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/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#include "mission/missiongrid.h"
#define BRIEFING_LOOKAT_POINT_ID 99999
extern int Aa_gridlines;
extern int player_start1;
extern int Editing_mode;
extern int Control_mode;
extern int Show_grid;
extern int Show_grid_positions;
extern int Show_coordinates;
extern int Show_outlines;
extern int Single_axis_constraint;
extern int Show_distances;
extern int Universal_heading;
extern int Flying_controls_mode;
extern int Group_rotate;
extern int Show_horizon;
extern int Lookat_mode;
extern int True_rw, True_rh;
extern int Fixed_briefing_size;
extern vec3d Constraint, Anticonstraint;
extern vec3d Tp1, Tp2; // test points
extern physics_info view_physics;
extern vec3d view_pos, eye_pos;
extern matrix view_orient, eye_orient;
void fred_render_init();
void generate_starfield();
void move_mouse(int btn, int mdx, int mdy);
void game_do_frame();
void render_frame();
void level_controlled();
void verticalize_controlled();
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