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#include "FieldIcon.h"
#include "ClientUI.h"
#include "CUIControls.h"
#include "CUIDrawUtil.h"
#include "../universe/Field.h"
#include "../util/AppInterface.h"
#include "../util/i18n.h"
#include <GG/StaticGraphic.h>
#include <GG/DynamicGraphic.h>
#include <GG/WndEvent.h>
////////////////////////////////////////////////
// FieldIcon
////////////////////////////////////////////////
FieldIcon::FieldIcon(int field_id) :
GG::Control(GG::X0, GG::Y0, GG::X1, GG::Y1),
m_field_id(field_id)
{}
void FieldIcon::CompleteConstruction() {
GG::Control::CompleteConstruction();
// mouseover indicator graphic
auto mouseover_texture = ClientUI::GetTexture(ClientUI::ArtDir() / "misc" / "field_mouseover.png");
GG::Pt sz{mouseover_texture->DefaultWidth(), mouseover_texture->DefaultHeight()};
m_mouseover_indicator = GG::Wnd::Create<GG::StaticGraphic>(
std::move(mouseover_texture), GG::GRAPHIC_FITGRAPHIC | GG::GRAPHIC_PROPSCALE);
m_mouseover_indicator->Resize(sz);
Refresh();
}
void FieldIcon::LButtonDown(GG::Pt pt, GG::Flags<GG::ModKey> mod_keys)
{ ForwardEventToParent(); }
void FieldIcon::LDrag(GG::Pt pt, GG::Pt move, GG::Flags<GG::ModKey> mod_keys)
{ ForwardEventToParent(); }
void FieldIcon::LButtonUp(GG::Pt pt, GG::Flags<GG::ModKey> mod_keys)
{ ForwardEventToParent(); }
void FieldIcon::SizeMove(GG::Pt ul, GG::Pt lr) {
Wnd::SizeMove(ul, lr);
const auto middle = GG::Pt(Width() / 2, Height() / 2);
const auto SEL_IND_SIZE = Size();
// selection indicator
if (m_selected && m_selection_indicator) {
GG::Pt sel_ind_ul(static_cast<GG::X>(middle.x - SEL_IND_SIZE.x / 2.0),
static_cast<GG::Y>(middle.y - SEL_IND_SIZE.y / 2.0));
m_selection_indicator->SizeMove(sel_ind_ul, sel_ind_ul + SEL_IND_SIZE);
AttachChild(m_selection_indicator);
m_selection_indicator->Show();
} else if (m_selection_indicator) {
DetachChild(m_selection_indicator);
m_selection_indicator->Hide();
}
// mouseover indicator - attach / detach / show / hide done by MouseEnter and MouseLeave
if (m_mouseover_indicator) {
GG::Pt mouse_ind_ul(static_cast<GG::X>(middle.x - SEL_IND_SIZE.x / 2.0),
static_cast<GG::Y>(middle.y - SEL_IND_SIZE.y / 2.0));
m_mouseover_indicator->SizeMove(mouse_ind_ul, mouse_ind_ul + SEL_IND_SIZE);
} else {
DetachChild(m_mouseover_indicator);
}
}
void FieldIcon::Refresh() {
if (auto field = Objects().get<Field>(m_field_id))
m_texture = ClientUI::FieldTexture(field->FieldTypeName());
}
void FieldIcon::LClick(GG::Pt pt, GG::Flags<GG::ModKey> mod_keys) {
if (!Disabled())
LeftClickedSignal(m_field_id);
ForwardEventToParent();
}
void FieldIcon::RClick(GG::Pt pt, GG::Flags<GG::ModKey> mod_keys) {
if (!Disabled())
RightClickedSignal(m_field_id);
auto field = Objects().get<Field>(m_field_id);
if (!field)
return;
const std::string& field_type_name = field->FieldTypeName();
if (field_type_name.empty())
return;
std::string popup_label = boost::io::str(FlexibleFormat(UserString("ENC_LOOKUP")) % UserString(field_type_name));
auto popup = GG::Wnd::Create<CUIPopupMenu>(pt.x, pt.y);
auto pedia_lookup_field_type_action = [field_type_name]() { ClientUI::GetClientUI()->ZoomToFieldType(field_type_name); };
popup->AddMenuItem(GG::MenuItem(std::move(popup_label), false, false,
pedia_lookup_field_type_action));
popup->Run();
}
void FieldIcon::LDoubleClick(GG::Pt pt, GG::Flags<GG::ModKey> mod_keys) {
if (!Disabled())
LeftDoubleClickedSignal(m_field_id);
ForwardEventToParent();
}
void FieldIcon::RDoubleClick(GG::Pt pt, GG::Flags<GG::ModKey> mod_keys) {
if (!Disabled())
RightDoubleClickedSignal(m_field_id);
ForwardEventToParent();
}
void FieldIcon::MouseEnter(GG::Pt pt, GG::Flags<GG::ModKey> mod_keys) {
// indicate mouseover
if (m_mouseover_indicator) {
AttachChild(m_mouseover_indicator);
MoveChildUp(m_mouseover_indicator);
} else if (m_mouseover_indicator) {
DetachChild(m_mouseover_indicator);
}
MouseEnteringSignal(m_field_id);
}
void FieldIcon::MouseLeave() {
// un-indicate mouseover
if (m_mouseover_indicator)
DetachChild(m_mouseover_indicator);
MouseLeavingSignal(m_field_id);
}
void FieldIcon::MouseWheel(GG::Pt pt, int move, GG::Flags<GG::ModKey> mod_keys)
{ ForwardEventToParent(); }
void FieldIcon::SetSelected(bool selected) {
m_selected = selected;
Resize(Size());
}
bool FieldIcon::InWindow(GG::Pt pt) const noexcept {
// find if cursor is within required distance of centre of icon
const int RADIUS = Value(Width())/2;
const int RADIUS2 = RADIUS*RADIUS;
GG::Pt ul = UpperLeft(), lr = LowerRight();
GG::Pt size = lr - ul;
GG::Pt half_size = GG::Pt(size.x / 2, size.y / 2);
GG::Pt middle = ul + half_size;
GG::Pt delta = pt - middle;
const int distx = Value(delta.x);
const int disty = Value(delta.y);
return distx*distx + disty*disty <= RADIUS2;
}
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