File: jumpnode.cpp

package info (click to toggle)
freespace2 3.7.0%2Brepack-2
  • links: PTS, VCS
  • area: non-free
  • in suites: jessie, jessie-kfreebsd
  • size: 22,848 kB
  • ctags: 41,897
  • sloc: cpp: 369,931; makefile: 1,060; xml: 129; sh: 112
file content (369 lines) | stat: -rw-r--r-- 7,561 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
/*
 * Copyright (C) Volition, Inc. 1999.  All rights reserved.
 *
 * All source code herein is the property of Volition, Inc. You may not sell 
 * or otherwise commercially exploit the source or things you created based on the 
 * source.
 *
*/ 


#include "jumpnode/jumpnode.h"
#include "model/model.h"
#include "hud/hud.h"

SCP_list<CJumpNode> Jump_nodes;

/**
 * Constructor for CJumpNode class, default
 */
CJumpNode::CJumpNode() : m_radius(0.0f), m_modelnum(-1), m_objnum(-1), m_flags(0)
{	
    gr_init_alphacolor(&m_display_color, 0, 255, 0, 255);

	m_name[0] = '\0';
	
    m_pos.xyz.x = 0.0f;
    m_pos.xyz.y = 0.0f;
    m_pos.xyz.z = 0.0f;
}

/**
 * Constructor for CJumpNode class, with world position argument
 */
CJumpNode::CJumpNode(vec3d *position) : m_radius(0.0f), m_modelnum(-1), m_objnum(-1), m_flags(0)
{	
	Assert(position != NULL);
	
	gr_init_alphacolor(&m_display_color, 0, 255, 0, 255);
	
	// Set m_name
	sprintf(m_name, XSTR( "Jump Node %d", 632), Jump_nodes.size());
	
	// Set m_modelnum and m_radius
	m_modelnum = model_load(NOX("subspacenode.pof"), 0, NULL, 0);
	if (m_modelnum == -1)
		Warning(LOCATION, "Could not load default model for %s", m_name);
	else
		m_radius = model_get_radius(m_modelnum);
	
    m_pos.xyz.x = position->xyz.x;
    m_pos.xyz.y = position->xyz.y;
    m_pos.xyz.z = position->xyz.z;
    
	// Create the object
    m_objnum = obj_create(OBJ_JUMP_NODE, -1, -1, NULL, &m_pos, m_radius, OF_RENDERS);
}

/**
 * Destructor for CJumpNode class
 */
CJumpNode::~CJumpNode()
{
	model_unload(m_modelnum);

	if (Objects[m_objnum].type != OBJ_NONE)
		obj_delete(m_objnum);
}

// Accessor functions for private variables

/**
 * @return Name of jump node
 */
char *CJumpNode::GetName()
{
	return m_name;
}

/**
 * @return Handle to model
 */
int CJumpNode::GetModelNumber()
{
	return m_modelnum;
}

/**
 * @return Index into Objects[]
 */
int CJumpNode::GetSCPObjectNumber()
{
	return m_objnum;
}

/**
 * @return Object
 */
object *CJumpNode::GetSCPObject()
{
	Assert(m_objnum != -1);
    return &Objects[m_objnum];
}

/**
 * @return Color of jump node when rendered
 */
color CJumpNode::GetColor()
{
	return m_display_color;
}

/**
 * @return World position of jump node
 */
vec3d *CJumpNode::GetPosition()
{
	return &m_pos;
}

// Settor functions for private variables

/**
 * Set jump node alpha and color
 *
 * @param r Red component
 * @param g Green component
 * @param b Blue component
 * @param alpha Alpha component
 */
void CJumpNode::SetAlphaColor(int r, int g, int b, int alpha)
{
	CLAMP(r, 0, 255);
	CLAMP(g, 0, 255);
	CLAMP(b, 0, 255);
	CLAMP(alpha, 0, 255);
	
	m_flags |= JN_USE_DISPLAY_COLOR;
	gr_init_alphacolor(&m_display_color, r, g, b, alpha);
}

/**
 * Set jump node model to render
 *
 * @param model_name Name of model file to load
 * @param show_polys Whether to render wireframe or not
 */
void CJumpNode::SetModel(char *model_name, bool show_polys)
{
	Assert(model_name != NULL);
	
	//Try to load the new model; if we can't, then we can't set it
	int new_model = model_load(model_name, 0, NULL, 0);
	
	if(new_model == -1)
	{
		Warning(LOCATION, "Couldn't load model file %s for jump node %s", model_name, m_name);
		return;
	}
	
	//If there's an old model, unload it
	if(m_modelnum != -1)
		model_unload(m_modelnum);

	//Now actually set stuff
	m_modelnum = new_model;
	m_flags |= JN_SPECIAL_MODEL;
	m_radius = model_get_radius(m_modelnum);

	//Do we want to change poly showing?
	if(show_polys)
		m_flags |= JN_SHOW_POLYS;
	else
		m_flags &= ~JN_SHOW_POLYS;
}

/**
 * Set jump node name
 *
 * @param new_name New name to set
 */
void CJumpNode::SetName(const char *new_name)
{
	Assert(new_name != NULL);
    
