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/*
Copyright (C) 2009-2010 wxLauncher Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "generated/configure_launcher.h"
#include <wx/wx.h>
#include <wx/cmdline.h>
#include <wx/image.h>
#include <wx/filesys.h>
#include <wx/fs_arc.h>
#include <wx/fs_inet.h>
#include <wx/splash.h>
#if HAS_SDL == 1
#include "SDL.h"
#endif
// prevents SDL_main.h (included by SDL.h) from redefining main
#ifdef main
#undef main
#endif
#include "wxLauncherApp.h"
#include "MainWindow.h"
#include "apis/SkinManager.h"
#include "controls/Logger.h"
#include "global/version.h"
#include "apis/TCManager.h"
#include "apis/ProfileManager.h"
#include "apis/HelpManager.h"
#include "apis/FlagListManager.h"
#include "apis/ProfileProxy.h"
#include "global/MemoryDebugging.h" // Last include for memory debugging
#ifndef WIN32
// main needs to be handled by us as SDL interferes with wxWidgets
IMPLEMENT_APP_NO_MAIN(wxLauncher);
#else
// Windows is fine and also needs special WinMain treatment
IMPLEMENT_APP(wxLauncher);
#endif
void wxLauncher::OnInitCmdLine(wxCmdLineParser& parser)
{
static const char addprofiledesc[] =
"Add profile PROFILE from FILE. If PROFILE "
"already exists it will not be overwritten. *Operator*";
static const char selectprofiledesc[] =
"Make PROFILE the that wxLauncher will use "
"on next run. *Operator*";
static const char profiledesc[] =
"The name of a profile to operate on. Operand PROFILE.";
static const char filedesc[] =
"The path to a file to operate on. Operand FILE.";
static const char sessiononlydesc[] =
"Do not remember the profile that is selected at exit";
/* Operators */
parser.AddSwitch(wxEmptyString, wxT_2("add-profile"),
wxGetTranslation(wxString::FromUTF8(addprofiledesc)));
parser.AddSwitch(wxEmptyString, wxT_2("select-profile"),
wxGetTranslation(wxString::FromUTF8(selectprofiledesc)));
/* Operands */
parser.AddOption(wxEmptyString, wxT_2("profile"),
wxGetTranslation(wxString::FromUTF8(profiledesc)),
wxCMD_LINE_VAL_STRING);
parser.AddOption(wxEmptyString, wxT_2("file"),
wxGetTranslation(wxString::FromUTF8(filedesc)),
wxCMD_LINE_VAL_STRING);
/* Other */
parser.AddSwitch(wxEmptyString, wxT_2("session-only"),
wxGetTranslation(wxString::FromUTF8(sessiononlydesc)));
parser.SetSwitchChars(wxT_2("-")); // always use -, even on windows
wxApp::OnInitCmdLine(parser);
}
bool wxLauncher::OnCmdLineParsed(wxCmdLineParser& parser)
{
if (!wxApp::OnCmdLineParsed(parser))
return false;
if (parser.Found(wxT_2("session-only")))
{
mKeepForSessionOnly = true;
}
if (parser.Found(wxT_2("add-profile")))
{
mProfileOperator = ProManOperator::add;
if (!parser.Found(wxT_2("profile"), &mProfileOperand))
{
wxLogError(_("No profile specified to add"));
return false;
}
if (!parser.Found(wxT_2("file"), &mFileOperand))
{
wxLogError(_("No file specified to add as profile"));
return false;
}
}
else if(parser.Found(wxT_2("select-profile")))
{
mProfileOperator = ProManOperator::select;
if (!parser.Found(wxT_2("profile"), &mProfileOperand))
{
wxLogError(_("No profile specified to select"));
return false;
}
}
return true;
}
wxLauncher::wxLauncher()
:mProfileOperator(ProManOperator::none),
mKeepForSessionOnly(false),
mShowGUI(false)
// The strings init themselves sanely
{
}
static char* DISPLAY_SPLASH_FAIL_TEXT =
"Unable to load splash image."
" This normally means that you are running the Launcher from a folder"
" that the launcher does not know how to find the resource folder from."
"\n\nThe launcher is expecting (%s) to contain the resource images.";
/** Display the splash screen.
\param splashWindow Out. Point to splash window if created. NULL otherwise.
\param returns false if an error occurented while loading spalsh; a
false return value indicates that this function has already informed the user
of the failue. Returns true otherwise.
