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#include "ConditionParser3.h"
#include "../Empire/ResourcePool.h"
#include "../universe/Conditions.h"
#include "../universe/ValueRef.h"
#include <boost/phoenix.hpp>
namespace qi = boost::spirit::qi;
namespace phoenix = boost::phoenix;
namespace parse::detail {
condition_parser_rules_3::condition_parser_rules_3(
const parse::lexer& tok,
Labeller& label,
const condition_parser_grammar& condition_parser,
const value_ref_grammar<std::string>& string_grammar
) :
condition_parser_rules_3::base_type(start, "condition_parser_rules_3"),
int_rules(tok, label, condition_parser, string_grammar),
castable_int_rules(tok, label, condition_parser, string_grammar),
double_rules(tok, label, condition_parser, string_grammar),
resource_type_enum(tok)
{
qi::_1_type _1;
qi::_2_type _2;
qi::_3_type _3;
qi::_4_type _4;
qi::_5_type _5;
qi::_val_type _val;
qi::lit_type lit;
qi::_pass_type _pass;
qi::omit_type omit_;
const boost::phoenix::function<construct_movable> construct_movable_;
const boost::phoenix::function<deconstruct_movable> deconstruct_movable_;
using phoenix::new_;
using phoenix::construct;
has_special_capacity
= ( omit_[tok.HasSpecialCapacity_]
> label(tok.name_) > string_grammar
> -(label(tok.low_) > double_rules.expr)
> -(label(tok.high_) > double_rules.expr)
) [ _val = construct_movable_(new_<Condition::HasSpecial>(
deconstruct_movable_(_1, _pass),
deconstruct_movable_(_2, _pass),
deconstruct_movable_(_3, _pass))) ]
;
within_distance
= (omit_[tok.WithinDistance_]
> label(tok.distance_) > double_rules.expr
> label(tok.condition_) > condition_parser
) [ _val = construct_movable_(new_<Condition::WithinDistance>(
deconstruct_movable_(_1, _pass),
deconstruct_movable_(_2, _pass))) ]
;
within_starlane_jumps
= (omit_[tok.WithinStarlaneJumps_]
> label(tok.jumps_) > castable_int_rules.flexible_int
> label(tok.condition_) > condition_parser
) [ _val = construct_movable_(new_<Condition::WithinStarlaneJumps>(
deconstruct_movable_(_1, _pass),
deconstruct_movable_(_2, _pass))) ]
;
number
= (omit_[tok.Number_]
> -(label(tok.low_) > castable_int_rules.flexible_int)
> -(label(tok.high_) > castable_int_rules.flexible_int)
> label(tok.condition_) > condition_parser
) [ _val = construct_movable_(new_<Condition::Number>(
deconstruct_movable_(_1, _pass),
deconstruct_movable_(_2, _pass),
deconstruct_movable_(_3, _pass))) ]
;
comparison_operator =
lit("==") [ _val = Condition::ComparisonType::EQUAL ]
| lit('=') [ _val = Condition::ComparisonType::EQUAL ]
| lit(">=") [ _val = Condition::ComparisonType::GREATER_THAN_OR_EQUAL ]
| lit('>') [ _val = Condition::ComparisonType::GREATER_THAN ]
| lit("<=") [ _val = Condition::ComparisonType::LESS_THAN_OR_EQUAL ]
| lit('<') [ _val = Condition::ComparisonType::LESS_THAN ]
| lit("!=") [ _val = Condition::ComparisonType::NOT_EQUAL ]
;
string_comparison_operator =
lit("==") [ _val = Condition::ComparisonType::EQUAL ]
| lit('=') [ _val = Condition::ComparisonType::EQUAL ]
| lit("!=") [ _val = Condition::ComparisonType::NOT_EQUAL ]
;
comparison_binary_double
= (('('
>> double_rules.expr
>> comparison_operator
>> double_rules.expr // assuming the trinary form already didn't pass, can expect a (double) here, though it might be an (int) casted to (double). By matching the (int) cases first, can assume that at least one of the parameters here is not an (int) casted to double.
) > ')'
) [ _val = construct_movable_(
new_<Condition::ValueTest>(
deconstruct_movable_(_1, _pass),
_2,
deconstruct_movable_(_3, _pass))) ]
;
comparison_trinary_double
= (( '('
>> double_rules.expr
>> comparison_operator
>> double_rules.expr
>> comparison_operator
>> double_rules.expr // if already seen (double) (operator) (double) (operator) can expect to see another (double). Some of these (double) may be (int) casted to double, though not all of them can be, as in that case, the (int) parser should have matched.
