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/**
* FreeRDP: A Remote Desktop Protocol Client
* GDI Shape Functions
*
* Copyright 2010-2011 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <freerdp/freerdp.h>
#include <freerdp/gdi/gdi.h>
#include <freerdp/gdi/8bpp.h>
#include <freerdp/gdi/16bpp.h>
#include <freerdp/gdi/32bpp.h>
#include <freerdp/gdi/bitmap.h>
#include <freerdp/gdi/shape.h>
p_FillRect FillRect_[5] =
{
NULL,
FillRect_8bpp,
FillRect_16bpp,
NULL,
FillRect_32bpp
};
static void Ellipse_Bresenham(HGDI_DC hdc, int x1, int y1, int x2, int y2)
{
int i;
long e, e2;
long dx, dy;
int a, b, c;
HGDI_BITMAP bmp;
uint8 pixel8;
uint16 pixel16;
uint32 pixel32;
int bpp = hdc->bitsPerPixel;
a = (x1 < x2) ? x2 - x1 : x1 - x2;
b = (y1 < y2) ? y2 - y1 : y1 - y2;
c = b & 1;
dx = 4 * (1 - a) * b * b;
dy = 4 * (c + 1) * a * a;
e = dx + dy + c * a * a;
if (x1 > x2)
{
x1 = x2;
x2 += a;
}
if (y1 > y2)
y1 = y2;
y1 += (b + 1) / 2;
y2 = y1 - c;
a *= 8 * a;
c = 8 * b * b;
pixel8 = 0;
pixel16 = 0;
pixel32 = 0;
bmp = (HGDI_BITMAP) hdc->selectedObject;
do
{
if (bpp == 32)
{
gdi_SetPixel_32bpp(bmp, x2, y1, pixel32);
gdi_SetPixel_32bpp(bmp, x1, y1, pixel32);
gdi_SetPixel_32bpp(bmp, x1, y2, pixel32);
gdi_SetPixel_32bpp(bmp, x2, y2, pixel32);
}
else if (bpp == 16)
{
gdi_SetPixel_16bpp(bmp, x2, y1, pixel16);
gdi_SetPixel_16bpp(bmp, x1, y1, pixel16);
gdi_SetPixel_16bpp(bmp, x1, y2, pixel16);
gdi_SetPixel_16bpp(bmp, x2, y2, pixel16);
}
else if (bpp == 8)
{
for (i = x1; i < x2; i++)
{
gdi_SetPixel_8bpp(bmp, i, y1, pixel8);
gdi_SetPixel_8bpp(bmp, i, y2, pixel8);
}
for (i = y1; i < y2; i++)
{
gdi_SetPixel_8bpp(bmp, x1, i, pixel8);
gdi_SetPixel_8bpp(bmp, x2, i, pixel8);
}
}
e2 = 2 * e;
if (e2 >= dx)
{
x1++;
x2--;
e += dx += c;
}
if (e2 <= dy)
{
y1++;
y2--;
e += dy += a;
}
}
while (x1 <= x2);
while (y1 - y2 < b)
{
if (bpp == 32)
{
gdi_SetPixel_32bpp(bmp, x1 - 1, ++y1, pixel32);
gdi_SetPixel_32bpp(bmp, x1 - 1, --y2, pixel32);
}
else if (bpp == 16)
{
gdi_SetPixel_16bpp(bmp, x1 - 1, ++y1, pixel16);
gdi_SetPixel_16bpp(bmp, x1 - 1, --y2, pixel16);
}
else if (bpp == 8)
{
gdi_SetPixel_8bpp(bmp, x1 - 1, ++y1, pixel8);
gdi_SetPixel_8bpp(bmp, x1 - 1, --y2, pixel8);
}
}
}
/**
* Draw an ellipse
* @param hdc device context
* @param nLeftRect x1
* @param nTopRect y1
* @param nRightRect x2
* @param nBottomRect y2
* @return
*/
int gdi_Ellipse(HGDI_DC hdc, int nLeftRect, int nTopRect, int nRightRect, int nBottomRect)
{
Ellipse_Bresenham(hdc, nLeftRect, nTopRect, nRightRect, nBottomRect);
return 1;
}
/**
* Fill a rectangle with the given brush.\n
* @msdn{dd162719}
* @param hdc device context
* @param rect rectangle
* @param hbr brush
* @return 1 if successful, 0 otherwise
*/
int gdi_FillRect(HGDI_DC hdc, HGDI_RECT rect, HGDI_BRUSH hbr)
{
p_FillRect _FillRect = FillRect_[IBPP(hdc->bitsPerPixel)];
if (_FillRect != NULL)
return _FillRect(hdc, rect, hbr);
else
return 0;
}
/**
*
* @param hdc device context
* @param lpPoints array of points
* @param nCount number of points
* @return
*/
int gdi_Polygon(HGDI_DC hdc, GDI_POINT *lpPoints, int nCount)
{
return 1;
}
/**
* Draw a series of closed polygons
* @param hdc device context
* @param lpPoints array of series of points
* @param lpPolyCounts array of number of points in each series
* @param nCount count of number of points in lpPolyCounts
* @return
*/
int gdi_PolyPolygon(HGDI_DC hdc, GDI_POINT *lpPoints, int *lpPolyCounts, int nCount)
{
return 1;
}
/**
* Draw a rectangle
* @param hdc device context
* @param nLeftRect x1
* @param nTopRect y1
* @param nRightRect x2
* @param nBottomRect y2
* @return
*/
int gdi_Rectangle(HGDI_DC hdc, int nLeftRect, int nTopRect, int nRightRect, int nBottomRect)
{
return 1;
}
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