1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282
|
Usage
This 3D widget defines an infinite plane that can be
interactively placed in a scene. The widget is represented
by a plane with a normal vector; the plane is contained by a
bounding box, and where the plane intersects the bounding
box the edges are shown (possibly tubed). The normal can be
selected and moved to rotate the plane; the plane itself can
be selected and translated in various directions. As the
plane is moved, the implicit plane function and polygon
(representing the plane cut against the bounding box) is
updated.
To use this object, just invoke SetInteractor() with the
argument of the method a vtkRenderWindowInteractor. You may
also wish to invoke "PlaceWidget()" to initially position
the widget. If the "i" key (for "interactor") is pressed,
the vtkImplicitPlaneWidget will appear. (See superclass
documentation for information about changing this behavior.)
If you select the normal vector, the plane can be
arbitrarily rotated. The plane can be translated along the
normal by selecting the plane and moving it. The plane (the
plane origin) can also be arbitrary moved by selecting the
plane with the middle mouse button. The right mouse button
can be used to uniformly scale the bounding box (moving "up"
the box scales larger; moving "down" the box scales
smaller). Events that occur outside of the widget (i.e., no
part of the widget is picked) are propagated to any other
registered obsevers (such as the interaction style). Turn
off the widget by pressing the "i" key again (or invoke the
Off() method).
The vtkImplicitPlaneWidget has several methods that can be
used in conjunction with other VTK objects. The GetPolyData
() method can be used to get a polygonal representation (the
single polygon clipped by the bounding box). Typical usage
of the widget is to make use of the StartInteractionEvent,
InteractionEvent, and EndInteractionEvent events. The
InteractionEvent is called on mouse motion; the other two
events are called on button down and button up (either left
or right button). (Note: there is also a PlaceWidgetEvent
that is invoked when the widget is placed with PlaceWidget
().)
Some additional features of this class include the ability
to control the properties of the widget. You do this by
setting property values on the normal vector (selected and
unselected properties); the plane (selected and unselected
properties); the outline (selected and unselected
properties); and the edges. The edges may also be tubed or
not.
To create an instance of class vtkImplicitPlaneWidget,
simply invoke its constructor as follows
obj = vtkImplicitPlaneWidget
Methods
The class vtkImplicitPlaneWidget has several methods that
can be used. They are listed below. Note that the
documentation is translated automatically from the VTK
sources, and may not be completely intelligible. When in
doubt, consult the VTK website. In the methods listed below,
obj is an instance of the vtkImplicitPlaneWidget class.
* string = obj.GetClassName ()
* int = obj.IsA (string name)
* vtkImplicitPlaneWidget = obj.NewInstance ()
* vtkImplicitPlaneWidget = obj.SafeDownCast (vtkObject o)
* obj.SetEnabled (int ) - Methods that satisfy the
superclass' API.
* obj.PlaceWidget (double bounds[6]) - Methods that satisfy
the superclass' API.
* obj.PlaceWidget () - Methods that satisfy the superclass'
API.
* obj.PlaceWidget (double xmin, double xmax, double ymin,
double ymax, double zmin, double zmax) - Get the origin of
the plane.
* obj.SetOrigin (double x, double y, double z) - Get the
origin of the plane.
* obj.SetOrigin (double x[3]) - Get the origin of the plane.
* double = obj.GetOrigin () - Get the origin of the plane.
* obj.GetOrigin (double xyz[3]) - Get the origin of the
plane.
* obj.SetNormal (double x, double y, double z) - Get the
normal to the plane.
* obj.SetNormal (double x[3]) - Get the normal to the plane.
* double = obj.GetNormal () - Get the normal to the plane.
* obj.GetNormal (double xyz[3]) - Get the normal to the
plane.
* obj.SetNormalToXAxis (int ) - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* int = obj.GetNormalToXAxis () - Force the plane widget to
be aligned with one of the x-y-z axes. If one axis is set
on, the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToXAxisOn () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToXAxisOff () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.SetNormalToYAxis (int ) - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* int = obj.GetNormalToYAxis () - Force the plane widget to
be aligned with one of the x-y-z axes. If one axis is set
on, the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToYAxisOn () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToYAxisOff () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.SetNormalToZAxis (int ) - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* int = obj.GetNormalToZAxis () - Force the plane widget to
be aligned with one of the x-y-z axes. If one axis is set
on, the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToZAxisOn () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.NormalToZAxisOff () - Force the plane widget to be
aligned with one of the x-y-z axes. If one axis is set on,
the other two will be set off. Remember that when the
state changes, a ModifiedEvent is invoked. This can be
used to snap the plane to the axes if it is orginally not
aligned.
* obj.SetTubing (int ) - Turn on/off tubing of the wire
outline of the plane. The tube thickens the line by
wrapping with a vtkTubeFilter.
* int = obj.GetTubing () - Turn on/off tubing of the wire
outline of the plane. The tube thickens the line by
wrapping with a vtkTubeFilter.
* obj.TubingOn () - Turn on/off tubing of the wire outline
of the plane. The tube thickens the line by wrapping with
a vtkTubeFilter.
