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/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#ifndef __CHANNEL_H__
#define __CHANNEL_H__
typedef struct channel
{
int sig; // uniquely identifies the sound playing on the channel
int snd_id; // identifies which kind of sound is playing
ALuint source_id; // OpenAL source id
int sid; // currently bound sound buffer index (-1 if none)
int looping; // flag to indicate that the sound is looping
float vol; // in linear scale
int priority; // implementation dependant priority
unsigned int last_position;
bool is_voice_msg;
channel() :
sig(-1), snd_id(-1), source_id(0), sid(-1), looping(0), vol(1.0f),
priority(0), last_position(0), is_voice_msg(false)
{
}
} channel;
// #define MAX_CHANNELS 16
extern channel* Channels; //[MAX_CHANNELS];
#endif /* __CHANNEL_H__ */
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