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/*
* Created by Hassan "Karajorma" Kazmi for the FreeSpace2 Source Code Project.
* You may not sell or otherwise commercially exploit the source or things you
* create based on the source.
*/
#include "globalincs/pstypes.h"
#include "network/psnet2.h"
#include "network/multi.h"
#include "network/multimsgs.h"
#include "ship/ship.h"
void sexp_packet_received(ubyte *received_packet, int num_ubytes);
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
// This suppresses a GCC bug where it thinks that some of the enum fields below shadow global declarations even though
// the enum class names are not visible in the global namespace
#pragma GCC diagnostic ignored "-Wshadow"
#endif
enum class packet_data_type {
NOT_DATA = 255,
SEXP_OPERATOR = 0,
ARGUMENT_COUNT = 1,
DATA_TERMINATES = 2,
INT = 3,
SHIP = 4,
STRING = 5,
PARSE_OBJECT = 6,
BOOLEAN = 7,
FLOAT = 8,
SHORT = 9,
USHORT = 10,
OBJECT = 11,
WING = 12,
};
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic pop
#endif
// Minimum size that a valid sexp packet can be
// 4 bytes - OP
// 2 bytes - COUNT
// 1 byte - TERMINATOR
#define MIN_SEXP_PACKET_SIZE 7
class sexp_network_packet {
private:
#define SEXP_MAX_PACKET_SIZE (MAX_PACKET_SIZE - HEADER_LENGTH - static_cast<int>(sizeof(ushort)))
ubyte data[SEXP_MAX_PACKET_SIZE];
int packet_size = 0;
int offset = 0;
// the type array holds information on the type of date held at the same index of the data array
// types are not sent to the client and the entire array could be replaced with a couple of variables indexing the end of
// the previous SEXP. However it is much more helpful when debugging to have the array
packet_data_type type[SEXP_MAX_PACKET_SIZE];
int argument_count_index = -1; // index in the type and data arrays for the argument count
int current_argument_count = 0; // number of bytes the data for this SEXP currently takes up
bool packet_flagged_invalid = false;
bool callback_started = false;
int op_num = 0;
int op_index = 0;
/**
* Checks if there is enough space in the packet currently being stuffed for the data that is about to be written into it
*
* If there is not enough space, it will send everything in the packet apart from any data from the SEXP currently being processed
* and then create a new packet containing the data for this SEXP only.
*/
void ensure_space_remains(size_t data_size);
/**
* Ensures that the variables tracking how much data is left in the packet are updated correctly when data is removed.
*/
void reduce_counts(int amount);
/**
* Checks that the previous SEXP in the packet has correctly removed all its data from the packet. Attempts to fix it if it hasn't.
*/
bool argument_count_is_valid();
/**
* Gets text name of operator for debugging purposes
*/
const char *get_operator_name();
public:
int sexp_bytes_left = 0;
void set_data(ubyte* data, int num_ubytes);
/**
* Set up the SEXP packet every frame when the game starts processing SEXPs.
*/
void initialize();
/**
* Called when a server is currently processing a SEXP that needs to send an update to the clients.
*/
void start_callback();
/**
* Called when a server has written all the data it needs to write for this SEXP.
*/
void end_callback();
/**
* Convenience function that simply calls the two functions above. Used when the server merely needs to signal the clients that a
* SEXP has been processed but no additional data needs to be sent.
*/
void do_callback();
/**
* Flushes out the SEXP packet and sends any data still in there. Called when the game finishes processing SEXPs.
*/
void sexp_flush_packet();
/**
* Checks if the SEXP packet is ready to recieve data.
*/
bool cannot_send_data();
/********************************
HOST SIDE DATA WRAPPER FUNCTIONS
*******************************/
/**
* Add an int to the SEXP packet.
*/
void send_int(int value);
/**
* Adds a ship's net sig to the SEXP packet.
*/
void send_ship(ship *shipp);
/**
* Adds a wing's net sig to the SEXP packet.
*/
void send_wing(wing *wingp);
/**
* Add the net sig of an object to the SEXP packet.
*/
void send_object(object *objp);
/**
* Add the net sig of a parse object to the SEXP packet.
*/
void send_parse_object(p_object *pobjp);
/**
* Add a string to the SEXP packet. Should only be used for strings TOKEN_LENGTH in size or smaller.
*/
void send_string(char *string);
void send_string(const SCP_string &string);
/**
* Add a boolean to the SEXP packet.
