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/* routines for state objects
* Copyright (C) 1997 Angelos D. Keromytis.
* Copyright (C) 1998-2001 D. Hugh Redelmeier.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
* RCSID $Id: state.c,v 1.116 2003/08/16 23:04:41 mcr Exp $
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <sys/queue.h>
#include <freeswan.h>
#include "constants.h"
#include "defs.h"
#include "id.h"
#include "connections.h" /* needs id.h */
#include "state.h"
#include "kernel.h" /* needs connections.h */
#include "log.h"
#include "packet.h" /* so we can calculate sizeof(struct isakmp_hdr) */
#include "keys.h" /* for free_public_key */
#include "rnd.h"
#include "timer.h"
#include "whack.h"
#include "demux.h" /* needs packet.h */
#include "ipsec_doi.h" /* needs demux.h and state.h */
#include "sha1.h"
#include "md5.h"
#include "crypto.h" /* requires sha1.h and md5.h */
/*
* Global variables: had to go somewhere, might as well be this file.
*/
u_int16_t pluto_port = IKE_UDP_PORT; /* Pluto's port */
/*
* This file has the functions that handle the
* state hash table and the Message ID list.
*/
/* Message-IDs
*
* A Message ID is contained in each IKE message header.
* For Phase 1 exchanges (Main and Aggressive), it will be zero.
* For other exchanges, which must be under the protection of an
* ISAKMP SA, the Message ID must be unique within that ISAKMP SA.
* Effectively, this labels the message as belonging to a particular
* exchange.
* BTW, we feel this uniqueness allows rekeying to be somewhat simpler
* than specified by draft-jenkins-ipsec-rekeying-06.txt.
*
* A MessageID is a 32 bit unsigned number. We represent the value
* internally in network order -- they are just blobs to us.
* They are unsigned numbers to make hashing and comparing easy.
*
* The following mechanism is used to allocate message IDs. This
* requires that we keep track of which numbers have already been used
* so that we don't allocate one in use.
*/
struct msgid_list
{
msgid_t msgid; /* network order */
struct msgid_list *next;
};
bool
reserve_msgid(struct state *isakmp_sa, msgid_t msgid)
{
struct msgid_list *p;
passert(msgid != MAINMODE_MSGID);
passert(IS_ISAKMP_SA_ESTABLISHED(isakmp_sa->st_state));
for (p = isakmp_sa->st_used_msgids; p != NULL; p = p->next)
if (p->msgid == msgid)
return FALSE;
p = alloc_thing(struct msgid_list, "msgid");
p->msgid = msgid;
p->next = isakmp_sa->st_used_msgids;
isakmp_sa->st_used_msgids = p;
return TRUE;
}
msgid_t
generate_msgid(struct state *isakmp_sa)
{
int timeout = 100; /* only try so hard for unique msgid */
msgid_t msgid;
passert(IS_ISAKMP_SA_ESTABLISHED(isakmp_sa->st_state));
for (;;)
{
get_rnd_bytes((void *) &msgid, sizeof(msgid));
if (msgid != 0 && reserve_msgid(isakmp_sa, msgid))
break;
if (--timeout == 0)
{
plog("gave up looking for unique msgid; using 0x%08lx"
, (unsigned long) msgid);
break;
}
}
return msgid;
}
/* state table functions */
#define STATE_TABLE_SIZE 32
static struct state *statetable[STATE_TABLE_SIZE];
static struct state **
state_hash(const u_char *icookie, const u_char *rcookie, const ip_address *peer)
{
u_int i = 0, j;
const unsigned char *byte_ptr;
size_t length = addrbytesptr(peer, &byte_ptr);
DBG(DBG_RAW | DBG_CONTROL,
DBG_dump("ICOOKIE:", icookie, COOKIE_SIZE);
DBG_dump("RCOOKIE:", rcookie, COOKIE_SIZE);
DBG_dump("peer:", byte_ptr, length));
/* XXX the following hash is pretty pathetic */
for (j = 0; j < COOKIE_SIZE; j++)
i = i * 407 + icookie[j] + rcookie[j];
for (j = 0; j < length; j++)
i = i * 613 + byte_ptr[j];
i = i % STATE_TABLE_SIZE;
DBG(DBG_CONTROL, DBG_log("state hash entry %d", i));
return &statetable[i];
}
/* Get a state object.
