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#pragma once
#include "globalincs/pstypes.h"
#include "scripting/ade.h"
#include "scripting/ade_api.h"
#include "graphics/generic.h"
namespace scripting {
namespace api {
class streaminganim_h {
public:
generic_anim ga;
bool isValid() const;
explicit streaminganim_h (const char* filename);
~streaminganim_h();
streaminganim_h(const streaminganim_h&) = delete;
streaminganim_h& operator=(const streaminganim_h&) = delete;
streaminganim_h(streaminganim_h&&) noexcept;
streaminganim_h& operator=(streaminganim_h&&) noexcept;
};
DECLARE_ADE_OBJ(l_streaminganim, streaminganim_h);
}
}
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