1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192
|
/*
* This source file is part of libRocket, the HTML/CSS Interface Middleware
*
* For the latest information, see http://www.librocket.com
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
// Default constructor.
template < typename Type >
Vector2< Type >::Vector2()
{
}
// Initialising constructor.
template < typename Type >
Vector2< Type >::Vector2(Type _x, Type _y)
{
x = _x;
y = _y;
}
// Returns the magnitude of the vector.
template < typename Type >
float Vector2< Type >::Magnitude() const
{
float squared_magnitude = (float) SquaredMagnitude();
if (Math::IsZero(squared_magnitude))
return 0;
return Math::SquareRoot(squared_magnitude);
}
// Returns the squared magnitude of the vector.
template < typename Type >
Type Vector2< Type >::SquaredMagnitude() const
{
return x * x +
y * y;
}
// Generates a normalised vector from this vector.
template < typename Type >
Vector2< Type > Vector2< Type >::Normalise() const
{
float magnitude = Magnitude();
if (Math::IsZero(magnitude))
return *this;
return *this / magnitude;
}
// Computes the dot-product between this vector and another.
template < typename Type >
Type Vector2< Type >::DotProduct(const Vector2< Type >& rhs) const
{
return x * rhs.x +
y * rhs.y;
}
// Returns this vector rotated around the origin.
template < typename Type >
Vector2< Type > Vector2< Type >::Rotate(float theta) const
{
float cos_theta = Math::Cos(theta);
float sin_theta = Math::Sin(theta);
return Vector2< Type >(((Type)(cos_theta * x - sin_theta * y)),
((Type)(sin_theta * x + cos_theta * y)));
}
// Returns the negation of this vector.
template < typename Type >
Vector2< Type > Vector2< Type >::operator-() const
{
return Vector2(-x, -y);
}
// Returns the sum of this vector and another.
template < typename Type >
Vector2< Type > Vector2< Type >::operator+(const Vector2< Type >& rhs) const
{
return Vector2< Type >(x + rhs.x, y + rhs.y);
}
// Returns the result of subtracting another vector from this vector.
template < typename Type >
Vector2< Type > Vector2< Type >::operator-(const Vector2< Type >& rhs) const
{
return Vector2(x - rhs.x, y - rhs.y);
}
// Returns the result of multiplying this vector by a scalar.
template < typename Type >
Vector2< Type > Vector2< Type >::operator*(Type rhs) const
{
return Vector2(x * rhs, y * rhs);
}
// Returns the result of dividing this vector by a scalar.
template < typename Type >
Vector2< Type > Vector2< Type >::operator/(Type rhs) const
{
return Vector2(x / rhs, y / rhs);
}
// Adds another vector to this in-place.
template < typename Type >
Vector2< Type >& Vector2< Type >::operator+=(const Vector2& rhs)
{
x += rhs.x;
y += rhs.y;
return *this;
}
// Subtracts another vector from this in-place.
template < typename Type >
Vector2< Type >& Vector2< Type >::operator-=(const Vector2& rhs)
{
x -= rhs.x;
y -= rhs.y;
return *this;
}
// Scales this vector in-place.
template < typename Type >
Vector2< Type >& Vector2< Type >::operator*=(const Type& rhs)
{
x *= rhs;
y *= rhs;
return *this;
}
// Scales this vector in-place by the inverse of a value.
template < typename Type >
Vector2< Type >& Vector2< Type >::operator/=(const Type& rhs)
{
x /= rhs;
y /= rhs;
return *this;
}
// Equality operator.
template < typename Type >
bool Vector2< Type >::operator==(const Vector2& rhs) const
{
return (x == rhs.x && y == rhs.y);
}
// Inequality operator.
template < typename Type >
bool Vector2< Type >::operator!=(const Vector2& rhs) const
{
return (x != rhs.x || y != rhs.y);
}
// Auto-cast operator.
template < typename Type >
Vector2< Type >::operator const Type*() const
{
return &x;
}
// Constant auto-cast operator.
template < typename Type >
Vector2< Type >::operator Type*()
{
return &x;
}
|