) > ')'
) [ _val = construct_movable_(
new_<Condition::ValueTest>(
deconstruct_movable_(_1, _pass),
_2,
deconstruct_movable_(_3, _pass),
_4,
deconstruct_movable_(_5, _pass))) ]
;
comparison_binary_string
= (( '('
>> string_grammar
>> string_comparison_operator
>> string_grammar // assuming the trinary (string) form already didn't parse, if already seen (string) (operator) can expect another (string)
) > ')'
) [ _val = construct_movable_(
new_<Condition::ValueTest>(
deconstruct_movable_(_1, _pass),
_2,
deconstruct_movable_(_3, _pass))) ]
;
comparison_trinary_string
=
(( '('
>> string_grammar
>> string_comparison_operator
>> string_grammar
>> string_comparison_operator
>> string_grammar // if already seen (string) (operator) (string) (operator) can expect to see another (string)
) > ')'
) [ _val = construct_movable_(
new_<Condition::ValueTest>(
deconstruct_movable_(_1, _pass),
_2,
deconstruct_movable_(_3, _pass),
_4,
deconstruct_movable_(_5, _pass))) ]
;
comparison_binary_int
= (( '('
>> castable_int_rules.enum_or_int
>> comparison_operator
>> castable_int_rules.enum_or_int // can't expect an (int) here, as it could actually be a (double) comparision with the first (double) casted from an (int)
) > ')'
) [ _val = construct_movable_(
new_<Condition::ValueTest>(
deconstruct_movable_(_1, _pass),
_2,
deconstruct_movable_(_3, _pass))) ]
;
comparison_trinary_int
= (( '('
>> castable_int_rules.enum_or_int
>> comparison_operator
>> castable_int_rules.enum_or_int
>> comparison_operator
>> castable_int_rules.enum_or_int // only treat as trinary (int) comparison if all parameters are (int) or an enum. otherwise fall back to (double) comparison, which allows some of the parameters to be (int) casted to (double)
) > ')'
) [ _val = construct_movable_(
new_<Condition::ValueTest>(
deconstruct_movable_(_1, _pass),
_2,
deconstruct_movable_(_3, _pass),
_4,
deconstruct_movable_(_5, _pass))) ]
;
turn
= ( omit_[tok.Turn_]
> -(label(tok.low_) > (castable_int_rules.flexible_int ))
> -(label(tok.high_) > (castable_int_rules.flexible_int )))
[ _val = construct_movable_(new_<Condition::Turn>(
deconstruct_movable_(_1, _pass),
deconstruct_movable_(_2, _pass))) ]
;
created_on_turn
= ( omit_[tok.CreatedOnTurn_]
> -(label(tok.low_) > castable_int_rules.flexible_int )
> -(label(tok.high_) > castable_int_rules.flexible_int ))
[ _val = construct_movable_(new_<Condition::CreatedOnTurn>(
deconstruct_movable_(_1, _pass),
deconstruct_movable_(_2, _pass))) ]
;
number_of1
= ( omit_[tok.NumberOf_]
> label(tok.number_) > castable_int_rules.flexible_int
> label(tok.condition_) > condition_parser)
[ _val = construct_movable_(new_<Condition::SortedNumberOf>(
deconstruct_movable_(_1, _pass),
deconstruct_movable_(_2, _pass))) ]
;
unique_of1
= ((omit_[tok.Unique_]
>> label(tok.sortkey_) >> double_rules.expr)
> label(tok.condition_) > condition_parser)
[ _val = construct_movable_(new_<Condition::SortedNumberOf>(
deconstruct_movable_(construct_movable_(new_<ValueRef::Constant<int>>(std::numeric_limits<int>::max())), _pass),
deconstruct_movable_(_1, _pass),
Condition::SortingMethod::SORT_UNIQUE,
deconstruct_movable_(_2, _pass))) ]
;
unique_of2
= ((omit_[tok.Unique_]
>> label(tok.sortkey_) >> string_grammar)
> label(tok.condition_) > condition_parser)
[ _val = construct_movable_(new_<Condition::SortedNumberOf>(
deconstruct_movable_(construct_movable_(new_<ValueRef::Constant<int>>(std::numeric_limits<int>::max())), _pass),
deconstruct_movable_(_1, _pass),
Condition::SortingMethod::SORT_UNIQUE,
deconstruct_movable_(_2, _pass))) ]
;
sorting_operator =
tok.MaximumNumberOf_ [ _val = Condition::SortingMethod::SORT_MAX ]
| tok.MinimumNumberOf_ [ _val = Condition::SortingMethod::SORT_MIN ]
| tok.ModeNumberOf_ [ _val = Condition::SortingMethod::SORT_MODE ]
| tok.UniqueNumberOf_ [ _val = Condition::SortingMethod::SORT_UNIQUE ];
number_of2
= (sorting_operator
> label(tok.number_) > castable_int_rules.flexible_int
> label(tok.sortkey_) > double_rules.expr
> label(tok.condition_) > condition_parser)
[ _val = construct_movable_(new_<Condition::SortedNumberOf>(
deconstruct_movable_(_2, _pass),
deconstruct_movable_(_3, _pass),
_1,
deconstruct_movable_(_4, _pass))) ]
;
number_of
= number_of1
| unique_of1
| unique_of2
| number_of2
;
random
= tok.Random_
> label(tok.probability_) > double_rules.expr
[ _val = construct_movable_(new_<Condition::Chance>(deconstruct_movable_(_1, _pass))) ]
;
stockpile
= ( omit_[tok.EmpireStockpile_]