* Caller must schedule an event for this object so that it doesn't leak.
* Caller must insert_state().
*/
struct state *
new_state(void)
{
static const struct state blank_state; /* initialized all to zero & NULL */
static so_serial_t next_so = SOS_FIRST;
struct state *st;
st = clone_thing(blank_state, "struct state in new_state()");
st->st_serialno = next_so++;
passert(next_so > SOS_FIRST); /* overflow can't happen! */
st->st_whack_sock = NULL_FD;
DBG(DBG_CONTROL, DBG_log("creating state object #%lu at %p",
st->st_serialno, (void *) st));
return st;
}
/*
* Initialize the state table (and mask*).
*/
void
init_states(void)
{
int i;
for (i = 0; i < STATE_TABLE_SIZE; i++)
statetable[i] = (struct state *) NULL;
}
/* Find the state object with this serial number.
* This allows state object references that don't turn into dangerous
* dangling pointers: reference a state by its serial number.
* Returns NULL if there is no such state.
* If this turns out to be a significant CPU hog, it could be
* improved to use a hash table rather than sequential seartch.
*/
struct state *
state_with_serialno(so_serial_t sn)
{
if (sn >= SOS_FIRST)
{
struct state *st;
int i;
for (i = 0; i < STATE_TABLE_SIZE; i++)
for (st = statetable[i]; st != NULL; st = st->st_hashchain_next)
if (st->st_serialno == sn)
return st;
}
return NULL;
}
/* Insert a state object in the hash table. The object is inserted
* at the begining of list.
* Needs cookies, connection, and msgid.
*/
void
insert_state(struct state *st)
{
struct state **p = state_hash(st->st_icookie, st->st_rcookie
, &st->st_connection->spd.that.host_addr);
passert(st->st_hashchain_prev == NULL && st->st_hashchain_next == NULL);
if (*p != NULL)
{
passert((*p)->st_hashchain_prev == NULL);
(*p)->st_hashchain_prev = st;
}
st->st_hashchain_next = *p;
*p = st;
/* Ensure that somebody is in charge of killing this state:
* if no event is scheduled for it, schedule one to discard the state.
* If nothing goes wrong, this event will be replaced by
* a more appropriate one.
*/
if (st->st_event == NULL)
event_schedule(EVENT_SO_DISCARD, 0, st);
}
/* unlink a state object from the hash table, but don't free it
*/
void
unhash_state(struct state *st)
{
/* unlink from forward chain */
struct state **p = st->st_hashchain_prev == NULL
? state_hash(st->st_icookie, st->st_rcookie
, &st->st_connection->spd.that.host_addr)
: &st->st_hashchain_prev->st_hashchain_next;
/* unlink from forward chain */
passert(*p == st);
*p = st->st_hashchain_next;
/* unlink from backward chain */
if (st->st_hashchain_next != NULL)
{
passert(st->st_hashchain_next->st_hashchain_prev == st);
st->st_hashchain_next->st_hashchain_prev = st->st_hashchain_prev;
}
st->st_hashchain_next = st->st_hashchain_prev = NULL;
}
/* Free the Whack socket file descriptor.
* This has the side effect of telling Whack that we're done.
*/
void
release_whack(struct state *st)
{
close_any(st->st_whack_sock);
}
/* delete a state object */
void
delete_state(struct state *st)
{
struct connection *const c = st->st_connection;
struct state *old_cur_state = cur_state == st? NULL : cur_state;
set_cur_state(st);
/* if there is a suspended state transition, disconnect us */
if (st->st_suspended_md != NULL)
{
passert(st->st_suspended_md->st == st);
st->st_suspended_md->st = NULL;
}
/* tell the other side of any IPSEC SAs that are going down */
if (IS_IPSEC_SA_ESTABLISHED(st->st_state)
|| IS_ISAKMP_SA_ESTABLISHED(st->st_state))
send_delete(st);
delete_event(st); /* delete any pending timer event */
/* Ditch anything pending on ISAKMP SA being established.
