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/*
* Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project.
* You may not sell or otherwise commercially exploit the source or things you
* create based on the source.
*/
#ifndef _BIT_ARRAY_H
#define _BIT_ARRAY_H
#include "globalincs/pstypes.h"
// the following four functions are adapted from http://www.codeproject.com/cpp/BitArray.asp; their explanation
// is as follows:
/*
* The Bit Array structure provides a compacted arrays of Booleans, with one bit for each Boolean value.
* A 0 (1) bit corresponds to the Boolean value false (true), respectively. We can look at a stream of bytes
* as a stream of bits; each byte contains 8 bits, so any n bytes hold n*8 bits. And the operation to
* manipulate this stream or bit array is so easy, just read or change the bit's state or make any Boolean
* operation on the whole bits array, like AND, OR, or XOR.
*
* As each byte contains 8 bits, we need to divide the bit number by 8 to reach the byte that holds the bit.
* Then, we can seek to the right bit in the reached byte by the remainder of dividing the bit number by 8.
* So to read or change the bit state, the operations will be like that.
*
* Note that to divide by 8, we need only to shift right by 3 (>>3), and to get the remainder of dividing
* by 8, we need only to AND with 7 (&7).
*/
// returns bit state (0 or 1)
#define get_bit(array, bitnum) ((((ubyte *) array)[(bitnum) >> 3] >> ((bitnum) & 7)) & 1)
// sets bit to 1
#define set_bit(array, bitnum) (((ubyte *) array)[(bitnum) >> 3] |= (1 << ((bitnum) & 7)))
// clears bit to 0
#define clear_bit(array, bitnum) (((ubyte *) array)[(bitnum) >> 3] &= ~(1 << ((bitnum) & 7)))
// toggles bit (xor)
#define toggle_bit(array, bitnum) (((ubyte *) array)[(bitnum) >> 3] ^= (1 << ((bitnum) & 7)))
// calculate number of bytes from number of bits
#define calculate_num_bytes(num_bits) ((num_bits >> 3) + 1)
#endif // _BIT_ARRAY_H
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