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Usage
This class is a concrete representation for the
vtkImplicitPlaneWidget2. It represents an infinite plane
defined by a normal and point in the context of a bounding
box. Through interaction with the widget, the plane can be
manipulated by adjusting the plane normal or moving the
origin point.
To use this representation, you normally define a (plane)
origin and (plane) normal. The PlaceWidget() method is also
used to intially position the representation.
To create an instance of class
vtkImplicitPlaneRepresentation, simply invoke its
constructor as follows
obj = vtkImplicitPlaneRepresentation
Methods
The class vtkImplicitPlaneRepresentation has several methods
that can be used. They are listed below. Note that the
documentation is translated automatically from the VTK
sources, and may not be completely intelligible. When in
doubt, consult the VTK website. In the methods listed below,
obj is an instance of the vtkImplicitPlaneRepresentation
class.
* string = obj.GetClassName () - Standard methods for the
class.
* int = obj.IsA (string name) - Standard methods for the
class.
* vtkImplicitPlaneRepresentation = obj.NewInstance () -
Standard methods for the class.
* vtkImplicitPlaneRepresentation = obj.SafeDownCast
(vtkObject o) - Standard methods for the class.
* obj.SetOrigin (double x, double y, double z) - Get the
origin of the plane.
* obj.SetOrigin (double x[3]) - Get the origin of the plane.
* double = obj.GetOrigin () - Get the origin of the plane.
* obj.GetOrigin (double xyz[3]) - Get the origin of the
plane.
* obj.SetNormal (double x, double y, double z) - Get the
normal to the plane.
* obj.SetNormal (double x[3]) - Get the normal to the plane.
* double = obj.GetNormal () - Get the normal to the plane.
* obj.GetNormal (double xyz[3]) - Get the normal to the
plane.
* obj.SetNormalToXAxis (int ) - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* int = obj.GetNormalToXAxis () - Force the plane widget to
be aligned with one of the x-y-z axes. If one axis is set
on, the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToXAxisOn () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToXAxisOff () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.SetNormalToYAxis (int ) - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* int = obj.GetNormalToYAxis () - Force the plane widget to
be aligned with one of the x-y-z axes. If one axis is set
on, the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToYAxisOn () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToYAxisOff () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.SetNormalToZAxis (int ) - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* int = obj.GetNormalToZAxis () - Force the plane widget to
be aligned with one of the x-y-z axes. If one axis is set
on, the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToZAxisOn () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToZAxisOff () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.SetTubing (int ) - Turn on/off tubing of the wire
outline of the plane. The tube thickens the line by
wrapping with a vtkTubeFilter.
* int = obj.GetTubing () - Turn on/off tubing of the wire
outline of the plane. The tube thickens the line by
wrapping with a vtkTubeFilter.
* obj.TubingOn () - Turn on/off tubing of the wire outline
of the plane. The tube thickens the line by wrapping with
a vtkTubeFilter.
* obj.TubingOff () - Turn on/off tubing of the wire outline
of the plane. The tube thickens the line by wrapping with
a vtkTubeFilter.
* obj.SetDrawPlane (int plane) - Enable/disable the drawing
of the plane. In some cases the plane interferes with the
object that it is operating on (i.e., the plane interferes
with the cut surface it produces producing z-buffer
artifacts.)
* int = obj.GetDrawPlane () - Enable/disable the drawing of
the plane. In some cases the plane interferes with the
object that it is operating on (i.e., the plane interferes
with the cut surface it produces producing z-buffer
artifacts.)
* obj.DrawPlaneOn () - Enable/disable the drawing of the
plane. In some cases the plane interferes with the object
that it is operating on (i.e., the plane interferes with
the cut surface it produces producing z-buffer artifacts.)
* obj.DrawPlaneOff () - Enable/disable the drawing of the
plane. In some cases the plane interferes with the object
that it is operating on (i.e., the plane interferes with
the cut surface it produces producing z-buffer artifacts.)
* obj.SetOutlineTranslation (int ) - Turn on/off the ability
to translate the bounding box by grabbing it with the left
mouse button.
* int = obj.GetOutlineTranslation () - Turn on/off the
ability to translate the bounding box by grabbing it with
the left mouse button.
* obj.OutlineTranslationOn () - Turn on/off the ability to
translate the bounding box by grabbing it with the left
mouse button.
* obj.OutlineTranslationOff () - Turn on/off the ability to
translate the bounding box by grabbing it with the left
mouse button.
* obj.SetOutsideBounds (int ) - Turn on/off the ability to
move the widget outside of the bounds specified in the
initial PlaceWidget() invocation.
* int = obj.GetOutsideBounds () - Turn on/off the ability to
move the widget outside of the bounds specified in the
initial PlaceWidget() invocation.