* Note: this must be done before the unhash_state to prevent
* flush_pending_by_state inadvertently and prematurely
* deleting our connection.
*/
flush_pending_by_state(st);
/* effectively, this deletes any ISAKMP SA that this state represents */
unhash_state(st);
/* tell kernel to delete any IPSEC SA
* ??? we ought to tell peer to delete IPSEC SAs
*/
if (IS_IPSEC_SA_ESTABLISHED(st->st_state))
delete_ipsec_sa(st, FALSE);
else if (IS_ONLY_INBOUND_IPSEC_SA_ESTABLISHED(st->st_state))
delete_ipsec_sa(st, TRUE);
if (c->newest_ipsec_sa == st->st_serialno)
c->newest_ipsec_sa = SOS_NOBODY;
if (c->newest_isakmp_sa == st->st_serialno)
c->newest_isakmp_sa = SOS_NOBODY;
st->st_connection = NULL; /* we might be about to free it */
cur_state = old_cur_state; /* without st_connection, st isn't complete */
connection_discard(c);
release_whack(st);
/* from here on we are just freeing RAM */
{
struct msgid_list *p = st->st_used_msgids;
while (p != NULL)
{
struct msgid_list *q = p;
p = p->next;
pfree(q);
}
}
unreference_key(&st->st_peer_pubkey);
if (st->st_sec_in_use)
mpz_clear(&(st->st_sec));
pfreeany(st->st_tpacket.ptr);
pfreeany(st->st_rpacket.ptr);
pfreeany(st->st_p1isa.ptr);
pfreeany(st->st_gi.ptr);
pfreeany(st->st_gr.ptr);
pfreeany(st->st_shared.ptr);
pfreeany(st->st_ni.ptr);
pfreeany(st->st_nr.ptr);
pfreeany(st->st_skeyid.ptr);
pfreeany(st->st_skeyid_d.ptr);
pfreeany(st->st_skeyid_a.ptr);
pfreeany(st->st_skeyid_e.ptr);
pfreeany(st->st_enc_key.ptr);
pfreeany(st->st_ah.our_keymat);
pfreeany(st->st_ah.peer_keymat);
pfreeany(st->st_esp.our_keymat);
pfreeany(st->st_esp.peer_keymat);
pfree(st);
}
/*
* Is a connection in use by some state?
*/
bool
states_use_connection(struct connection *c)
{
/* are there any states still using it? */
struct state *st = NULL;
int i;
for (i = 0; st == NULL && i < STATE_TABLE_SIZE; i++)
for (st = statetable[i]; st != NULL; st = st->st_hashchain_next)
if (st->st_connection == c)
return TRUE;
return FALSE;
}
void
delete_states_by_connection(struct connection *c)
{
int pass;
/* this kludge avoids an n^2 algorithm */
enum connection_kind ck = c->kind;
struct spd_route *sr;
if (ck == CK_INSTANCE)
c->kind = CK_GOING_AWAY;
/* We take two passes so that we delete any ISAKMP SAs last.
* This allows Delete Notifications to be sent.
* ?? We could probably double the performance by caching any
* ISAKMP SA states found in the first pass, avoiding a second.
