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#include "briefing.h"
#include "team.h"
namespace scripting {
namespace api {
brief_stage_h::brief_stage_h() : br_brief(-1), br_stage(-1) {}
brief_stage_h::brief_stage_h(int brief, int stage) : br_brief(brief), br_stage(stage) {}
bool brief_stage_h::isValid() const
{
return br_brief >= 0 && br_stage >= 0;
}
brief_stage* brief_stage_h::getStage() const
{
return &Briefings[br_brief].stages[br_stage];
}
//**********HANDLE: briefing
ADE_OBJ(l_BriefStage, brief_stage_h, "briefing_stage", "Briefing stage handle");
ADE_VIRTVAR(Text, l_BriefStage, nullptr, "The text of the stage", "string", "The text")
{
brief_stage_h stage;
if (!ade_get_args(L, "o", l_BriefStage.Get(&stage))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "s", stage.getStage()->text);
}
ADE_VIRTVAR(AudioFilename,
l_BriefStage,
nullptr,
"The filename of the audio file to play",
"string",
"The file name")
{
brief_stage_h stage;
if (!ade_get_args(L, "o", l_BriefStage.Get(&stage))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "s", stage.getStage()->voice);
}
ADE_VIRTVAR(hasForwardCut,
l_BriefStage,
nullptr,
"If the stage has a forward cut flag",
"boolean",
"true if the stage is set to cut to the next stage, false otherwise")
{
brief_stage_h stage;
if (!ade_get_args(L, "o", l_BriefStage.Get(&stage))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
if (stage.getStage()->flags & BS_FORWARD_CUT) {
return ADE_RETURN_TRUE;
} else {
return ADE_RETURN_FALSE;
}
}
ADE_VIRTVAR(hasBackwardCut,
l_BriefStage,
nullptr,
"If the stage has a backward cut flag",
"boolean",
"true if the stage is set to cut to the previous stage, false otherwise")
{
brief_stage_h stage;
if (!ade_get_args(L, "o", l_BriefStage.Get(&stage))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
if (stage.getStage()->flags & BS_BACKWARD_CUT) {
return ADE_RETURN_TRUE;
} else {
return ADE_RETURN_FALSE;
}
}
//**********HANDLE: briefing
ADE_OBJ_NO_MULTI(l_Brief, int, "briefing", "Briefing handle");
ADE_INDEXER(l_Brief,
"number index",
"The list of stages in the briefing.",
"briefing_stage",
"The stage at the specified location.")
{
int briefIdx;
int index = -1;
if (!ade_get_args(L, "oi", l_Brief.Get(&briefIdx), &index)) {
return ADE_RETURN_NIL;
}
if (briefIdx < 0)
return ADE_RETURN_NIL;
briefing* brief = &Briefings[briefIdx];
--index;
if (index < 0 || index >= brief->num_stages) {
LuaError(L, "Invalid index %d, only have %d entries.", index + 1, brief->num_stages);
return ADE_RETURN_NIL;
}
return ade_set_args(L, "o", l_BriefStage.Set(brief_stage_h(briefIdx, index)));
}
ADE_FUNC(__len, l_Brief, nullptr, "The number of stages in the briefing", "number", "The number of stages.")
{
int brief;
if (!ade_get_args(L, "o", l_Brief.Get(&brief))) {
return ADE_RETURN_NIL;
}
if (brief < 0)
return ADE_RETURN_NIL;
return ade_set_args(L, "i", Briefings[brief].num_stages);
}
//**********HANDLE: mission goals
ADE_OBJ_NO_MULTI(l_Goals, int, "mission_goal", "Mission objective handle");
ADE_VIRTVAR(Name, l_Goals, nullptr, "The name of the goal", "string", "The goal name")
{
int current;
if (!ade_get_args(L, "o", l_Goals.Get(¤t))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "s", Mission_goals[current].name.c_str());
}
ADE_VIRTVAR(Message, l_Goals, nullptr, "The message of the goal", "string", "The goal message")
{
int current;
if (!ade_get_args(L, "o", l_Goals.Get(¤t))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "s", Mission_goals[current].message.c_str());
}
ADE_VIRTVAR(Type, l_Goals, nullptr, "The goal type", "string", "primary, secondary, bonus, or none")
{
int current;
if (!ade_get_args(L, "o", l_Goals.Get(¤t))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
SCP_string type;
int bit = Mission_goals[current].type & GOAL_TYPE_MASK;
switch (bit) {
case PRIMARY_GOAL:
type = "primary";
break;
case SECONDARY_GOAL:
type = "secondary";
break;
case BONUS_GOAL:
type = "bonus";
break;
default:
type = "none";
break;
}
return ade_set_args(L, "s", type);
}
ADE_VIRTVAR(Team, l_Goals, nullptr, "The goal team", "team", "The goal team")
{
int current;
if (!ade_get_args(L, "o", l_Goals.Get(¤t))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "o", l_Team.Set(Mission_goals[current].team));
}
ADE_VIRTVAR(isGoalSatisfied, l_Goals, nullptr, "The status of the goal", "number", "0 if failed, 1 if complete, 2 if incomplete")
{
int current;
if (!ade_get_args(L, "o", l_Goals.Get(¤t))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "i", Mission_goals[current].satisfied);
}
ADE_VIRTVAR(Score, l_Goals, nullptr, "The score of the goal", "number", "the score")
{
int current;
if (!ade_get_args(L, "o", l_Goals.Get(¤t))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "i", Mission_goals[current].score);
}
ADE_VIRTVAR(isGoalValid, l_Goals, nullptr, "The goal validity", "boolean", "true if valid, false otherwise")
{
int current;
if (!ade_get_args(L, "o", l_Goals.Get(¤t))) {
return ADE_RETURN_NIL;
}
if (ADE_SETTING_VAR) {
LuaError(L, "This property is read only.");
}
return ade_set_args(L, "b", !(Mission_goals[current].type & INVALID_GOAL));
}
ADE_FUNC(isValid, l_Goals, nullptr, "Detect if the handle is valid", "boolean", "true if valid, false otherwise")
{
int current = -1;
if (!ade_get_args(L, "o", l_Goals.Get(¤t)))
return ADE_RETURN_FALSE;
return ade_set_args(L, "b", (current >= 0) && (current < (int)Mission_goals.size()));
}
} // namespace api
} // namespace scripting
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