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/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#ifndef __DS3D_H__
#define __DS3D_H__
int ds3d_update_listener(const vec3d *pos, const vec3d *vel, const matrix *orient);
int ds3d_update_buffer(int channel, float min, float max, const vec3d *pos, const vec3d *vel);
#endif /* __DS3D_H__ */
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