File: JoystickManager.cpp

package info (click to toggle)
freespace2-launcher-wxlauncher 0.11.0%2Bdfsg-1
  • links: PTS, VCS
  • area: contrib
  • in suites: stretch
  • size: 2,372 kB
  • ctags: 1,443
  • sloc: cpp: 13,446; python: 797; makefile: 13; sh: 12
file content (362 lines) | stat: -rw-r--r-- 8,582 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
/*
Copyright (C) 2009-2011,2015 wxLauncher Team

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

#include <wx/wx.h>

#include "apis/JoystickManager.h"
#include "generated/configure_launcher.h"

#if USE_JOYSTICK && HAS_SDL
#include "SDL.h"
#endif

#include "global/BasicDefaults.h"
#include "global/MemoryDebugging.h"

namespace JoyMan {
#if USE_JOYSTICK
	ApiType currentApi = API_NATIVE;
#if HAS_SDL
	bool isSdlInitialized = false;
	wxArrayString sdlJoysticks;
	wxArrayString sdlJoystickGUIDs;
#endif
#if IS_WIN32
	bool isWinInitialized = false;
	wxArrayString winJoysticks;
#endif
#endif
};

/** \namespace JoyMan
The JoyMan namespace contains helper functions for working with joysticks on 
the compiled platform.  The interface of this namespace is always available
but will only work if preprocessor symbol USE_JOYSTICK is set to 1, and of
course if the platform supports it.
\sa JoyMan::WasCompiledIn();
*/

using namespace JoyMan;

/** \return true when JoyMan is ready to accept queries about joysticks.
\note Always returns false when JoyMan is not compiled in.
\sa JoyMan::WasCompiledIn()
*/
bool JoyMan::IsInitialized() {
#if USE_JOYSTICK
#if HAS_SDL
	if (currentApi == API_SDL)
	{
		return isSdlInitialized;
	}
#endif
#if IS_WIN32
	if (currentApi == API_NATIVE)
	{
		return isWinInitialized;
	}
#endif

	return false;
#else
	return false;
#endif
}

/** Gets JoyMan ready to manage joysticks.
\return true if successful, false otherwise.
\note Will also return false if JoyMan is not compiled in.
\sa JoyMan::WasCompiledIn()
*/
bool JoyMan::Initialize(ApiType apiType) {
	currentApi = apiType;

#if USE_JOYSTICK
	if ( JoyMan::IsInitialized() ) {
		wxLogDebug(_T("JoyMan already initialized"));
		return true;
	}
#else
	wxLogDebug(wxT_2("JoyMan was disabled at compile time"));
	return false;
#endif

#if USE_JOYSTICK
#if IS_WIN32
	if (currentApi == API_NATIVE)
	{
		UINT num = joyGetNumDevs(); // get the number of joys supported by windows.
		if (num > 16) {
			/* greater than 16 is cause for a warning because according to MSDN,
			Windows 2000 and later support -1 thru 16 in the MM api (and windows NT
			only supports 1 or 2).  MSDN also notes if you want more than 16 use
			DirectInput. */
			wxLogWarning(_T("Windows reports that the joystick driver ")
				_T("supports more than 16 joysticks (reports %d)!"), num);
		}

		MMRESULT result = JOYERR_NOERROR;
		JOYINFO joyinfo;
		JOYCAPS joycaps;
		JoyMan::winJoysticks.clear();
		int totalNumberOfJoysticks = 0;

		for (UINT counter = 0; counter < num; counter++) {
			memset(reinterpret_cast<void*>(&joyinfo), 0, sizeof(JOYINFO));

			result = joyGetPos(counter, &joyinfo);
			wxString joystickName;

			if (result == JOYERR_NOERROR) {
				// joystick plugged in
				totalNumberOfJoysticks++;
				memset(reinterpret_cast<void*>(&joycaps), 0, sizeof(JOYCAPS));

				result = joyGetDevCaps(counter, &joycaps, sizeof(JOYCAPS));
				if (result == JOYERR_NOERROR) {
					joystickName = wxString(joycaps.szPname, wxMBConvUTF16());
					winJoysticks.Add(joystickName);
				}
				else {
					wxLogError(_T("Error in retrieving joystick caps"));
					continue;
				}
			}
			else if (result == JOYERR_UNPLUGGED) {
				// unplugged
				totalNumberOfJoysticks++;
			}
			else {
				// Joystick doesn't exist, do nothing
			}
		}
		wxLogInfo(_T("Windows reports %d joysticks, %d seem to be plugged in."),
			totalNumberOfJoysticks, static_cast<int>(winJoysticks.size()));
		return true;
	}
#endif

#if HAS_SDL
	if (currentApi == API_SDL)
	{
		SDL_InitSubSystem(SDL_INIT_JOYSTICK);

		JoyMan::sdlJoysticks.clear();
		JoyMan::sdlJoystickGUIDs.clear();

		SDL_Joystick *joy = NULL;
		for (int i = 0; i < SDL_NumJoysticks(); i++) {
			joy = SDL_JoystickOpen(i);
			if (joy != NULL) {
				wxString joystickName(SDL_JoystickName(joy), wxConvLocal);
				sdlJoysticks.Add(joystickName);

