File: default-material.vert

package info (click to toggle)
freespace2 24.2.0%2Brepack-1
  • links: PTS, VCS
  • area: non-free
  • in suites: forky, sid
  • size: 43,716 kB
  • sloc: cpp: 595,001; ansic: 21,741; python: 1,174; sh: 457; makefile: 248; xml: 181
file content (42 lines) | stat: -rw-r--r-- 848 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
#version 450
#extension GL_ARB_separate_shader_objects : enable

layout (location = 0) in vec4 vertPosition;
layout (location = 1) in vec4 vertColor;
layout (location = 2) in vec4 vertTexCoord;

layout (location = 0) out vec4 fragTexCoord;
layout (location = 1) out vec4 fragColor;

layout (binding = 0, std140) uniform matrixData {
	mat4 modelViewMatrix;
	mat4 projMatrix;
};

layout (binding = 1, std140) uniform genericData {
	mat4 modelMatrix;

	vec4 color;

	vec4 clipEquation;

	int baseMapIndex;
	int alphaTexture;
	int noTexturing;
	int srgb;

	float intensity;
	float alphaThreshold;
	bool clipEnabled;
};

void main()
{
	fragTexCoord = vertTexCoord;
	fragColor = vertColor * color;
	gl_Position = projMatrix * modelViewMatrix * vertPosition;

	if (clipEnabled) {
		gl_ClipDistance[0] = dot(clipEquation, modelMatrix * vertPosition);
	}
}