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#include "TypeDefinition.h"
namespace actions {
namespace expression {
// Integers can be safely converted to floats (for the most part)
TypeDefinition TypeDefinition::s_integer("Integer", {ValueType::Float});
// No implicit conversions here
TypeDefinition TypeDefinition::s_float("Float", {});
TypeDefinition TypeDefinition::s_vector("Vector", {});
// Identifiers are a technicality needed for making non-math values work but they have no further use other than their
// string content
TypeDefinition TypeDefinition::s_identifier("Identifier", {});
TypeDefinition::TypeDefinition(SCP_string name, SCP_vector<actions::expression::ValueType> allowedImplicitConversion)
: m_name(std::move(name)), m_allowedImplicitConversions(std::move(allowedImplicitConversion))
{
}
const SCP_string& TypeDefinition::getName() const
{
return m_name;
}
const SCP_vector<actions::expression::ValueType>& TypeDefinition::getAllowedImplicitConversions() const
{
return m_allowedImplicitConversions;
}
const TypeDefinition& TypeDefinition::forValueType(ValueType type)
{
switch (type) {
case ValueType::Integer:
return s_integer;
case ValueType::Float:
return s_float;
case ValueType::Vector:
return s_vector;
case ValueType::String:
return s_identifier;
default:
UNREACHABLE("Invalid value type!");
return s_integer; // Make compiler happy
}
}
bool checkTypeWithImplicitConversion(ValueType currentType, ValueType expectedType)
{
if (currentType == expectedType) {
// No need to consider implicit conversions;
return true;
}
const auto& currentTypeDef = TypeDefinition::forValueType(currentType);
const auto& allowedConversions = currentTypeDef.getAllowedImplicitConversions();
// For now, no transitiv conversions are allowed
return std::find(allowedConversions.cbegin(), allowedConversions.cend(), expectedType) != allowedConversions.cend();
}
} // namespace expression
} // namespace actions
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