1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156
|
from focs._effects import (
CurrentTurn,
EffectsGroup,
LocalCandidate,
MinOf,
NamedReal,
OwnedBy,
Planet,
Population,
SetMaxTroops,
SetTroops,
Source,
Target,
Value,
)
from focs._tech import *
from macros.base_prod import TECH_COST_MULTIPLIER, TROOPS_PER_POP
from macros.priorities import (
AFTER_ALL_TARGET_MAX_METERS_PRIORITY,
TARGET_AFTER_SCALING_PRIORITY,
TARGET_EARLY_BEFORE_SCALING_PRIORITY,
)
Tech(
name="DEF_GARRISON_1",
description="DEF_GARRISON_1_DESC",
short_description="TROOPS_SHORT_DESC",
category="DEFENSE_CATEGORY",
researchcost=9 * TECH_COST_MULTIPLIER,
researchturns=3,
tags=["PEDIA_DEFENSE_CATEGORY"],
prerequisites=["DEF_ROOT_DEFENSE"],
effectsgroups=[
EffectsGroup(
scope=Planet() & OwnedBy(empire=Source.Owner),
stackinggroup="GARRISON_1_TROOPS_STACK",
accountinglabel="DEF_TECH_ACCOUNTING_LABEL",
priority=TARGET_AFTER_SCALING_PRIORITY,
effects=SetMaxTroops(value=Value + NamedReal(name="GARRISON_1_MAX_TROOPS_FLAT", value=6)),
),
],
graphic="icons/tech/troops.png",
)
Tech(
name="DEF_GARRISON_2",
description="DEF_GARRISON_2_DESC",
short_description="TROOPS_SHORT_DESC",
category="DEFENSE_CATEGORY",
researchcost=25 * TECH_COST_MULTIPLIER,
researchturns=5,
tags=["PEDIA_DEFENSE_CATEGORY"],
prerequisites=["DEF_GARRISON_1"],
unlock=[
Item(type=UnlockPolicy, name="PLC_CHECKPOINTS"),
Item(type=UnlockPolicy, name="PLC_INSURGENCY"),
],
effectsgroups=[
EffectsGroup(
scope=Planet()
& OwnedBy(empire=Source.Owner)
& (LocalCandidate.LastTurnConquered < CurrentTurn)
& (LocalCandidate.LastTurnAttackedByShip < CurrentTurn),
accountinglabel="DEF_TECH_ACCOUNTING_LABEL",
priority=AFTER_ALL_TARGET_MAX_METERS_PRIORITY,
effects=SetTroops(
value=MinOf(
float, Value(Target.MaxTroops), Value + NamedReal(name="GARRISON_2_TROOPREGEN_FLAT", value=1)
)
),
),
EffectsGroup(
scope=Planet() & OwnedBy(empire=Source.Owner) & Population(low=0.01),
stackinggroup="GARRISON_2_TROOPS_STACK",
accountinglabel="DEF_TECH_ACCOUNTING_LABEL",
priority=TARGET_EARLY_BEFORE_SCALING_PRIORITY,
effects=SetMaxTroops(
value=Value
+ Target.Population * NamedReal(name="GARRISON_2_MAXTROOPS_PERPOP", value=2 * TROOPS_PER_POP)
),
),
],
graphic="icons/tech/troops.png",
)
Tech(
name="DEF_GARRISON_3",
description="DEF_GARRISON_3_DESC",
short_description="TROOPS_SHORT_DESC",
category="DEFENSE_CATEGORY",
researchcost=84 * TECH_COST_MULTIPLIER,
researchturns=7,
tags=["PEDIA_DEFENSE_CATEGORY"],
prerequisites=["DEF_GARRISON_2"],
effectsgroups=[
EffectsGroup(
scope=Planet()
& OwnedBy(empire=Source.Owner)
& (LocalCandidate.LastTurnConquered < CurrentTurn)
& (LocalCandidate.LastTurnAttackedByShip < CurrentTurn),
accountinglabel="DEF_TECH_ACCOUNTING_LABEL",
priority=AFTER_ALL_TARGET_MAX_METERS_PRIORITY,
effects=SetTroops(
value=MinOf(
float, Value(Target.MaxTroops), Value + NamedReal(name="GARRISON_3_TROOPREGEN_FLAT", value=2)
)
),
),
EffectsGroup(
scope=Planet() & OwnedBy(empire=Source.Owner),
stackinggroup="GARRISON_3_TROOPS_STACK",
accountinglabel="DEF_TECH_ACCOUNTING_LABEL",
priority=TARGET_AFTER_SCALING_PRIORITY,
effects=SetMaxTroops(value=Value + NamedReal(name="GARRISON_3_MAX_TROOPS_FLAT", value=18)),
),
],
graphic="icons/tech/troops.png",
)
Tech(
name="DEF_GARRISON_4",
description="DEF_GARRISON_4_DESC",
short_description="TROOPS_SHORT_DESC",
category="DEFENSE_CATEGORY",
researchcost=216 * TECH_COST_MULTIPLIER,
researchturns=9,
tags=["PEDIA_DEFENSE_CATEGORY"],
prerequisites=["DEF_GARRISON_3"],
unlock=Item(type=UnlockPolicy, name="PLC_MARTIAL_LAW"),
effectsgroups=[
EffectsGroup(
scope=Planet()
& OwnedBy(empire=Source.Owner)
& (LocalCandidate.LastTurnConquered < CurrentTurn)
& (LocalCandidate.LastTurnAttackedByShip < CurrentTurn),
accountinglabel="DEF_TECH_ACCOUNTING_LABEL",
priority=AFTER_ALL_TARGET_MAX_METERS_PRIORITY,
effects=SetTroops(
value=MinOf(
float, Value(Target.MaxTroops), Value + NamedReal(name="GARRISON_4_TROOPREGEN_FLAT", value=4)
)
),
),
EffectsGroup(
scope=Planet() & OwnedBy(empire=Source.Owner) & Population(low=0.01),
stackinggroup="GARRISON_4_TROOPS_STACK",
accountinglabel="DEF_TECH_ACCOUNTING_LABEL",
priority=TARGET_EARLY_BEFORE_SCALING_PRIORITY,
effects=SetMaxTroops(
value=Value
+ Target.Population * NamedReal(name="GARRISON_4_MAX_TROOPS_PERPOP", value=3 * TROOPS_PER_POP)
),
),
],
graphic="icons/tech/troops.png",
)
|