*/
for (pass = 0; pass != 2; pass++)
{
int i;
/* For each hash chain... */
for (i = 0; i < STATE_TABLE_SIZE; i++)
{
struct state *st;
/* For each state in the hash chain... */
for (st = statetable[i]; st != NULL; )
{
struct state *this = st;
st = st->st_hashchain_next; /* before this is deleted */
if (this->st_connection == c
&& (pass == 1 || !IS_ISAKMP_SA_ESTABLISHED(this->st_state)))
{
struct state *old_cur_state
= cur_state == this? NULL : cur_state;
#ifdef DEBUG
lset_t old_cur_debugging = cur_debugging;
#endif
set_cur_state(this);
plog("deleting state (%s)"
, enum_show(&state_names, this->st_state));
passert(this->st_event != NULL);
delete_state(this);
cur_state = old_cur_state;
#ifdef DEBUG
cur_debugging = old_cur_debugging;
#endif
}
}
}
}
passert(c->newest_ipsec_sa == SOS_NOBODY
&& c->newest_isakmp_sa == SOS_NOBODY);
sr = &c->spd;
while (sr != NULL)
{
passert(sr->eroute_owner == SOS_NOBODY);
passert(sr->routing != RT_ROUTED_TUNNEL);
sr = sr->next;
}
if (ck == CK_INSTANCE)
{
c->kind = ck;
delete_connection(c);
}
}
/*
* walk through the state table, and delete each state whose phase 1 (IKE)
* peer is among those given.
*/
void
delete_states_by_peer(ip_address *peer)
{
char peerstr[ADDRTOT_BUF];
int i;
/* We take two passes so that we delete any ISAKMP SAs last.
* This allows Delete Notifications to be sent.
* ?? We could probably double the performance by caching any
* ISAKMP SA states found in the first pass, avoiding a second.
*/
addrtot(peer, 0, peerstr, sizeof(peerstr));
/* For each hash chain... */
for (i = 0; i < STATE_TABLE_SIZE; i++)
{
struct state *st;
/* For each state in the hash chain... */
for (st = statetable[i]; st != NULL; )
{
struct state *this = st;
struct spd_route *sr;
struct connection *thisc = this->st_connection;
st = st->st_hashchain_next; /* before this is deleted */
for(sr = &thisc->spd;
sr != NULL;
sr = sr->next)
{
if(sameaddr(&sr->that.host_addr, peer))
{
break;
}
}
/* if we broke out, then we have something here,
* we can only delete it once, so do that.
*/
if(sr && sameaddr(&sr->that.host_addr, peer))
{
plog("peer %s for connection %s deleting - claimed to have crashed"
, peerstr
, thisc->name);
delete_states_by_connection(thisc);
}
}
}
}
/* Duplicate a Phase 1 state object, to create a Phase 2 object.
* Caller must schedule an event for this object so that it doesn't leak.
* Caller must insert_state().
*/
struct state *
duplicate_state(struct state *st)
{
struct state *nst;
DBG(DBG_CONTROL, DBG_log("duplicating state object #%lu",
st->st_serialno));
/* record use of the Phase 1 state */
st->st_outbound_count++;
st->st_outbound_time = now();
nst = new_state();
memcpy(nst->st_icookie, st->st_icookie, COOKIE_SIZE);
memcpy(nst->st_rcookie, st->st_rcookie, COOKIE_SIZE);
nst->st_connection = st->st_connection;
nst->st_doi = st->st_doi;
nst->st_situation = st->st_situation;
# define clone_chunk(ch, name) \
clonetochunk(nst->ch, st->ch.ptr, st->ch.len, name)
clone_chunk(st_skeyid_d, "st_skeyid_d in duplicate_state");
clone_chunk(st_skeyid_a, "st_skeyid_a in duplicate_state");
clone_chunk(st_skeyid_e, "st_skeyid_e in duplicate_state");
clone_chunk(st_enc_key, "st_enc_key in duplicate_state");
# undef clone_chunk
nst->st_oakley = st->st_oakley;
return nst;
}
/*
* Find a state object.
