1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
|
#pragma once
#include "globalincs/pstypes.h"
#include "scripting/ade.h"
#include "scripting/ade_api.h"
namespace scripting {
namespace api {
struct texture_h {
int handle = -1;
texture_h();
explicit texture_h(int bm, bool refcount = true);
~texture_h();
texture_h(const texture_h&) = delete;
texture_h& operator=(const texture_h&) = delete;
texture_h(texture_h&&) noexcept;
texture_h& operator=(texture_h&&) noexcept;
bool isValid() const;
};
DECLARE_ADE_OBJ(l_Texture, texture_h);
}
}
|