File: missioncutscenesdlg.cpp

package info (click to toggle)
freespace2 25.0.0%2Brepack-1
  • links: PTS, VCS
  • area: non-free
  • in suites: forky, sid
  • size: 47,232 kB
  • sloc: cpp: 657,500; ansic: 22,305; sh: 293; python: 200; makefile: 198; xml: 181
file content (468 lines) | stat: -rw-r--r-- 12,512 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
/*
 * Copyright (C) Volition, Inc. 1999.  All rights reserved.
 *
 * All source code herein is the property of Volition, Inc. You may not sell 
 * or otherwise commercially exploit the source or things you created based on the 
 * source.
 *
*/



#include "stdafx.h"
#include "FRED.h"
#include "FREDDoc.h"
#include "FREDView.h"
#include "globalincs/linklist.h"
#include "parse/sexp.h"
#include "MissionCutscenesDlg.h"
#include "Management.h"
#include "OperatorArgTypeSelect.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

CMissionCutscenesDlg* Cutscene_editor_dlg; // global reference needed by sexp_tree class

CString cutscene_descriptions[Num_movie_types] = {
	"Plays just before the fiction viewer game state",
	"Plays just before the command briefing game state",
	"Plays just before the briefing game state",
	"Plays just before the mission starts after Accept has been pressed",
	"Plays just before the debriefing game state",
	"Plays when the debriefing has been accepted but before exiting the mission",
	"Plays when the campaign has been completed"
};

/////////////////////////////////////////////////////////////////////////////
// sexp_cutscene_tree class member functions

/////////////////////////////////////////////////////////////////////////////
// CMissionCutscenesDlg dialog class member functions

CMissionCutscenesDlg::CMissionCutscenesDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMissionCutscenesDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMissionCutscenesDlg)
	m_cutscene_type = -1;
	m_display_cutscene_types = 0;
	m_name = _T("");
	m_desc = _T("");
	//}}AFX_DATA_INIT
	m_cutscenes_tree.m_mode = MODE_CUTSCENES; // We don't need to perform actions here, so use the same method as Goals
	m_cutscenes_tree.link_modified(&modified);
	modified = 0;
	select_sexp_node = -1;
}

BOOL CMissionCutscenesDlg::OnInitDialog()
{
	CDialog::OnInitDialog();  // let the base class do the default work

	int adjust = 0;

	if (!Show_sexp_help)
	{
		CRect rect;
		GetDlgItem(IDC_HELP_BOX)->GetWindowRect(rect);
		adjust = rect.top - rect.bottom - 20;
	}

	theApp.init_window(&Mission_cutscenes_wnd_data, this, adjust);
	m_cutscenes_tree.setup((CEdit*)GetDlgItem(IDC_HELP_BOX));
	load_tree();
	create_tree();

	Cutscene_editor_dlg = this;
	int i = m_cutscenes_tree.select_sexp_node;
	if (i != -1) {
		GetDlgItem(IDC_CUTSCENES_TREE)->SetFocus();
		m_cutscenes_tree.hilite_item(i);
		return FALSE;
	}

	return TRUE;
}

void CMissionCutscenesDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMissionCutscenesDlg)
	DDX_Control(pDX, IDC_CUTSCENES_TREE, m_cutscenes_tree);
	DDX_CBIndex(pDX, IDC_CUTSCENE_TYPE_DROP, m_cutscene_type);
	DDX_CBIndex(pDX, IDC_DISPLAY_CUTSCENE_TYPES_DROP, m_display_cutscene_types);
	DDX_Text(pDX, IDC_CUTSCENE_NAME, m_name);
	DDV_MaxChars(pDX, m_name, NAME_LENGTH - 1);
	DDX_Text(pDX, IDC_CUTSCENE_HELP_BOX, m_desc);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMissionCutscenesDlg, CDialog)
	//{{AFX_MSG_MAP(CMissionCutscenesDlg)
	ON_CBN_SELCHANGE(IDC_DISPLAY_CUTSCENE_TYPES_DROP, OnSelchangeDisplayCutsceneTypesDrop)
	ON_NOTIFY(TVN_SELCHANGED, IDC_CUTSCENES_TREE, OnSelchangedCutscenesTree)
	ON_NOTIFY(NM_RCLICK, IDC_CUTSCENES_TREE, OnRclickCutscenesTree)
	ON_NOTIFY(TVN_ENDLABELEDIT, IDC_CUTSCENES_TREE, OnEndlabeleditCutscenesTree)
	ON_NOTIFY(TVN_BEGINLABELEDIT, IDC_CUTSCENES_TREE, OnBeginlabeleditCutscenesTree)
	ON_BN_CLICKED(IDC_BUTTON_NEW_CUTSCENE, OnButtonNewCutscene)
	ON_CBN_SELCHANGE(IDC_CUTSCENE_TYPE_DROP, OnSelchangeCutsceneTypeDrop)
	ON_EN_CHANGE(IDC_CUTSCENE_NAME, OnChangeCutsceneName)
	ON_EN_CHANGE(IDC_CUTSCENE_HELP_BOX, OnChangeCutsceneName)
	ON_BN_CLICKED(ID_OK, OnButtonOk)
	ON_WM_CLOSE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMissionCutscenesDlg message handlers