*/
struct state *
find_state(const u_char *icookie
, const u_char *rcookie
, const ip_address *peer
, msgid_t /*network order*/ msgid)
{
struct state *st = *state_hash(icookie, rcookie, peer);
while (st != (struct state *) NULL)
if (sameaddr(peer, &st->st_connection->spd.that.host_addr)
&& memcmp(icookie, st->st_icookie, COOKIE_SIZE) == 0
&& memcmp(rcookie, st->st_rcookie, COOKIE_SIZE) == 0
&& msgid == st->st_msgid)
break;
else
st = st->st_hashchain_next;
DBG(DBG_CONTROL,
if (st == NULL)
DBG_log("state object not found");
else
DBG_log("state object #%lu found, in %s"
, st->st_serialno
, enum_show(&state_names, st->st_state)));
return st;
}
/* Find the state that sent a packet
* ??? this could be expensive -- it should be rate-limited to avoid DoS
*/
struct state *
find_sender(size_t packet_len, u_char *packet)
{
int i;
struct state *st;
if (packet_len >= sizeof(struct isakmp_hdr))
for (i = 0; i < STATE_TABLE_SIZE; i++)
for (st = statetable[i]; st != NULL; st = st->st_hashchain_next)
if (st->st_tpacket.ptr != NULL
&& st->st_tpacket.len == packet_len
&& memcmp(st->st_tpacket.ptr, packet, packet_len) == 0)
return st;
return NULL;
}
struct state *
find_phase2_state_to_delete(const struct state *p1st
, u_int8_t protoid
, ipsec_spi_t spi
, bool *bogus)
{
struct state *st;
int i;
*bogus = FALSE;
for (i = 0; i < STATE_TABLE_SIZE; i++)
{
for (st = statetable[i]; st != NULL; st = st->st_hashchain_next)
{
if (IS_IPSEC_SA_ESTABLISHED(st->st_state)
&& p1st->st_connection->host_pair == st->st_connection->host_pair
&& same_peer_ids(p1st->st_connection, st->st_connection, NULL))
{
struct ipsec_proto_info *pr = protoid == PROTO_IPSEC_AH
? &st->st_ah : &st->st_esp;
if (pr->present)
{
if (pr->attrs.spi == spi)
return st;
if (pr->our_spi == spi)
*bogus = TRUE;
}
}
}
}
return NULL;
}
/* Find newest Phase 1 negotiation state object for suitable for connection c
*/
struct state *
find_phase1_state(const struct connection *c, lset_t ok_states)
{
struct state
*st,
*best = NULL;
int i;
for (i = 0; i < STATE_TABLE_SIZE; i++)
for (st = statetable[i]; st != NULL; st = st->st_hashchain_next)
if (LHAS(ok_states, st->st_state)
&& c->host_pair == st->st_connection->host_pair
&& same_peer_ids(c, st->st_connection, NULL)
&& (best == NULL || best->st_serialno < st->st_serialno))
best = st;
return best;
}
void
state_eroute_usage(ip_subnet *ours, ip_subnet *his
, unsigned long count, time_t nw)
{
struct state *st;
int i;
for (i = 0; i < STATE_TABLE_SIZE; i++)
{
for (st = statetable[i]; st != NULL; st = st->st_hashchain_next)
{
struct connection *c = st->st_connection;
/* XXX spd-enum */
if (IS_IPSEC_SA_ESTABLISHED(st->st_state)
&& c->spd.eroute_owner == st->st_serialno
&& c->spd.routing == RT_ROUTED_TUNNEL
&& samesubnet(&c->spd.this.client, ours)
&& samesubnet(&c->spd.that.client, his))
{
if (st->st_outbound_count != count)
{
st->st_outbound_count = count;
st->st_outbound_time = nw;
}
return;
}
}
}
DBG(DBG_CONTROL,
{
char ourst[SUBNETTOT_BUF];
char hist[SUBNETTOT_BUF];
subnettot(ours, 0, ourst, sizeof(ourst));
subnettot(his, 0, hist, sizeof(hist));
DBG_log("unknown tunnel eroute %s -> %s found in scan"
, ourst, hist);
});
}
