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#pragma once
#include "controlconfig/controlsconfig.h"
#include "scripting/ade_api.h"
namespace scripting {
namespace api {
struct control_h {
int control;
control_h();
explicit control_h(int l_control);
CCI* getControl() const;
conflict* getConflict() const;
int getIndex() const;
};
struct preset_h {
int preset;
preset_h();
explicit preset_h(int l_preset);
CC_preset* getPreset() const;
};
DECLARE_ADE_OBJ(l_Control, control_h);
DECLARE_ADE_OBJ(l_Preset, preset_h);
} // namespace api
} // namespace scripting
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