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/*
* This source file is part of libRocket, the HTML/CSS Interface Middleware
*
* For the latest information, see http://www.librocket.com
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "precompiled.h"
#include "../../Include/Rocket/Core/XMLParser.h"
#include "DocumentHeader.h"
#include "../../Include/Rocket/Core/Log.h"
#include "../../Include/Rocket/Core/XMLNodeHandler.h"
namespace Rocket {
namespace Core {
typedef std::map< String, XMLNodeHandler* > NodeHandlers;
static NodeHandlers node_handlers;
static XMLNodeHandler* default_node_handler = NULL;
XMLParser::XMLParser(Element* root)
{
RegisterCDATATag("script");
// Add the first frame.
ParseFrame frame;
frame.node_handler = NULL;
frame.child_handler = NULL;
frame.element = root;
frame.tag = "";
stack.push(frame);
active_handler = NULL;
header = new DocumentHeader();
}
XMLParser::~XMLParser()
{
delete header;
}
// Registers a custom node handler to be used to a given tag.
XMLNodeHandler* XMLParser::RegisterNodeHandler(const String& _tag, XMLNodeHandler* handler)
{
String tag = _tag.ToLower();
// Check for a default node registration.
if (tag.Empty())
{
if (default_node_handler != NULL)
default_node_handler->RemoveReference();
default_node_handler = handler;
default_node_handler->AddReference();
return default_node_handler;
}
NodeHandlers::iterator i = node_handlers.find(tag);
if (i != node_handlers.end())
(*i).second->RemoveReference();
node_handlers[tag] = handler;
handler->AddReference();
return handler;
}
// Releases all registered node handlers. This is called internally.
void XMLParser::ReleaseHandlers()
{
if (default_node_handler != NULL)
{
default_node_handler->RemoveReference();
default_node_handler = NULL;
}
for (NodeHandlers::iterator i = node_handlers.begin(); i != node_handlers.end(); ++i)
(*i).second->RemoveReference();
node_handlers.clear();
}
DocumentHeader* XMLParser::GetDocumentHeader()
{
return header;
}
const URL& XMLParser::GetSourceURL() const
{
return xml_source->GetSourceURL();
}
// Pushes the default element handler onto the parse stack.
void XMLParser::PushDefaultHandler()
{
active_handler = default_node_handler;
}
bool XMLParser::PushHandler(const String& tag)
{
NodeHandlers::iterator i = node_handlers.find(tag.ToLower());
if (i == node_handlers.end())
return false;
active_handler = (*i).second;
return true;
}
/// Access the current parse frame
const XMLParser::ParseFrame* XMLParser::GetParseFrame() const
{
return &stack.top();
}
/// Called when the parser finds the beginning of an element tag.
void XMLParser::HandleElementStart(const String& _name, const XMLAttributes& _attributes)
{
String name = _name.ToLower();
XMLAttributes attributes;
String key;
Variant* value;
int pos = 0;
while (_attributes.Iterate(pos, key, value))
{
attributes.Set(key.ToLower(), *value);
}
// Check for a specific handler that will override the child handler.
NodeHandlers::iterator itr = node_handlers.find(name);
if (itr != node_handlers.end())
active_handler = (*itr).second;
// Store the current active handler, so we can use it through this function (as active handler may change)
XMLNodeHandler* node_handler = active_handler;
Element* element = NULL;
// Get the handler to handle the open tag
if (node_handler)
{
element = node_handler->ElementStart(this, name, attributes);
}
// Push onto the stack
ParseFrame frame;
frame.node_handler = node_handler;
frame.child_handler = active_handler;
frame.element = element != NULL ? element : stack.top().element;
frame.tag = name;
stack.push(frame);
}
/// Called when the parser finds the end of an element tag.
void XMLParser::HandleElementEnd(const String& _name)
{
String name = _name.ToLower();
// Copy the top of the stack
ParseFrame frame = stack.top();
// Pop the frame
stack.pop();
// Restore active handler to the previous frame's child handler
active_handler = stack.top().child_handler;
// Check frame names
if (name != frame.tag)
{
Log::Message(Log::LT_ERROR, "Closing tag '%s' mismatched on %s:%d was expecting '%s'.", name.CString(), GetSourceURL().GetURL().CString(), GetLineNumber(), frame.tag.CString());
}
// Call element end handler
if (frame.node_handler)
{
frame.node_handler->ElementEnd(this, name);
}
}
/// Called when the parser encounters data.
void XMLParser::HandleData(const String& data)
{
if (stack.top().node_handler)
stack.top().node_handler->ElementData(this, data);
}
}
}
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