*/
void send_bool(bool value);
/**
* Add a float to the SEXP packet.
*/
void send_float(float value);
/**
* Add three floats in a row.
*/
void send_vec3d(vec3d *value);
/**
* Add nine floats in a row.
*/
void send_matrix(matrix *value);
/**
* Add a short to the SEXP packet.
*/
void send_short(short value);
/**
* Add an unsigned short to the SEXP packet.
*/
void send_ushort(ushort value);
/**
* Add flag value for use with flagsets to the SEXP packet.
*/
template<typename T>
void send_flag(T value)
{
if (cannot_send_data()) {
return;
}
ensure_space_remains(sizeof(int));
//Write INT into the Type buffer.
type[packet_size] = packet_data_type::INT;
//Write the int into the data buffer
ADD_INT(static_cast<int>(value));
//Increment the COUNT by 4 (i.e the size of an int).
current_argument_count += sizeof(int);
}
/**********************************
CLIENT SIDE DATA WRAPPER FUNCTIONS
*********************************/
/**
* Attempts to remove an int from the SEXP packet and assign it to the value parameter. Returns false if it is unable to do so.
*/
bool get_int(int &value);
/**
* Attempts to get an index for the Ships array based on the net sig it removes from the SEXP packet. Returns it as the value
* parameter. Returns false if unable to do so.
*/
bool get_ship(int &value);
/**
* Attempts to get a ship pointer based on the net sig it removes from the SEXP packet. Returns it as the value parameter.
* Returns false if unable to do so.
*/
bool get_ship(ship*& shipp);
/**
* Attempts to get a wing pointer based on the net sig it removes from the SEXP packet. Returns it as the value parameter.
* Returns false if unable to do so.
*/
bool get_wing(wing*& wingp);
/**
* Attempts to get an object pointer based on the net sig it removes from the SEXP packet. Returns it as the value parameter.
* Returns false if unable to do so.
*/
bool get_object(object*& value);
/**
* Attempts to get a parse objects pointer based on the net sig it removes from the SEXP packet. Returns it as the value parameter.
* Returns false if unable to do so.
*/
bool get_parse_object(p_object*& pobjp);
/**
* Attempts to remove a string from the SEXP packet and assign it to the value parameter. Returns false if it is unable to do so.
*/
bool get_string(char *buffer, const size_t buf_len);
bool get_string(SCP_string &buffer);
template<size_t size>
inline bool get_string(char (&buffer)[size]) {
return get_string(buffer, size);
}
/**
* Attempts to remove a boolean from the SEXP packet and assign it to the value parameter. Returns false if it is unable to do so.
*/
bool get_bool(bool &value);
/**
* Attempts to remove a float from the SEXP packet and assign it to the value parameter. Returns false if it is unable to do so.
*/
bool get_float(float &value);
/**
* Attempts to remove a vec3d from the SEXP packet and assign it to the value parameter. Returns false if it is unable to do so.
*/
bool get_vec3d(vec3d *value);
/**
* Attempts to remove a matrix from the SEXP packet and assign it to the value parameter. Returns false if it is unable to do so.
*/
bool get_matrix(matrix *value);
/**
* Attempts to remove a short from the SEXP packet and assign it to the value parameter. Returns false if it is unable to do so.
*/
bool get_short(short &value);
/**
* Attempts to remove an unsigned short from the SEXP packet and assign it to the value parameter. Returns false if it is unable to do so.
*/
bool get_ushort(ushort &value);
/**
* Attempts to remove a flagset value from the SEXP packet and assign it to the value parameter. Returns false if it is unable to do so.
*/
template <typename T>
bool get_flag(T &value)
{
if (!sexp_bytes_left || !current_argument_count) {
return false;
}
int tmp = 0;
GET_INT(tmp);
value = static_cast<T>(tmp);
reduce_counts(sizeof(int));
return true;
}
/**
* Gets the next operator from the SEXP packet. Returns the number of the operator or -1 if there are no more operators because the
* packet is corrupt.
*/
int get_next_operator();
/**
* Returns the current operator number but does not touch the SEXP packet.
*/
int get_operator();
/**
* Called when the SEXP code has finished processing the current SEXP.
*/
void finished_callback();
/**
* Used to discard the rest of a callback on the client machine.
*/
bool sexp_discard_operator();
/**
* attempts to remove all remaining data for the current operator.
*/
void discard_remaining_callback_data();
};
extern sexp_network_packet Current_sexp_network_packet;
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