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#include "CUILinkTextBlock.h"
#include "../util/VarText.h"
#include "CUIControls.h"
CUILinkTextBlock::CUILinkTextBlock(std::string str, GG::Flags<GG::TextFormat> format, GG::Clr color,
GG::Flags<GG::WndFlag> flags) :
GG::BlockControl(GG::X0, GG::Y0, GG::X1, flags | GG::INTERACTIVE),
m_link_text(GG::Wnd::Create<CUILinkTextMultiEdit>(
std::move(str),
GG::MULTI_WORDBREAK | GG::MULTI_READ_ONLY | GG::MULTI_LEFT | GG::MULTI_LINEWRAP |
GG::MULTI_TOP | GG::MULTI_NO_HSCROLL | GG::MULTI_NO_VSCROLL))
{}
void CUILinkTextBlock::CompleteConstruction() {
GG::BlockControl::CompleteConstruction();
AttachChild(m_link_text);
m_link_text->SetColor(GG::CLR_ZERO);
m_link_text->SetInteriorColor(GG::CLR_ZERO);
SetName("CUILinkTextBlock");
}
GG::Pt CUILinkTextBlock::SetMaxWidth(GG::X width) {
m_link_text->Resize(GG::Pt(width, GG::Y1));
// Resize to have enough place to show the whole text.
GG::Pt size = m_link_text->FullSize();
// Only resize when changed.
if (size != m_link_text->Size())
m_link_text->Resize(size);
if (size != Size())
Resize(size);
return size;
}
std::shared_ptr<GG::BlockControl> CUILinkTextBlock::Factory::CreateFromTag(
const GG::RichText::TAG_PARAMS&, std::string content,
std::shared_ptr<GG::Font>, GG::Clr color, GG::Flags<GG::TextFormat> format) const
{
auto block = GG::Wnd::Create<CUILinkTextBlock>(std::move(content), format, color, GG::NO_WND_FLAGS);
// Wire the block's signals to come through us.
block->m_link_text->LinkClickedSignal.connect(this->LinkClickedSignal);
block->m_link_text->LinkDoubleClickedSignal.connect(this->LinkDoubleClickedSignal);
block->m_link_text->LinkRightClickedSignal.connect(this->LinkRightClickedSignal);
// Color ships and planets by their owner empires.
block->m_link_text->SetDecorator(VarText::SHIP_ID_TAG, TextLinker::DecoratorType::ColorByOwner);
block->m_link_text->SetDecorator(VarText::PLANET_ID_TAG, TextLinker::DecoratorType::ColorByOwner);
block->m_link_text->SetDecorator(TextLinker::BROWSE_PATH_TAG, TextLinker::DecoratorType::PathType);
block->m_link_text->SetDecorator(VarText::FOCS_VALUE_TAG, TextLinker::DecoratorType::ValueRef);
return block;
}
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