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/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
#ifndef _FS_STATISTICS_STATE_HEADER
#define _FS_STATISTICS_STATE_HEADER
#define MISSION_STATS 0
#define ALL_TIME_STATS 1
void show_stats_init();
void show_stats_close();
void set_player_stats(int pid);
void init_multiplayer_stats( void ); // initializes all mission specific stats to be 0
void show_stats_numbers(int stage, int sx, int sy, int dy=10,int add_mission = 0);
void show_stats_label(int stage, int sx, int sy, int dy=10);
#endif
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