// Initialization: sets up internal working copy of mission cutscenes and cutscene trees.
void CMissionCutscenesDlg::load_tree()
{
	m_cutscenes_tree.select_sexp_node = select_sexp_node;
	select_sexp_node = -1;

	m_cutscenes_tree.clear_tree();
	m_cutscenes.clear();
	m_sig.clear();
	for (int i=0; i<static_cast<int>(The_mission.cutscenes.size()); i++) {
		m_cutscenes.push_back(The_mission.cutscenes[i]);
		m_sig.push_back(i);

		if (m_cutscenes[i].filename[0] == '\0')
			strcpy_s(m_cutscenes[i].filename, "<Unnamed>");

		m_cutscenes[i].formula = m_cutscenes_tree.load_sub_tree(The_mission.cutscenes[i].formula, true, "true");
	}

	m_cutscenes_tree.post_load();
	cur_cutscene = -1;
	update_cur_cutscene();
}

// create the CTreeCtrl tree from the cutscene tree, filtering based on m_display_cutscene_types
void CMissionCutscenesDlg::create_tree()
{
	m_desc = _T(cutscene_descriptions[m_display_cutscene_types]);

	m_cutscenes_tree.DeleteAllItems();
	m_cutscenes_tree.reset_handles();
	for (size_t i = 0; i < m_cutscenes.size(); i++) {
		if (m_cutscenes[i].type != m_display_cutscene_types)
			continue;

		HTREEITEM h = m_cutscenes_tree.insert(m_cutscenes[i].filename);
		m_cutscenes_tree.SetItemData(h, m_cutscenes[i].formula);
		m_cutscenes_tree.add_sub_tree(m_cutscenes[i].formula, h);
	}

	cur_cutscene = -1;
	update_cur_cutscene();
}

// Display cutscene types selection changed, so update the display
void CMissionCutscenesDlg::OnSelchangeDisplayCutsceneTypesDrop()
{
	UpdateData(TRUE);
	create_tree();
}

// New tree item selected.  Because cutscene info is displayed for the selected tree item,
// we need to update the display when this occurs.
void CMissionCutscenesDlg::OnSelchangedCutscenesTree(NMHDR* pNMHDR, LRESULT* pResult)
{
	NM_TREEVIEW* pNMTreeView = reinterpret_cast<NM_TREEVIEW*>(pNMHDR);

	HTREEITEM h = pNMTreeView->itemNew.hItem;
	if (!h)
		return;

	HTREEITEM h2;
	m_cutscenes_tree.update_help(h);
	while ((h2 = m_cutscenes_tree.GetParentItem(h)) != 0) {
		h = h2;
	}

	int z = static_cast<int>(m_cutscenes_tree.GetItemData(h));
	int i;
	for (i = 0; i < static_cast<int>(m_cutscenes.size()); i++) {
		if (m_cutscenes[i].formula == z) {
			break;
		}
	}

	Assertion(i < static_cast<int>(m_cutscenes.size()), "Attempt to select non-existing cutscene. Please report!");
	cur_cutscene = i;
	update_cur_cutscene();
	*pResult = 0;
}