* obj.TubingOff () - Turn on/off tubing of the wire outline
of the plane. The tube thickens the line by wrapping with
a vtkTubeFilter.
* obj.SetDrawPlane (int plane) - Enable/disable the drawing
of the plane. In some cases the plane interferes with the
object that it is operating on (i.e., the plane interferes
with the cut surface it produces producing z-buffer
artifacts.)
* int = obj.GetDrawPlane () - Enable/disable the drawing of
the plane. In some cases the plane interferes with the
object that it is operating on (i.e., the plane interferes
with the cut surface it produces producing z-buffer
artifacts.)
* obj.DrawPlaneOn () - Enable/disable the drawing of the
plane. In some cases the plane interferes with the object
that it is operating on (i.e., the plane interferes with
the cut surface it produces producing z-buffer artifacts.)
* obj.DrawPlaneOff () - Enable/disable the drawing of the
plane. In some cases the plane interferes with the object
that it is operating on (i.e., the plane interferes with
the cut surface it produces producing z-buffer artifacts.)
* obj.SetOutlineTranslation (int ) - Turn on/off the ability
to translate the bounding box by grabbing it with the left
mouse button.
* int = obj.GetOutlineTranslation () - Turn on/off the
ability to translate the bounding box by grabbing it with
the left mouse button.
* obj.OutlineTranslationOn () - Turn on/off the ability to
translate the bounding box by grabbing it with the left
mouse button.
* obj.OutlineTranslationOff () - Turn on/off the ability to
translate the bounding box by grabbing it with the left
mouse button.
* obj.SetOutsideBounds (int ) - Turn on/off the ability to
move the widget outside of the input's bound
* int = obj.GetOutsideBounds () - Turn on/off the ability to
move the widget outside of the input's bound
* obj.OutsideBoundsOn () - Turn on/off the ability to move
the widget outside of the input's bound
* obj.OutsideBoundsOff () - Turn on/off the ability to move
the widget outside of the input's bound
* obj.SetScaleEnabled (int ) - Turn on/off the ability to
scale with the mouse
* int = obj.GetScaleEnabled () - Turn on/off the ability to
scale with the mouse
* obj.ScaleEnabledOn () - Turn on/off the ability to scale
with the mouse
* obj.ScaleEnabledOff () - Turn on/off the ability to scale
with the mouse
* obj.SetOriginTranslation (int ) - Turn on/off the ability
to translate the origin (sphere) with the left mouse
button.
* int = obj.GetOriginTranslation () - Turn on/off the
ability to translate the origin (sphere) with the left
mouse button.
* obj.OriginTranslationOn () - Turn on/off the ability to
translate the origin (sphere) with the left mouse button.
* obj.OriginTranslationOff () - Turn on/off the ability to
translate the origin (sphere) with the left mouse button.
* obj.SetDiagonalRatio (double ) - By default the arrow is
30% of the diagonal length. DiagonalRatio control this
ratio in the interval [0-2]
* double = obj.GetDiagonalRatioMinValue () - By default the
arrow is 30% of the diagonal length. DiagonalRatio control
this ratio in the interval [0-2]
* double = obj.GetDiagonalRatioMaxValue () - By default the
arrow is 30% of the diagonal length. DiagonalRatio control
this ratio in the interval [0-2]
* double = obj.GetDiagonalRatio () - By default the arrow is
30% of the diagonal length. DiagonalRatio control this
ratio in the interval [0-2]
* obj.GetPolyData (vtkPolyData pd) - Grab the polydata that
defines the plane. The polydata contains a single polygon
that is clipped by the bounding box.
* vtkPolyDataAlgorithm = obj.GetPolyDataAlgorithm () -
Satisfies superclass API. This returns a pointer to the
underlying PolyData (which represents the plane).
* obj.GetPlane (vtkPlane plane) - Get the implicit function
for the plane. The user must provide the instance of the
class vtkPlane. Note that vtkPlane is a subclass of
vtkImplicitFunction, meaning that it can be used by a
variety of filters to perform clipping, cutting, and
selection of data.
* obj.UpdatePlacement () - Satisfies the superclass API.
This will change the state of the widget to match changes
that have been made to the underlying PolyDataSource
* obj.SizeHandles () - Control widget appearance
* vtkProperty = obj.GetNormalProperty () - Get the
properties on the normal (line and cone).
* vtkProperty = obj.GetSelectedNormalProperty () - Get the
properties on the normal (line and cone).
* vtkProperty = obj.GetPlaneProperty () - Get the plane
properties. The properties of the plane when selected and
unselected can be manipulated.
* vtkProperty = obj.GetSelectedPlaneProperty () - Get the
plane properties. The properties of the plane when
selected and unselected can be manipulated.
* vtkProperty = obj.GetOutlineProperty () - Get the property
of the outline.
* vtkProperty = obj.GetSelectedOutlineProperty () - Get the
property of the outline.
* vtkProperty = obj.GetEdgesProperty () - Get the property
of the intersection edges. (This property also applies to
the edges when tubed.)
* FreeMat_Documentation
* Visualization_Toolkit_Widget_Classes
* Generated on Thu Jul 25 2013 17:18:36 for FreeMat by
doxygen_ 1.8.1.1
|