> label(tok.empire_) > int_rules.expr
> label(tok.resource_) > resource_type_enum
> -(label(tok.low_) > double_rules.expr)
> -(label(tok.high_) > double_rules.expr)
) [ _val = construct_movable_(new_<Condition::EmpireStockpileValue>(
deconstruct_movable_(_1, _pass),
_2,
deconstruct_movable_(_3, _pass),
deconstruct_movable_(_4, _pass))) ]
;
resource_supply_connected
= ( omit_[tok.ResourceSupplyConnected_]
> label(tok.empire_) > int_rules.expr
> label(tok.condition_) > condition_parser)
[ _val = construct_movable_(new_<Condition::ResourceSupplyConnectedByEmpire>(
deconstruct_movable_(_1, _pass),
deconstruct_movable_(_2, _pass))) ]
;
has_starlane_to
= ( omit_[tok.HasStarlane_]
> label(tok.from_) > condition_parser)
[_val = construct_movable_(new_<Condition::HasStarlaneTo>(
deconstruct_movable_(_1, _pass)))]
;
starlane_to_would_cross_existing_starlane
= ( omit_[tok.StarlaneToWouldCrossExistingStarlane_]
> label(tok.from_) > condition_parser)
[_val = construct_movable_(new_<Condition::StarlaneToWouldCrossExistingStarlane>(
deconstruct_movable_(_1, _pass)))]
;
starlane_to_would_be_angularly_close_to_existing_starlane
= ( omit_[tok.StarlaneToWouldBeAngularlyCloseToExistingStarlane_]
> label(tok.from_) > condition_parser
> label(tok.maxdotprod_) > tok.double_)
[_val = construct_movable_(new_<Condition::StarlaneToWouldBeAngularlyCloseToExistingStarlane>(
deconstruct_movable_(_1, _pass),
_2))]
;
starlane_to_would_be_close_to_object
= ( omit_[tok.StarlaneToWouldBeCloseToObject_]
> label(tok.distance_) > tok.double_
> label(tok.from_) > condition_parser
> label(tok.closeto_) > condition_parser)
[_val = construct_movable_(new_<Condition::StarlaneToWouldBeCloseToObject>(
deconstruct_movable_(_2, _pass),
deconstruct_movable_(_3, _pass),
_1))]
;
start
%= has_special_capacity
| within_distance
| within_starlane_jumps
| number
| comparison_trinary_int // more complicated format that is strict extension of comparison_binary_int format, so needs to be tested before it
| comparison_binary_int // first int ...
| comparison_trinary_double // more complicated format that is strict extension of comparison_binary_double format, so needs to be tested before it
| comparison_binary_double // ... then double (which may include int(s) casted to double(s))...
| comparison_trinary_string // more complicated format that is strict extension of comparison_binary_string format, so needs to be tested before it
| comparison_binary_string // ... then string
| turn
| created_on_turn
| number_of
| random
| stockpile
| resource_supply_connected
| has_starlane_to
| starlane_to_would_cross_existing_starlane
| starlane_to_would_be_angularly_close_to_existing_starlane
| starlane_to_would_be_close_to_object
;
has_special_capacity.name("HasSpecialCapacity");
within_distance.name("WithinDistance");
within_starlane_jumps.name("WithinStarlaneJumps");
number.name("Number");
comparison_operator.name("comparison operator");
string_comparison_operator.name("string comparison operator");
comparison_operator.name("comparison operator");
comparison_binary_double.name("ValueTest Binary double");
comparison_trinary_double.name("ValueTest Trinary double");
comparison_binary_string.name("ValueTest Binary string");
comparison_trinary_string.name("ValueTest Trinary string");
comparison_binary_int.name("ValueTest Binary int");
comparison_trinary_int.name("ValueTest Trinary int");
turn.name("Turn");
created_on_turn.name("CreatedOnTurn");
sorting_operator.name("sorting operator");
number_of.name("NumberOf");
random.name("Random");
stockpile.name("EmpireStockpile");
resource_supply_connected.name("ResourceSupplyConnected");
has_starlane_to.name("HasStarlaneTo");
starlane_to_would_cross_existing_starlane.name("StarlaneToWouldCrossExistingStarlane");
starlane_to_would_be_angularly_close_to_existing_starlane.name("StarlaneToWouldBeAngularlyCloseToExistingStarlane");
starlane_to_would_be_close_to_object.name("StarlaneToWouldBeCloseToObject");
#if DEBUG_CONDITION_PARSERS
debug(has_special_capacity);
debug(within_distance);
debug(within_starlane_jumps);
debug(number);
debug(turn);
debug(created_on_turn);
debug(number_of);
debug(random);
debug(stockpile);
debug(resource_supply_connected);
debug(has_starlane_to);
debug(starlane_to_would_cross_existing_starlane);
debug(starlane_to_would_be_angularly_close_to_existing_starlane);
debug(starlane_to_would_be_close_to_object);
#endif
}
}
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