void fmt_state(struct state *st, time_t n
, char *state_buf, size_t state_buf_len
, char *state_buf2, size_t state_buf2_len)
{
/* what the heck is interesting about a state? */
const struct connection *c = st->st_connection;
long delta = st->st_event->ev_time >= n
? (long)(st->st_event->ev_time - n)
: -(long)(n - st->st_event->ev_time);
char inst[CONN_INST_BUF];
const char *np1 = c->newest_isakmp_sa == st->st_serialno
? "; newest ISAKMP" : "";
const char *np2 = c->newest_ipsec_sa == st->st_serialno
? "; newest IPSEC" : "";
/* XXX spd-enum */
const char *eo = c->spd.eroute_owner == st->st_serialno
? "; eroute owner" : "";
passert(st->st_event != 0);
fmt_conn_instance(c, inst);
snprintf(state_buf, state_buf_len
, "#%lu: \"%s\"%s %s (%s); %s in %lds%s%s%s"
, st->st_serialno
, c->name, inst
, enum_name(&state_names, st->st_state)
, state_story[st->st_state - STATE_MAIN_R0]
, enum_name(&timer_event_names, st->st_event->ev_type)
, delta
, np1, np2, eo);
/* print out SPIs if SAs are established */
if (state_buf2_len != 0)
state_buf2[0] = '\0'; /* default to empty */
if (IS_IPSEC_SA_ESTABLISHED(st->st_state))
{
char lastused[40]; /* should be plenty long enough */
char buf[SATOT_BUF*6 + 1];
char *p = buf;
# define add_said(adst, aspi, aproto) { \
ip_said s; \
\
initsaid(adst, aspi, aproto, &s); \
if (p < &buf[sizeof(buf)-1]) \
{ \
*p++ = ' '; \
p += satot(&s, 0, p, &buf[sizeof(buf)] - p) - 1; \
} \
}
/* XXX - mcr last used is really an attribute of the connection */
lastused[0] = '\0';
if (c->spd.eroute_owner == st->st_serialno
&& st->st_outbound_count != 0)
{
snprintf(lastused, sizeof(lastused)
, " used %lus ago;"
, (unsigned long) (now() - st->st_outbound_time));
}
*p = '\0';
if (st->st_ah.present)
{
add_said(&c->spd.that.host_addr, st->st_ah.attrs.spi, SA_AH);
add_said(&c->spd.this.host_addr, st->st_ah.our_spi, SA_AH);
}
if (st->st_esp.present)
{
add_said(&c->spd.that.host_addr, st->st_esp.attrs.spi, SA_ESP);
add_said(&c->spd.this.host_addr, st->st_esp.our_spi, SA_ESP);
}
if (st->st_ipcomp.present)
{
add_said(&c->spd.that.host_addr, st->st_ipcomp.attrs.spi, SA_COMP);
add_said(&c->spd.this.host_addr, st->st_ipcomp.our_spi, SA_COMP);
}
#ifdef KLIPS
if (st->st_ah.attrs.encapsulation == ENCAPSULATION_MODE_TUNNEL
|| st->st_esp.attrs.encapsulation == ENCAPSULATION_MODE_TUNNEL
|| st->st_ipcomp.attrs.encapsulation == ENCAPSULATION_MODE_TUNNEL)
{
add_said(&c->spd.that.host_addr, st->st_tunnel_out_spi, SA_IPIP);
add_said(&c->spd.this.host_addr, st->st_tunnel_in_spi, SA_IPIP);
}
#endif
snprintf(state_buf2, state_buf2_len
, "#%lu: \"%s\"%s%s%s"
, st->st_serialno
, c->name, inst
, lastused
, buf);
# undef add_said
}
}
/*
* sorting logic is:
*
* name
* type
* instance#
* isakmp_sa (XXX probably wrong)
*
*/
static int
state_compare(const void *a, const void *b)
{
const struct state *sap = *(const struct state *const *)a;
struct connection *ca = sap->st_connection;
const struct state *sbp = *(const struct state *const *)b;
struct connection *cb = sbp->st_connection;
/* DBG_log("comparing %s to %s", ca->name, cb->name); */
return connection_compare(ca, cb);
}
void
show_states_status(void)
{
time_t n = now();
int i;
char state_buf[LOG_WIDTH];