				SDL_JoystickGUID guid = SDL_JoystickGetGUID(joy);

				char guidStr[33];
				SDL_JoystickGetGUIDString(guid, guidStr, 33);

				wxString joystickGUID(guidStr, wxConvLocal);
				sdlJoystickGUIDs.Add(joystickGUID);
			}
			SDL_JoystickClose(joy);
		}

		return true;
	}
#endif

	return false;
#else
	return false;
#endif
}

/** Dismantles JoyMan and frees any memory used.
\note Will always return true when JoyMan is not compiled in.
\return Return true if DeInitializtion was successful.
*/
bool JoyMan::DeInitialize() {
#if USE_JOYSTICK
#if HAS_SDL
	if ( isSdlInitialized ) {
		JoyMan::isSdlInitialized = false;
		JoyMan::sdlJoysticks.clear();
		JoyMan::sdlJoystickGUIDs.clear();
	}
#endif
#if IS_WIN32
	if (isWinInitialized)
	{
		JoyMan::isWinInitialized = false;
		JoyMan::winJoysticks.clear();
	}
#endif
#endif
	return true;
}
/** \return true if the internals of JoyMan were compiled into the launcher. */
bool JoyMan::WasCompiledIn() {
#if USE_JOYSTICK
	return true;
#else
	return false;
#endif
}

/** \return number of joysticks that the system reports as existing.
\sa JoyMan::IsPluggedIn() */
unsigned int JoyMan::NumberOfJoysticks() {
#if USE_JOYSTICK
#if HAS_SDL
	if (currentApi == API_SDL)
	{
		return sdlJoysticks.size();
	}
#endif
#if IS_WIN32
	if (currentApi == API_NATIVE)
	{
		return winJoysticks.size();
	}
#endif
	return 0;
#else
	return 0;
#endif
}

/** \return number of joystsicks that are plugged in.
\sa JoyMan::NumberOfJoysticks()
\sa JoyMan::IsPluggedIn() */
unsigned int JoyMan::NumberOfPluggedInJoysticks() {
	unsigned int total = JoyMan::NumberOfJoysticks();
	unsigned int pluggedIn = 0;
	for ( unsigned int i = 0; i < total; i++) {
		if ( JoyMan::IsJoystickPluggedIn(i) ) {
			pluggedIn++;
		}
	}
	return pluggedIn;
}

/** \bug Assumes all joysticks support ForceFeedback */
#if USE_JOYSTICK
bool JoyMan::SupportsForceFeedback(unsigned int i) {
	if ( i == static_cast<unsigned int>(DEFAULT_JOYSTICK_ID) ) {
		return false;
	} else {
		return true;
	}
#else
bool JoyMan::SupportsForceFeedback(unsigned int) {
	return false;
#endif
}

/** \bug Assumes all joysticks have a calibrate tool. */
#if USE_JOYSTICK
bool JoyMan::HasCalibrateTool(unsigned int i) {
	if ( i == static_cast<unsigned int>(DEFAULT_JOYSTICK_ID) ) {
		return false;
	} else {
		return true;
	}
#else
bool JoyMan::HasCalibrateTool(unsigned int) {
	return false;
#endif
}

/** Launch the windows joystick calibration tool. */
void JoyMan::LaunchCalibrateTool(unsigned int WXUNUSED(i)) {
#if IS_WIN32
	// the same call that the current window launcher uses to open the 
	// calibration tool. Obviously it only works on windows :)
	WinExec("rundll32.exe shell32.dll,Control_RunDLL joy.cpl", SW_SHOWNORMAL);
#endif
}

/** Returns the name of the joystick for display. */
#if USE_JOYSTICK
wxString JoyMan::JoystickName(unsigned int i) {
#if HAS_SDL
	if (currentApi == API_SDL)
	{
		if (sdlJoystickGUIDs.size() <= i) {
			return wxEmptyString;
		}
		else {
			return sdlJoysticks[i];
		}
	}
#endif
#if IS_WIN32
	if (currentApi == API_NATIVE)
	{
		return winJoysticks[i];
	}
#endif
	return wxEmptyString;
#else
wxString JoyMan::JoystickName(unsigned int) {
	return wxEmptyString;
#endif
}

wxString JoyMan::JoystickGUID(unsigned int i)
{
#if USE_JOYSTICK
#if HAS_SDL
	if (currentApi == API_SDL)
	{
		if (sdlJoystickGUIDs.size() <= i) {
			return wxEmptyString;
		} else {
			return sdlJoystickGUIDs[i];
		}
	}
#endif
#if IS_WIN32
	if (currentApi == API_NATIVE)
	{
		// No GUIDs on windows
		return wxEmptyString;
	}
#endif
	return wxEmptyString;
#else
	return wxEmptyString;
#endif
}

/** Returns true when the joystick is plugged in. */
#if USE_JOYSTICK
bool JoyMan::IsJoystickPluggedIn(unsigned int i) {
	if ( i == static_cast<unsigned int>(DEFAULT_JOYSTICK_ID) ) {
		return false;
	} else {
		// FIXME because we're using indexes to represent joysticks, there's no guarantee
		//       that an index value always refers to the same joystick
		return i >= JoyMan::NumberOfJoysticks() ? false : !JoyMan::JoystickName(i).IsEmpty();
	}
#else
bool JoyMan::IsJoystickPluggedIn(unsigned int) {
	return false;
#endif
}