File: vtkparametricfunction.mdc

package info (click to toggle)
freemat 4.2%2Bdfsg1-4
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 141,800 kB
  • ctags: 14,082
  • sloc: ansic: 126,788; cpp: 62,046; python: 2,080; perl: 1,255; sh: 1,146; yacc: 1,019; lex: 239; makefile: 100
file content (174 lines) | stat: -rw-r--r-- 8,366 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174

 Usage

vtkParametricFunction is an abstract interface for functions
defined by parametric mapping i.e. f(u,v,w)->(x,y,z) where
u_min <= u < u_max, v_min <= v < v_max, w_min <= w < w_max.
(For notational convenience, we will write f(u)->x and
assume that u means (u,v,w) and x means (x,y,z).)
The interface contains the pure virtual function, Evaluate
(), that generates a point and the derivatives at that point
which are then used to construct the surface. A second pure
virtual function, EvaluateScalar(), can be used to generate
a scalar for the surface. Finally, the GetDimension()
virtual function is used to differentiate 1D, 2D, and 3D
parametric functions. Since this abstract class defines a
pure virtual API, its subclasses must implement the pure
virtual functions GetDimension(), Evaluate() and
EvaluateScalar().
This class has also methods for defining a range of
parametric values (u,v,w).
.SECTION Thanks Andrew Maclean
a.mac.nosp@m.lean.nosp@m.@cas..nosp@m.edu..nosp@m.au for
creating and contributing the class.
To create an instance of class vtkParametricFunction, simply
invoke its constructor as follows

    obj = vtkParametricFunction



 Methods

The class vtkParametricFunction has several methods that can
be used. They are listed below. Note that the documentation
is translated automatically from the VTK sources, and may
not be completely intelligible. When in doubt, consult the
VTK website. In the methods listed below, obj is an instance
of the vtkParametricFunction class.