char state_buf2[LOG_WIDTH];
int count;
struct state **array;
/* make count of states */
count = 0;
for (i = 0; i < STATE_TABLE_SIZE; i++)
{
struct state *st;
for (st = statetable[i]; st != NULL; st = st->st_hashchain_next)
{
count++;
}
}
/* build the array */
array = alloc_bytes(sizeof(struct state *)*count, "state array");
count = 0;
for (i = 0; i < STATE_TABLE_SIZE; i++)
{
struct state *st;
for (st = statetable[i]; st != NULL; st = st->st_hashchain_next)
{
array[count++]=st;
}
}
/* sort it! */
qsort(array, count, sizeof(struct state *), state_compare);
/* now print sorted results */
for (i = 0; i < count; i++)
{
struct state *st;
st = array[i];
fmt_state(st, n, state_buf, sizeof(state_buf)
, state_buf2, sizeof(state_buf2));
whack_log(RC_COMMENT, state_buf);
if (state_buf2[0] != '\0')
whack_log(RC_COMMENT, state_buf2);
/* show any associated pending Phase 2s */
if (IS_PHASE1(st->st_state))
show_pending_phase2(st->st_connection->host_pair, st);
}
/* free the array */
pfree(array);
}
/* Given that we've used up a range of unused CPI's,
* search for a new range of currently unused ones.
* Note: this is very expensive when not trivial!
* If we can't find one easily, choose 0 (a bad SPI,
* no matter what order) indicating failure.
*/
void
find_my_cpi_gap(cpi_t *latest_cpi, cpi_t *first_busy_cpi)
{
int tries = 0;
cpi_t base = *latest_cpi;
cpi_t closest;
int i;
startover:
closest = ~0; /* not close at all */
for (i = 0; i < STATE_TABLE_SIZE; i++)
{
struct state *st;
for (st = statetable[i]; st != NULL; st = st->st_hashchain_next)
{
if (st->st_ipcomp.present)
{
cpi_t c = ntohl(st->st_ipcomp.our_spi) - base;
if (c < closest)
{
if (c == 0)
{
/* oops: next spot is occupied; start over */
if (++tries == 20)
{
/* FAILURE */
*latest_cpi = *first_busy_cpi = 0;
return;
}
base++;
if (base > IPCOMP_LAST_NEGOTIATED)
base = IPCOMP_FIRST_NEGOTIATED;
goto startover; /* really a tail call */
}
closest = c;
}
}
}
}
*latest_cpi = base; /* base is first in next free range */
*first_busy_cpi = closest + base; /* and this is the roof */
}
/* Muck with high-order 16 bits of this SPI in order to make
* the corresponding SAID unique.
* Its low-order 16 bits hold a well-known IPCOMP CPI.
* Oh, and remember that SPIs are stored in network order.
* Kludge!!! So I name it with the non-English word "uniquify".
* If we can't find one easily, return 0 (a bad SPI,
* no matter what order) indicating failure.
*/
ipsec_spi_t
uniquify_his_cpi(ipsec_spi_t cpi, struct state *st)
{
int tries = 0;
int i;
startover:
/* network order makes first two bytes our target */
get_rnd_bytes((u_char *)&cpi, 2);
/* Make sure that the result is unique.
* Hard work. If there is no unique value, we'll loop forever!
*/
for (i = 0; i < STATE_TABLE_SIZE; i++)
{
struct state *s;
for (s = statetable[i]; s != NULL; s = s->st_hashchain_next)
{
if (s->st_ipcomp.present
&& sameaddr(&s->st_connection->spd.that.host_addr
, &st->st_connection->spd.that.host_addr)
&& cpi == s->st_ipcomp.attrs.spi)
{
if (++tries == 20)
return 0; /* FAILURE */
goto startover;
}
}
}
return cpi;
}
/*
* Local Variables:
* c-basic-offset:4
* End:
*/
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