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#include "Dialog.h"
#include <GG/ClrConstants.h>
#include <GG/DrawUtil.h>
#include <GG/Layout.h>
#include <GG/Font.h>
Dialog::Dialog(std::shared_ptr<GG::Wnd> child, const std::shared_ptr<GG::Font>& font):
GG::Wnd(GG::X0, GG::Y0, GG::X(300), GG::Y(300), GG::DRAGABLE | GG::RESIZABLE | GG::MODAL | GG::INTERACTIVE),
m_child(std::forward<std::shared_ptr<GG::Wnd>>(child))
{}
void Dialog::CompleteConstruction()
{
Wnd::CompleteConstruction();
SetLayout(GG::Wnd::Create<GG::Layout>(GG::X0, GG::Y0, GG::X1, GG::Y1, 1, 1, 2, 2));
GetLayout()->SetColumnStretch(0, 1.0);
//GetLayout()->SetRowStretch(0, 1.0);
GetLayout()->Add(m_child, 0 , 0);
}
void Dialog::Render() {
GG::Wnd::Render();
GG::FlatRectangle(UpperLeft(), LowerRight(), GG::CLR_GRAY, GG::CLR_SHADOW, 1u);
}
GG::Pt Dialog::ClientLowerRight() const
{ return LowerRight() - GG::Pt(GG::X(10), GG::Y(10)); }
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