File: shipclasseditordlg.h

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/*
 * Copyright (C) Volition, Inc. 1999.  All rights reserved.
 *
 * All source code herein is the property of Volition, Inc. You may not sell 
 * or otherwise commercially exploit the source or things you created based on the 
 * source.
 *
*/



/////////////////////////////////////////////////////////////////////////////
// CShipClassEditorDlg dialog

class CShipClassEditorDlg : public CDialog
{
// Construction
public:
	CShipClassEditorDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CShipClassEditorDlg)
	enum { IDD = IDD_SHIP_CLASS_EDITOR };
	CButton	m_SoundsEditor;
	CStatic	m_ShipClassWindow;
	CButton	m_ShipClassNew;
	CButton	m_ShipClassDelete;
	CButton	m_ModelsEditor;
	CButton	m_GoalsEditor;
	BOOL	m_ShipClassAfterburner;
	int		m_ShipClassAIClass;
	CString	m_ShipClassArmor;
	BOOL	m_ShipClassCloak;
	int		m_ShipClassDebrisModel;
	int		m_ShipClassModel;
	CString	m_ShipClassEngine;
	CString	m_ShipClassExplosion1;
	CString	m_ShipClassExplosion2;
	CString	m_ShipClassIFF;
	CString	m_ShipClassManufacturer;
	int		m_ShipClassMaxBank;
	int		m_ShipClassMaxPitch;
	int		m_ShipClassMaxRoll;
	int		m_ShipClassMaxSpeed;
	CString	m_ShipClassName;
	CString	m_ShipClassPowerPlant;
	int		m_ShipClassScore;
	int		m_ShipClassShields;
	BOOL	m_ShipClassWarpdrive;
	CString	m_ShipClassTurretWeapon1;
	CString	m_ShipClassTurretWeapon2;
	CString	m_ShipClassWeaponSpecial;
	CString	m_ShipClassWeapon1;
	CString	m_ShipClassWeapon2;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CShipClassEditorDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CShipClassEditorDlg)
		// NOTE: the ClassWizard will add member functions here
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};