*/
bool displaySplash(wxSplashScreen **splashWindow)
{
wxBitmap splash;
// splash image location is fixed so that it's known at compile time
wxFileName splashFile(wxT_2(RESOURCES_PATH), wxT_2("wxL_Splash.png"));
if (splash.LoadFile(splashFile.GetFullPath(), wxBITMAP_TYPE_ANY)) {
#if NDEBUG
(*splashWindow) = new wxSplashScreen(splash, wxSPLASH_CENTRE_ON_SCREEN, 0, NULL, wxID_ANY);
#else
(*splashWindow) = NULL;//new wxSplashScreen(splash, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_TIMEOUT, 1000, NULL, wxID_ANY);
#endif
wxYield();
} else {
wxFileName expectedDir;
if (wxFileName(wxT_2(RESOURCES_PATH)).IsAbsolute()) {
expectedDir = wxFileName(wxT_2(RESOURCES_PATH));
} else {
expectedDir = wxFileName(::wxGetCwd(), wxT_2(RESOURCES_PATH));
}
wxString errmsg(DISPLAY_SPLASH_FAIL_TEXT, wxMBConvUTF8());
wxLogFatalError(wxString::Format(wxGetTranslation(errmsg),
expectedDir.GetFullPath().c_str()).c_str());
return false;
}
return true;
}
int wxLauncher::OnRun() {
if (mProfileOperator == ProManOperator::none)
{
return wxApp::OnRun();
}
else
{
return ProManOperator::RunProfileOperator(mProfileOperator);
}
}
bool wxLauncher::OnInit() {
wxInitAllImageHandlers();
// call base class OnInit so that cmdline stuff works.
if (!wxApp::OnInit())
return false; // base said abort so abort
wxLog::SetActiveTarget(new Logger());
wxLogInfo(wxT_2("wxLauncher Version %d.%d.%d"), MAJOR_VERSION, MINOR_VERSION, PATCH_VERSION);
wxLogInfo(wxT_2("Build \"%s\" committed on (%s)"), GITVersion, GITDate);
wxLogInfo(wxDateTime(time(NULL)).Format(wxT_2("%c")));
#if MSCRTMEMORY
_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
#endif
// Little hack to deal with people starting the launcher from the bin folder
if ( !wxFileName::DirExists(wxT_2(RESOURCES_PATH)) ) {
wxFileName resourceDir;
resourceDir.AssignDir(::wxGetCwd());
resourceDir.AppendDir(wxT_2(".."));
resourceDir.AppendDir(wxT_2(RESOURCES_PATH));
if ( resourceDir.DirExists() ) {
wxFileName newWorkingDir(::wxGetCwd(), wxT_2(".."));
::wxSetWorkingDirectory(newWorkingDir.GetFullPath());
}
}
wxSplashScreen* splashWindow = NULL;
if (!displaySplash(&splashWindow))
return false;
wxLogInfo(wxT_2("Initializing profiles..."));
ProMan::Flags promanFlags = ProMan::None;
if (mKeepForSessionOnly)
promanFlags = promanFlags | ProMan::NoUpdateLastProfile;
if ( !ProMan::Initialize(promanFlags) ) {
wxLogFatalError(wxT_2("ProfileManager failed to initialize. Aborting! See log file for more details."));
return false;
}
if (mProfileOperator != ProManOperator::none)
{
// We are not to create a GUI so we are done init now
return true;
}
wxFileSystem::AddHandler(new wxArchiveFSHandler);
wxFileSystem::AddHandler(new wxInternetFSHandler);
wxLogInfo(wxT_2("Initializing SkinSystem..."));
SkinSystem::Initialize();
wxLogInfo(wxT_2("Initializing HelpManager..."));
HelpManager::Initialize();
wxLogInfo(wxT_2("Initializing FlagListManager..."));
FlagListManager::Initialize();
wxLogInfo(wxT_2("Initializing ProfileProxy..."));
ProfileProxy::Initialize();
wxLogInfo(wxT_2("wxLauncher starting up."));
MainWindow* window = new MainWindow();
wxLogStatus(_("MainWindow is complete"));
window->Show(true);
#if NDEBUG // will autodelete when timout runs out in debug
splashWindow->Show(false);
splashWindow->Destroy();
#endif
// must call TCManager::CurrentProfileChanged() manually on startup,
// since initial profile switch takes place before TCManager has been initialized
// calling it here to ensure that AdvSettingsPage is set up by the time events are triggered
wxCommandEvent tcMgrInitEvent;
TCManager::Get()->CurrentProfileChanged(tcMgrInitEvent);
wxLogStatus(_("Ready."));
return true;
}
int wxLauncher::OnExit() {
ProMan::DeInitialize();
if (mProfileOperator == ProManOperator::none)
{
// deinitialize subsystems in the opposite order of initialization
ProfileProxy::DeInitialize();
FlagListManager::DeInitialize();
HelpManager::DeInitialize();
SkinSystem::DeInitialize();
#if HAS_SDL == 1
SDL_Quit();
#endif
}
wxLogInfo(_("wxLogger shutdown complete."));
return wxApp::OnExit();
}
#ifndef WIN32
int main(int argc, char** argv)
{
#if HAS_SDL == 1
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
wxLogFatalError(wxT_2("SDL_Init failed"));
return 1;
}
#endif
return wxEntry(argc, argv);
}
#endif
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