// update display info to reflect the currently selected cutscene.
void CMissionCutscenesDlg::update_cur_cutscene()
{
	if (cur_cutscene < 0) {
		m_name = _T("");
		m_cutscene_type = -1;
		UpdateData(FALSE);
		GetDlgItem(IDC_CUTSCENE_TYPE_DROP) -> EnableWindow(FALSE);
		GetDlgItem(IDC_CUTSCENE_NAME) -> EnableWindow(FALSE);

		UpdateData(FALSE);
		return;
	}

	m_name = _T(m_cutscenes[cur_cutscene].filename);
	m_cutscene_type = m_cutscenes[cur_cutscene].type;

	UpdateData(FALSE);
	GetDlgItem(IDC_CUTSCENE_TYPE_DROP) -> EnableWindow(TRUE);
	GetDlgItem(IDC_CUTSCENE_NAME) -> EnableWindow(TRUE);

	UpdateData(FALSE);
}

// handler for context menu (i.e. a right mouse button click).
void CMissionCutscenesDlg::OnRclickCutscenesTree(NMHDR* pNMHDR, LRESULT* pResult)
{
	m_cutscenes_tree.right_clicked(MODE_CUTSCENES); // We don't need to perform actions here, so use the same method as Goals
	*pResult = 0;
}

// cutscene tree item label editing is requested.  Determine if it should be allowed.
void CMissionCutscenesDlg::OnBeginlabeleditCutscenesTree(NMHDR* pNMHDR, LRESULT* pResult)
{
	TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;

	if (m_cutscenes_tree.edit_label(pTVDispInfo->item.hItem) == 1) {
		*pResult = 0;
		modified = 1;
	} else {
		*pResult = 1;
	}
}

// Once we finish editing, we need to clean up, which we do here.
void CMissionCutscenesDlg::OnEndlabeleditCutscenesTree(NMHDR* pNMHDR, LRESULT* pResult)
{
	TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;

	*pResult = m_cutscenes_tree.end_label_edit(pTVDispInfo->item);
}

void CMissionCutscenesDlg::OnOK()
{
	CWnd *w;

	w = GetFocus();
	if (w) {
		HWND h = w->m_hWnd;
		GetDlgItem(IDC_CUTSCENES_TREE)->SetFocus();
		::SetFocus(h);
	}
}

int CMissionCutscenesDlg::query_modified()
{
	if (modified)
		return 1;

	if (The_mission.cutscenes.size() != m_cutscenes.size())
		return 1;

	for (int i = 0; i < (int)The_mission.cutscenes.size(); i++) {
		if (!stricmp(The_mission.cutscenes[i].filename, m_cutscenes[i].filename))
			return 1;
		if (The_mission.cutscenes[i].type != m_cutscenes[i].type)
			return 1;
	}

	return 0;
}

void CMissionCutscenesDlg::OnButtonOk()
{
	SCP_vector<std::pair<SCP_string, SCP_string>> names;

	UpdateData(TRUE);
	if (query_modified())
		set_modified();

	for (auto& cutscene : The_mission.cutscenes) {
		free_sexp2(cutscene.formula);
	}

	// copy all dialog cutscenes to the mission
	The_mission.cutscenes.clear();
	for (const auto& dialog_cutscene : m_cutscenes) {
		The_mission.cutscenes.push_back(dialog_cutscene);
		The_mission.cutscenes.back().formula = m_cutscenes_tree.save_tree(dialog_cutscene.formula);
	}

	theApp.record_window_data(&Mission_cutscenes_wnd_data, this);
	CDialog::OnOK();
}

void CMissionCutscenesDlg::OnButtonNewCutscene()
{
	m_cutscenes.emplace_back();
	m_sig.push_back(-1);

	m_cutscenes.back().type = m_display_cutscene_types;
	strcpy_s(m_cutscenes.back().filename, "cutscene filename");
	HTREEITEM h = m_cutscenes_tree.insert(m_cutscenes.back().filename);

	m_cutscenes_tree.item_index = -1;
	m_cutscenes_tree.add_operator("true", h);
	int index = m_cutscenes.back().formula = m_cutscenes_tree.item_index;
	m_cutscenes_tree.SetItemData(h, index);

	m_cutscenes_tree.SelectItem(h);
}

int CMissionCutscenesDlg::handler(int code, int node)
{
	switch (code) {
		case ROOT_DELETED:
			size_t i;
			for (i = 0; i < m_cutscenes.size(); i++){
				if (m_cutscenes[i].formula == node) {
					break;
				}
			}

