with
  new[] not malloc.
* obj.SetArray (string array, vtkIdType size, int save) -
  This method lets the user specify data to be held by the
  array. The array argument is a pointer to the data. size
  is the size of the array supplied by the user. Set save to
  1 to keep the class from deleting the array when it cleans
  up or reallocates memory. The class uses the actual array
  provided; it does not copy the data from the suppled
  array. If save 0, the array must have been allocated with
  new[] not malloc.
* vtkArrayIterator = obj.NewIterator () - Returns a new
  vtkBitArrayIterator instance.
* vtkIdType = obj.LookupValue (int value)
* obj.LookupValue (int value, vtkIdList ids)
* obj.DataChanged () - Tell the array explicitly that the
  data has changed. This is only necessary to call when you
  modify the array contents without using the array's API
  (i.e. you retrieve a pointer to the data and modify the
  array contents). You need to call this so that the fast
  lookup will know to rebuild itself. Otherwise, the lookup
  functions will give incorrect results.
* obj.ClearLookup () - Delete the associated fast lookup
  data structure on this array, if it exists. The lookup
  will be rebuilt on the next call to a lookup function.


* FreeMat_Documentation
* Visualization_Toolkit_Common_Classes
* Generated on Thu Jul 25 2013 17:18:30 for FreeMat by
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