1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153
|
/**
* WinPR: Windows Portable Runtime
* Synchronization Functions
*
* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef WINPR_SYNCH_PRIVATE_H
#define WINPR_SYNCH_PRIVATE_H
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/platform.h>
#include <winpr/synch.h>
#include "../handle/handle.h"
#ifndef _WIN32
#define WINPR_PIPE_SEMAPHORE 1
#if defined __APPLE__
#include <pthread.h>
#include <sys/time.h>
#include <semaphore.h>
#include <mach/mach.h>
#include <mach/semaphore.h>
#include <mach/task.h>
#define winpr_sem_t semaphore_t
#else
#include <pthread.h>
#include <semaphore.h>
#define winpr_sem_t sem_t
#endif
struct winpr_mutex
{
WINPR_HANDLE_DEF();
pthread_mutex_t mutex;
};
typedef struct winpr_mutex WINPR_MUTEX;
struct winpr_semaphore
{
WINPR_HANDLE_DEF();
int pipe_fd[2];
winpr_sem_t* sem;
};
typedef struct winpr_semaphore WINPR_SEMAPHORE;
struct winpr_event
{
WINPR_HANDLE_DEF();
int pipe_fd[2];
BOOL bAttached;
BOOL bManualReset;
};
typedef struct winpr_event WINPR_EVENT;
#ifdef HAVE_SYS_TIMERFD_H
#include <stdio.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/timerfd.h>
#endif
#if defined(__APPLE__)
#include <dispatch/dispatch.h>
#endif
struct winpr_timer
{
WINPR_HANDLE_DEF();
int fd;
BOOL bInit;
LONG lPeriod;
BOOL bManualReset;
PTIMERAPCROUTINE pfnCompletionRoutine;
LPVOID lpArgToCompletionRoutine;
#ifdef WITH_POSIX_TIMER
timer_t tid;
struct itimerspec timeout;
#endif
#if defined(__APPLE__)
dispatch_queue_t queue;
dispatch_source_t source;
int pipe[2];
BOOL running;
#endif
};
typedef struct winpr_timer WINPR_TIMER;
typedef struct winpr_timer_queue_timer WINPR_TIMER_QUEUE_TIMER;
struct winpr_timer_queue
{
WINPR_HANDLE_DEF();
pthread_t thread;
pthread_attr_t attr;
pthread_mutex_t mutex;
pthread_cond_t cond;
pthread_mutex_t cond_mutex;
struct sched_param param;
BOOL bCancelled;
WINPR_TIMER_QUEUE_TIMER* activeHead;
WINPR_TIMER_QUEUE_TIMER* inactiveHead;
};
typedef struct winpr_timer_queue WINPR_TIMER_QUEUE;
struct winpr_timer_queue_timer
{
WINPR_HANDLE_DEF();
ULONG Flags;
DWORD DueTime;
DWORD Period;
PVOID Parameter;
WAITORTIMERCALLBACK Callback;
int FireCount;
struct timespec StartTime;
struct timespec ExpirationTime;
WINPR_TIMER_QUEUE* timerQueue;
WINPR_TIMER_QUEUE_TIMER* next;
};
#endif
#endif /* WINPR_SYNCH_PRIVATE_H */
|