File: subsystem.h

package info (click to toggle)
freespace2 24.0.2%2Brepack-1
  • links: PTS, VCS
  • area: non-free
  • in suites: trixie
  • size: 43,188 kB
  • sloc: cpp: 583,107; ansic: 21,729; python: 1,174; sh: 464; makefile: 248; xml: 181
file content (26 lines) | stat: -rw-r--r-- 673 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
#pragma once

#include "scripting/ade_api.h"
#include "object/object.h"
#include "ship/ship.h"

namespace scripting {
namespace api {


struct ship_subsys_h : public object_h
{
	ship_subsys *ss;	//Pointer to subsystem, or NULL for the hull
	ship_subsys_h();
	ship_subsys_h(object *objp_in, ship_subsys *sub);

	bool isSubsystemValid() const;

	void serialize(lua_State* /*L*/, const scripting::ade_table_entry& /*tableEntry*/, const luacpp::LuaValue& value, ubyte* data, int& packet_size);
	void deserialize(lua_State* /*L*/, const scripting::ade_table_entry& /*tableEntry*/, char* data_ptr, ubyte* data, int& offset);
};
DECLARE_ADE_OBJ(l_Subsystem, ship_subsys_h);

}
}