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Usage
vtkImageAppendComponents takes the components from two
inputs and merges them into one output. If Input1 has M
components, and Input2 has N components, the output will
have M+N components with input1 components coming first.
To create an instance of class vtkImageAppendComponents,
simply invoke its constructor as follows
obj = vtkImageAppendComponents
Methods
The class vtkImageAppendComponents has several methods that
can be used. They are listed below. Note that the
documentation is translated automatically from the VTK
sources, and may not be completely intelligible. When in
doubt, consult the VTK website. In the methods listed below,
obj is an instance of the vtkImageAppendComponents class.
* string = obj.GetClassName ()
* int = obj.IsA (string name)
* vtkImageAppendComponents = obj.NewInstance ()
* vtkImageAppendComponents = obj.SafeDownCast (vtkObject o)
* obj.ReplaceNthInputConnection (int idx, vtkAlgorithmOutput
input) - Replace one of the input connections with a new
input. You can only replace input connections that you
previously created with AddInputConnection() or, in the
case of the first input, with SetInputConnection().
* obj.SetInput (int num, vtkDataObject input) - Set an Input
of this filter. This method is only for support of old-
style pipeline connections. When writing new code you
should use SetInputConnection(), AddInputConnection(), and
ReplaceNthInputConnection() instead.
* obj.SetInput (vtkDataObject input) - Set an Input of this
filter. This method is only for support of old-style
pipeline connections. When writing new code you should use
SetInputConnection(), AddInputConnection(), and
ReplaceNthInputConnection() instead.
* vtkDataObject = obj.GetInput (int num) - Get one input to
this filter. This method is only for support of old-style
pipeline connections. When writing new code you should use
vtkAlgorithm::GetInputConnection(0, num).
* vtkDataObject = obj.GetInput () - Get one input to this
filter. This method is only for support of old-style
pipeline connections. When writing new code you should use
vtkAlgorithm::GetInputConnection(0, num).
* int = obj.GetNumberOfInputs () - Get the number of inputs
to this filter. This method is only for support of old-
style pipeline connections. When writing new code you
should use vtkAlgorithm::GetNumberOfInputConnections(0).
* FreeMat_Documentation
* Visualization_Toolkit_Imaging_Classes
* Generated on Thu Jul 25 2013 17:18:33 for FreeMat by
doxygen_ 1.8.1.1
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