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/*
* This source file is part of libRocket, the HTML/CSS Interface Middleware
*
* For the latest information, see http://www.librocket.com
*
* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef ROCKETDEBUGGERPLUGIN_H
#define ROCKETDEBUGGERPLUGIN_H
#include "../../Include/Rocket/Core/EventListener.h"
#include "../../Include/Rocket/Core/Plugin.h"
#include <set>
namespace Rocket {
namespace Core {
class ElementDocument;
}
namespace Debugger {
class ElementLog;
class ElementInfo;
class ElementContextHook;
class SystemInterface;
/**
Rocket plugin interface for the debugger.
@author Robert Curry
*/
class Plugin : public Core::Plugin, public Core::EventListener
{
public:
Plugin();
virtual ~Plugin();
/// Initialises the debugging tools into the given context.
/// @param[in] context The context to load the tools into.
/// @return True on success, false if an error occured.
bool Initialise(Core::Context* context);
/// Sets the context to be debugged.
/// @param[in] context The context to be debugged.
/// @return True if the debugger is initialised and the context was switched, false otherwise..
bool SetContext(Core::Context* context);
/// Sets the visibility of the debugger.
/// @param[in] visibility True to show the debugger, false to hide it.
void SetVisible(bool visibility);
/// Returns the visibility of the debugger.
/// @return True if the debugger is visible, false if not.
bool IsVisible();
/// Renders any debug elements in the debug context.
void Render();
/// Called when Rocket shuts down.
virtual void OnShutdown();
/// Called whenever a Rocket context is destroyed.
/// @param[in] context The destroyed context.
virtual void OnContextDestroy(Core::Context* context);
/// Called whenever an element is created.
/// @param[in] element The created element.
virtual void OnElementCreate(Core::Element* element);
/// Called whenever an element is destroyed.
/// @param[in] element The destroyed element.
virtual void OnElementDestroy(Core::Element* element);
/// Event handler for events from the debugger elements.
/// @param[in] event The event to process.
virtual void ProcessEvent(Core::Event& event);
/// Access the singleton instance of the debugger
/// @return NULL or an instance of the plugin
static Plugin* GetInstance();
private:
bool LoadFont();
bool LoadMenuElement();
bool LoadInfoElement();
bool LoadLogElement();
bool LoadHookElement();
// Release all loaded elements
void ReleaseElements();
// The context hosting the debug documents.
Core::Context* host_context;
// The context we're debugging.
Core::Context* debug_context;
// The debug elements.
Core::ElementDocument* menu_element;
ElementInfo* info_element;
ElementLog* log_element;
ElementContextHook* hook_element;
SystemInterface* log_hook;
bool render_outlines;
// Keep track of instanced elements for leak tracking.
typedef std::set< Core::Element* > ElementInstanceMap;
ElementInstanceMap elements;
// Singleton instance
static Plugin* instance;
};
}
}
#endif
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