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// ShipTexturesDlg.h : header file
// Goober5000
#include "Management.h"
#ifndef _SHIPTEXTURESDLG_H
#define _SHIPTEXTURESDLG_H
#define SORT_OLD 0
#define SORT_NEW 1
/////////////////////////////////////////////////////////////////////////////
// CShipTexturesDlg dialog
class CShipTexturesDlg : public CDialog
{
// Construction
public:
CShipTexturesDlg(CWnd* pParent = NULL); // standard constructor
int self_ship;
int active_texture_index;
int modified;
int texture_count;
// Dialog Data
//{{AFX_DATA(CShipTexturesDlg)
enum { IDD = IDD_SHIP_TEXTURES };
CString m_new_texture;
int m_old_texture_list;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CShipTexturesDlg)
public:
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CShipTexturesDlg)
virtual void OnOK();
virtual BOOL OnInitDialog();
afx_msg void OnClose();
afx_msg void OnSelchangeOldTextureList();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
int num_model_textures;
char old_texture_name[MAX_REPLACEMENT_TEXTURES][MAX_FILENAME_LEN];
char new_texture_name[MAX_REPLACEMENT_TEXTURES][MAX_FILENAME_LEN];
int query_modified();
void sort_textures(int test = SORT_OLD);
void swap_strings(char *str1, char *str2);
texture_replace *texture_set(texture_replace *dest, const texture_replace *src);
};
//{{AFX_INSERT_LOCATION(CShipTexturesDlg)
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
//}}AFX_INSERT_LOCATION
#endif
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