			Assertion(i < m_cutscenes.size(), "Attempt to delete non-existing cutscene. Please report!");
			m_cutscenes.erase(m_cutscenes.begin() + i);
			m_sig.erase(m_sig.begin() + i);

			return node;

		default:
			UNREACHABLE("Unknown cutscene context menu case. Please report!");
	}

	return -1;
}

void CMissionCutscenesDlg::OnSelchangeCutsceneTypeDrop()
{
	if (cur_cutscene < 0) {
		return;
	}

	UpdateData(TRUE);
	UpdateData(TRUE);  // doesn't seem to update unless we do it twice..

	m_cutscenes[cur_cutscene].type = m_cutscene_type;

	HTREEITEM h = m_cutscenes_tree.GetSelectedItem();
	if (!h) {
		return;
	}

	HTREEITEM h2;
	while ((h2 = m_cutscenes_tree.GetParentItem(h)) != 0) {
		h = h2;
	}

	m_cutscenes_tree.DeleteItem(h);
	cur_cutscene = -1;
	update_cur_cutscene();
}

void CMissionCutscenesDlg::OnChangeCutsceneName()
{
	if (cur_cutscene < 0) {
		return;
	}

	UpdateData(TRUE);
	HTREEITEM h = m_cutscenes_tree.GetSelectedItem();
	if (!h){
		return;
	}

	HTREEITEM h2;
	while ((h2 = m_cutscenes_tree.GetParentItem(h)) != 0) {
		h = h2;
	}

	m_cutscenes_tree.SetItemText(h, m_name);
	strcpy_s(m_cutscenes[cur_cutscene].filename, m_name);
}

void CMissionCutscenesDlg::OnCancel()
{
	theApp.record_window_data(&Messages_wnd_data, this);
	CDialog::OnCancel();
}

void CMissionCutscenesDlg::OnClose()
{
	if (query_modified()) {
		int z = MessageBox("Do you want to keep your changes?", "Close", MB_ICONQUESTION | MB_YESNOCANCEL);
		if (z == IDCANCEL)
			return;

		if (z == IDYES) {
			OnButtonOk();
			return;
		}
	}
	
	CDialog::OnClose();
}

void CMissionCutscenesDlg::insert_handler(int old, int node)
{
	size_t i;

	for (i = 0; i < m_cutscenes.size(); i++) {
		if (m_cutscenes[i].formula == old) {
			break;
		}
	}

	Assertion(i < m_cutscenes.size(), "Attempt to set formula for non-existing cutscene. Please report!");
	m_cutscenes[i].formula = node;
	return;
}

void CMissionCutscenesDlg::move_handler(int node1, int node2, bool insert_before)
{
	size_t index1;
	for (index1 = 0; index1 < m_cutscenes.size(); index1++) {
		if (m_cutscenes[index1].formula == node1) {
			break;
		}
	}
	Assertion(index1 < m_cutscenes.size(), "Attept to modify non-existing cutscene. Please report!");

	size_t index2;
	for (index2 = 0; index2 < m_cutscenes.size(); index2++) {
		if (m_cutscenes[index2].formula == node2) {
			break;
		}
	}
	Assertion(index2 < m_cutscenes.size(), "Attempt to insert non-existing cutscene. Please report!");

	mission_cutscene foo = m_cutscenes[index1];
	int s = m_sig[index1];

	int offset = insert_before ? -1 : 0;

	while (index1 < index2 + offset) {
		m_cutscenes[index1] = m_cutscenes[index1 + 1];
		m_sig[index1] = m_sig[index1 + 1];
		index1++;
	}
	while (index1 > index2 + offset + 1) {
		m_cutscenes[index1] = m_cutscenes[index1 - 1];
		m_sig[index1] = m_sig[index1 - 1];
		index1--;
	}

	m_cutscenes[index1] = foo;
	m_sig[index1] = s;
}