File: vtklonglongarray.mdc

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 Usage

vtkLongLongArray is an array of values of type long long. It
provides methods for insertion and retrieval of values and
will automatically resize itself to hold new data.
To create an instance of class vtkLongLongArray, simply
invoke its constructor as follows

    obj = vtkLongLongArray



 Methods

The class vtkLongLongArray has several methods that can be
used. They are listed below. Note that the documentation is
translated automatically from the VTK sources, and may not
be completely intelligible. When in doubt, consult the VTK
website. In the methods listed below, obj is an instance of
the vtkLongLongArray class.

* string = obj.GetClassName ()
* int = obj.IsA (string name)
* vtkLongLongArray = obj.NewInstance ()
* vtkLongLongArray = obj.SafeDownCast (vtkObject o)
* int = obj.GetDataType () - Copy the tuple value into a
  user-provided array.
* long = obj.long GetValue (vtkIdType id) - Set the data at
  a particular index. Does not do range checking. Make sure
  you use the method SetNumberOfValues() before inserting
  data.
* obj.SetValue (vtkIdType id, long long value) - Specify the
  number of values for this object to hold. Does an
  allocation as well as setting the MaxId ivar. Used in
  conjunction with SetValue() method for fast insertion.
* obj.SetNumberOfValues (vtkIdType number) - Insert data at
  a specified position in the array.
* obj.InsertValue (vtkIdType id, long long f) - Insert data
  at the end of the array. Return its location in the array.
* vtkIdType = obj.InsertNextValue (long long f) - Get the
  address of a particular data index. Make sure data is
  allocated for the number of items requested. Set MaxId
  according to the number of data values requested.
* long = obj.long WritePointer (vtkIdType id, vtkIdType
  number) - Get the address of a particular data index.
  Performs no checks to verify that the memory has been
  allocated etc.
* long = obj.long GetPointer (vtkIdType id) - This method
  lets the user specify data to be held by the array. The
  array argument is a pointer to the data. size is the size
  of the array supplied by the user. Set save to 1 to keep
  the class from deleting the array when it cleans up or
  reallocates memory. The class uses the actual array
  provided; it does not copy the data from the suppled
  array.


* FreeMat_Documentation
* Visualization_Toolkit_Common_Classes
* Generated on Thu Jul 25 2013 17:18:30 for FreeMat by
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