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Usage
vtkUnstructuredGridPartialPreIntegration performs piecewise
linear ray integration. This will give the same results as
vtkUnstructuredGridLinearRayIntegration (with potentially a
error due to table lookup quantization), but should be
notably faster. The algorithm used is given by Moreland and
Angel, "A Fast High Accuracy Volume Renderer for
Unstructured Data."
This class is thread safe only after the first instance is
created.
To create an instance of class
vtkUnstructuredGridPartialPreIntegration, simply invoke its
constructor as follows
obj = vtkUnstructuredGridPartialPreIntegration
Methods
The class vtkUnstructuredGridPartialPreIntegration has
several methods that can be used. They are listed below.
Note that the documentation is translated automatically from
the VTK sources, and may not be completely intelligible.
When in doubt, consult the VTK website. In the methods
listed below, obj is an instance of the
vtkUnstructuredGridPartialPreIntegration class.
* string = obj.GetClassName ()
* int = obj.IsA (string name)
* vtkUnstructuredGridPartialPreIntegration = obj.NewInstance
()
* vtkUnstructuredGridPartialPreIntegration =
obj.SafeDownCast (vtkObject o)
* obj.Initialize (vtkVolume volume, vtkDataArray scalars)
* obj.Integrate (vtkDoubleArray intersectionLengths,
vtkDataArray nearIntersections, vtkDataArray
farIntersections, float color[4])
* FreeMat_Documentation
* Visualization_Toolkit_Volume_Rendering_Classes
* Generated on Thu Jul 25 2013 17:18:36 for FreeMat by
doxygen_ 1.8.1.1
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