* obj.OutsideBoundsOn () - Turn on/off the ability to move
the widget outside of the bounds specified in the initial
PlaceWidget() invocation.
* obj.OutsideBoundsOff () - Turn on/off the ability to move
the widget outside of the bounds specified in the initial
PlaceWidget() invocation.
* obj.SetScaleEnabled (int ) - Turn on/off the ability to
scale the widget with the mouse.
* int = obj.GetScaleEnabled () - Turn on/off the ability to
scale the widget with the mouse.
* obj.ScaleEnabledOn () - Turn on/off the ability to scale
the widget with the mouse.
* obj.ScaleEnabledOff () - Turn on/off the ability to scale
the widget with the mouse.
* obj.GetPolyData (vtkPolyData pd) - Grab the polydata that
defines the plane. The polydata contains a single polygon
that is clipped by the bounding box.
* vtkPolyDataAlgorithm = obj.GetPolyDataAlgorithm () -
Satisfies superclass API. This returns a pointer to the
underlying PolyData (which represents the plane).
* obj.GetPlane (vtkPlane plane) - Get the implicit function
for the plane. The user must provide the instance of the
class vtkPlane. Note that vtkPlane is a subclass of
vtkImplicitFunction, meaning that it can be used by a
variety of filters to perform clipping, cutting, and
selection of data.
* obj.UpdatePlacement (void ) - Satisfies the superclass
API. This will change the state of the widget to match
changes that have been made to the underlying
PolyDataSource
* vtkProperty = obj.GetNormalProperty () - Get the
properties on the normal (line and cone).
* vtkProperty = obj.GetSelectedNormalProperty () - Get the
properties on the normal (line and cone).
* vtkProperty = obj.GetPlaneProperty () - Get the plane
properties. The properties of the plane when selected and
unselected can be manipulated.
* vtkProperty = obj.GetSelectedPlaneProperty () - Get the
plane properties. The properties of the plane when
selected and unselected can be manipulated.
* vtkProperty = obj.GetOutlineProperty () - Get the property
of the outline.
* vtkProperty = obj.GetSelectedOutlineProperty () - Get the
property of the outline.
* vtkProperty = obj.GetEdgesProperty () - Get the property
of the intersection edges. (This property also applies to
the edges when tubed.)
* int = obj.ComputeInteractionState (int X, int Y, int
modify) - Methods to interface with the vtkSliderWidget.
* obj.PlaceWidget (double bounds[6]) - Methods to interface
with the vtkSliderWidget.
* obj.BuildRepresentation () - Methods to interface with the
vtkSliderWidget.
* obj.StartWidgetInteraction (double eventPos[2]) - Methods
to interface with the vtkSliderWidget.
* obj.WidgetInteraction (double newEventPos[2]) - Methods to
interface with the vtkSliderWidget.
* obj.EndWidgetInteraction (double newEventPos[2]) - Methods
to interface with the vtkSliderWidget.
* double = obj.GetBounds ()
* obj.GetActors (vtkPropCollection pc)
* obj.ReleaseGraphicsResources (vtkWindow )
* int = obj.RenderOpaqueGeometry (vtkViewport )
* int = obj.RenderTranslucentPolygonalGeometry (vtkViewport
)
* int = obj.HasTranslucentPolygonalGeometry ()
* obj.SetInteractionState (int ) - The interaction state may
be set from a widget (e.g., vtkImplicitPlaneWidget2) or
other object. This controls how the interaction with the
widget proceeds. Normally this method is used as part of a
handshaking process with the widget: First
ComputeInteractionState() is invoked that returns a state
based on geometric considerations (i.e., cursor near a
widget feature), then based on events, the widget may
modify this further.
* int = obj.GetInteractionStateMinValue () - The interaction
state may be set from a widget (e.g.,
vtkImplicitPlaneWidget2) or other object. This controls
how the interaction with the widget proceeds. Normally
this method is used as part of a handshaking process with
the widget: First ComputeInteractionState() is invoked
that returns a state based on geometric considerations
(i.e., cursor near a widget feature), then based on
events, the widget may modify this further.
* int = obj.GetInteractionStateMaxValue () - The interaction
state may be set from a widget (e.g.,
vtkImplicitPlaneWidget2) or other object. This controls
how the interaction with the widget proceeds. Normally
this method is used as part of a handshaking process with
the widget: First ComputeInteractionState() is invoked
that returns a state based on geometric considerations
(i.e., cursor near a widget feature), then based on
events, the widget may modify this further.
* obj.SetRepresentationState (int ) - Sets the visual
appearance of the representation based on the state it is
in. This state is usually the same as InteractionState.
* int = obj.GetRepresentationState () - Sets the visual
appearance of the representation based on the state it is
in. This state is usually the same as InteractionState.
* FreeMat_Documentation
* Visualization_Toolkit_Widget_Classes
* Generated on Thu Jul 25 2013 17:18:36 for FreeMat by
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