	#ifndef NDEBUG
	CJumpNode* check = jumpnode_get_by_name(new_name);
	Assert((check == this || !check));
	#endif
    
	strcpy_s(m_name, new_name);
}

/**
 * Set appearance, hidden or not
 *
 * @param enabled Visibility to set
 */
void CJumpNode::SetVisibility(bool enabled)
{
	if(enabled)
	{
		m_flags&=~JN_HIDE;
	}
	else
	{
		// Untarget this node if it is already targeted
		if ( Player_ai->target_objnum == m_objnum )
			Player_ai->target_objnum = -1;
		m_flags|=JN_HIDE;
	}
}

// Query functions

/**
 * @return Is the jump node hidden when rendering?
 */
bool CJumpNode::IsHidden()
{
	if(m_flags & JN_HIDE)
		return true;
	else
		return false;
}

/**
 * @return Is the jump node colored any other color than default white?
 */
bool CJumpNode::IsColored()
{
	return ((m_flags & JN_USE_DISPLAY_COLOR) != 0);
}

/**
 * @return Is the jump node model set differently from the default one?
 */
bool CJumpNode::IsSpecialModel()
{
	return ((m_flags & JN_SPECIAL_MODEL) != 0);
}

/**
 * Render jump node
 *
 * @param pos		World position
 * @param view_pos	Viewer's world position, can be NULL
 */
void CJumpNode::Render(vec3d *pos, vec3d *view_pos)
{
	Assert(pos != NULL);
    // Assert(view_pos != NULL); - view_pos can be NULL
	
	if(m_flags & JN_HIDE)
		return;
	
	if(m_modelnum < 0)
		return;
	
	matrix node_orient = IDENTITY_MATRIX;
	
	int mr_flags = MR_NO_LIGHTING | MR_LOCK_DETAIL;
	if(!(m_flags & JN_SHOW_POLYS)) {
		mr_flags |= MR_NO_CULL | MR_NO_POLYS | MR_SHOW_OUTLINE_PRESET;
	}
	
	if ( Fred_running ) {
		gr_set_color_fast(&m_display_color);		
		model_render(m_modelnum, &node_orient, pos, mr_flags );
	} else {
		if (m_flags & JN_USE_DISPLAY_COLOR) {
			gr_set_color_fast(&m_display_color);
		}
		else if ( view_pos != NULL) {
			int alpha_index = HUD_color_alpha;
			
			// generate alpha index based on distance to jump this
			float dist;
			
			dist = vm_vec_dist_quick(view_pos, pos);
			
			// linearly interpolate alpha.  At 1000m or less, full intensity.  At 10000m or more 1/2 intensity.
			if ( dist < 1000 ) {
				alpha_index = HUD_COLOR_ALPHA_USER_MAX - 2;
			} else if ( dist > 10000 ) {
				alpha_index = HUD_COLOR_ALPHA_USER_MIN;
			} else {
				alpha_index = fl2i( HUD_COLOR_ALPHA_USER_MAX - 2 + (dist-1000) * (HUD_COLOR_ALPHA_USER_MIN-HUD_COLOR_ALPHA_USER_MAX-2) / (9000) + 0.5f);
				if ( alpha_index < HUD_COLOR_ALPHA_USER_MIN ) {
					alpha_index = HUD_COLOR_ALPHA_USER_MIN;
				}
			}
			
			gr_set_color_fast(&HUD_color_defaults[alpha_index]);
			
		} else {
			gr_set_color(HUD_color_red, HUD_color_green, HUD_color_blue);
		}
		
		model_render(m_modelnum, &node_orient, pos, mr_flags );
	}
	
}

/**
 * Get jump node by given name
 *
 * @param name Name of jump node
 * @return Jump node object
 */
CJumpNode *jumpnode_get_by_name(const char* name)
{
	Assert(name != NULL);
	SCP_list<CJumpNode>::iterator jnp;

	for (jnp = Jump_nodes.begin(); jnp != Jump_nodes.end(); ++jnp) {	
		if(!stricmp(jnp->GetName(), name)) 
			return &(*jnp);
	}

	return NULL;
}

/**
 * Given an object, returns which jump node it's inside (if any)
 *
 * @param objp Object
 * @return Jump node object or NULL if not in one
 */
CJumpNode *jumpnode_get_which_in(object *objp)
{
	Assert(objp != NULL);
	SCP_list<CJumpNode>::iterator jnp;
	float radius, dist;

	for (jnp = Jump_nodes.begin(); jnp != Jump_nodes.end(); ++jnp) {
		if(jnp->GetModelNumber() < 0)
			continue;

		radius = model_get_radius( jnp->GetModelNumber() );
		dist = vm_vec_dist( &objp->pos, &jnp->GetSCPObject()->pos );
		if ( dist <= radius ) {
			return &(*jnp);
		}
	}

	return NULL;
}

/**
 * Render all function
 *
 * @note Only called by FRED
 */
void jumpnode_render_all()
{
	SCP_list<CJumpNode>::iterator jnp;
	
	for (jnp = Jump_nodes.begin(); jnp != Jump_nodes.end(); ++jnp) {	
		jnp->Render(&jnp->GetSCPObject()->pos);
	}
}

/**
 * Level cleanup
 */
void jumpnode_level_close()
{
	Jump_nodes.clear();
}