File: vtkimageprocessingpass.mdc

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 Usage

Abstract class with some convenient methods frequently used
in subclasses.
.SECTION Implementation
To create an instance of class vtkImageProcessingPass,
simply invoke its constructor as follows

    obj = vtkImageProcessingPass



 Methods

The class vtkImageProcessingPass has several methods that
can be used. They are listed below. Note that the
documentation is translated automatically from the VTK
sources, and may not be completely intelligible. When in
doubt, consult the VTK website. In the methods listed below,
obj is an instance of the vtkImageProcessingPass class.

* string = obj.GetClassName ()
* int = obj.IsA (string name)
* vtkImageProcessingPass = obj.NewInstance ()
* vtkImageProcessingPass = obj.SafeDownCast (vtkObject o)
* obj.ReleaseGraphicsResources (vtkWindow w) - Release
  graphics resources and ask components to release their own
  resources.


    Precondition:
        w_exists: w!=0

* vtkRenderPass = obj.GetDelegatePass () - Delegate for
  rendering the image to be processed. If it is NULL,
  nothing will be rendered and a warning will be emitted. It
  is usually set to a vtkCameraPass or to a post-processing
  pass. Initial value is a NULL pointer.
* obj.SetDelegatePass (vtkRenderPass delegatePass) -
  Delegate for rendering the image to be processed. If it is
  NULL, nothing will be rendered and a warning will be
  emitted. It is usually set to a vtkCameraPass or to a
  post-processing pass. Initial value is a NULL pointer.


* FreeMat_Documentation
* Visualization_Toolkit_Rendering_Classes
* Generated on Thu Jul 25 2013 17:18:35 for FreeMat by
  doxygen_ 1.8.1.1