* string = obj.GetClassName ()
* int = obj.IsA (string name)
* vtkParametricFunction = obj.NewInstance ()
* vtkParametricFunction = obj.SafeDownCast (vtkObject o)
* int = obj.GetDimension ()
* obj.Evaluate (double uvw[3], double Pt[3], double Duvw[9])
  - Performs the mapping $f(uvw)->(Pt,Duvw)$f. This is a
  pure virtual function that must be instantiated in a
  derived class.
  uvw are the parameters, with u corresponding to uvw[0], v
  to uvw[1] and w to uvw[2] respectively. Pt is the returned
  Cartesian point, Duvw are the derivatives of this point
  with respect to u, v and w. Note that the first three
  values in Duvw are Du, the next three are Dv, and the
  final three are Dw. Du Dv Dw are the partial derivatives
  of the function at the point Pt with respect to u, v and w
  respectively.
* double = obj.EvaluateScalar (double uvw[3], double Pt[3],
  double Duvw[9]) - Calculate a user defined scalar using
  one or all of uvw, Pt, Duvw. This is a pure virtual
  function that must be instantiated in a derived class.
  uvw are the parameters with Pt being the the cartesian
  point, Duvw are the derivatives of this point with respect
  to u, v, and w. Pt, Duvw are obtained from Evaluate().
* obj.SetMinimumU (double ) - Set/Get the minimum u-value.
* double = obj.GetMinimumU () - Set/Get the minimum u-value.
* obj.SetMaximumU (double ) - Set/Get the maximum u-value.
* double = obj.GetMaximumU () - Set/Get the maximum u-value.
* obj.SetMinimumV (double ) - Set/Get the minimum v-value.
* double = obj.GetMinimumV () - Set/Get the minimum v-value.
* obj.SetMaximumV (double ) - Set/Get the maximum v-value.
* double = obj.GetMaximumV () - Set/Get the maximum v-value.
* obj.SetMinimumW (double ) - Set/Get the minimum w-value.
* double = obj.GetMinimumW () - Set/Get the minimum w-value.
* obj.SetMaximumW (double ) - Set/Get the maximum w-value.
* double = obj.GetMaximumW () - Set/Get the maximum w-value.
* obj.SetJoinU (int ) - Set/Get the flag which joins the
  first triangle strip to the last one.
* int = obj.GetJoinU () - Set/Get the flag which joins the
  first triangle strip to the last one.
* obj.JoinUOn () - Set/Get the flag which joins the first
  triangle strip to the last one.
* obj.JoinUOff () - Set/Get the flag which joins the first
  triangle strip to the last one.
* obj.SetJoinV (int ) - Set/Get the flag which joins the the
  ends of the triangle strips.
* int = obj.GetJoinV () - Set/Get the flag which joins the
  the ends of the triangle strips.
* obj.JoinVOn () - Set/Get the flag which joins the the ends
  of the triangle strips.
* obj.JoinVOff () - Set/Get the flag which joins the the
  ends of the triangle strips.
* obj.SetTwistU (int ) - Set/Get the flag which joins the
  first triangle strip to the last one with a twist. JoinU
  must also be set if this is set. Used when building some
  non-orientable surfaces.
* int = obj.GetTwistU () - Set/Get the flag which joins the
  first triangle strip to the last one with a twist. JoinU
  must also be set if this is set. Used when building some
  non-orientable surfaces.
* obj.TwistUOn () - Set/Get the flag which joins the first
  triangle strip to the last one with a twist. JoinU must
  also be set if this is set. Used when building some non-
  orientable surfaces.
* obj.TwistUOff () - Set/Get the flag which joins the first
  triangle strip to the last one with a twist. JoinU must
  also be set if this is set. Used when building some non-
  orientable surfaces.
* obj.SetTwistV (int ) - Set/Get the flag which joins the
  ends of the triangle strips with a twist. JoinV must also
  be set if this is set. Used when building some non-
  orientable surfaces.
* int = obj.GetTwistV () - Set/Get the flag which joins the
  ends of the triangle strips with a twist. JoinV must also
  be set if this is set. Used when building some non-
  orientable surfaces.
* obj.TwistVOn () - Set/Get the flag which joins the ends of
  the triangle strips with a twist. JoinV must also be set
  if this is set. Used when building some non-orientable
  surfaces.
* obj.TwistVOff () - Set/Get the flag which joins the ends
  of the triangle strips with a twist. JoinV must also be
  set if this is set. Used when building some non-orientable
  surfaces.
* obj.SetClockwiseOrdering (int ) - Set/Get the flag which
  determines the ordering of the the vertices forming the
  triangle strips. The ordering of the points being inserted
  into the triangle strip is important because it determines
  the direction of the normals for the lighting. If set, the
  ordering is clockwise, otherwise the ordering is anti-
  clockwise. Default is true (i.e. clockwise ordering).
* int = obj.GetClockwiseOrdering () - Set/Get the flag which
  determines the ordering of the the vertices forming the
  triangle strips. The ordering of the points being inserted
  into the triangle strip is important because it determines
  the direction of the normals for the lighting. If set, the
  ordering is clockwise, otherwise the ordering is anti-
  clockwise. Default is true (i.e. clockwise ordering).
* obj.ClockwiseOrderingOn () - Set/Get the flag which
  determines the ordering of the the vertices forming the
  triangle strips. The ordering of the points being inserted
  into the triangle strip is important because it determines
  the direction of the normals for the lighting. If set, the
  ordering is clockwise, otherwise the ordering is anti-
  clockwise. Default is true (i.e. clockwise ordering).
* obj.ClockwiseOrderingOff () - Set/Get the flag which
  determines the ordering of the the vertices forming the
  triangle strips. The ordering of the points being inserted
  into the triangle strip is important because it determines
  the direction of the normals for the lighting. If set, the
  ordering is clockwise, otherwise the ordering is anti-
  clockwise. Default is true (i.e. clockwise ordering).
* obj.SetDerivativesAvailable (int ) - Set/Get the flag
  which determines whether derivatives are available from
  the parametric function (i.e., whether the Evaluate()
  method returns valid derivatives).
* int = obj.GetDerivativesAvailable () - Set/Get the flag
  which determines whether derivatives are available from
  the parametric function (i.e., whether the Evaluate()
  method returns valid derivatives).
* obj.DerivativesAvailableOn () - Set/Get the flag which
  determines whether derivatives are available from the
  parametric function (i.e., whether the Evaluate() method
  returns valid derivatives).
* obj.DerivativesAvailableOff () - Set/Get the flag which
  determines whether derivatives are available from the
  parametric function (i.e., whether the Evaluate() method
  returns valid derivatives).


* FreeMat_Documentation
* Visualization_Toolkit_Common_Classes
* Generated on Thu Jul 25 2013 17:18:30 for FreeMat by
  doxygen_ 1.8.1.1