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<title>Features and Usage</title>
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<h3>Features and Usage</h3>
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FreqTweak supports manipulating the spectral filters at several frequency resolutions
(64,128,256,512,1024,2048, or 4096 bands) depending on your
needs/resources. Overlap and windowing are also selectable.
<p>
The GUI filter graph manipulators (and analysis plots)
have selectable frequency scale types: 1x and 2x linear, and two log
scales to help with modulating the musical frequencies.
Filters can be linked across multiple channels.
The plots are resizable and zoomable (y-axis) to allow precise
editing of filter values.
<p>
The current processing filters are described below in the
order audio is processed in the chain. Any or all of the
filters can be bypassed. The state of all filters
can be stored or loaded as presets.
<p>
<ul>
<li> <b>Spectral Analysis</b> -- <font size=-1>
Multicolor scrolling-raster spectrogram, or energy
vs. freq line or bar plots... one shows
pre-processed, another shows post-processed.
</font>
<li> <b>EQ Boost/Cut</b> -- <font size=-1>
Your basic multi-band frequency attenuation. But
you get an unhealthy number of bands... Note that this EQ is not intended for
mastering purposes, it allows for (and doesn't protect against) highly irregular
filtering. Two versions, one does only frequency gain
cut, the other boost.
</font>
<li> <b>Pitch Scaling</b> -- <font size=-1>
This is an interesting application
of Sprengler's pitch scaling algorithm (used in
Steve Harris' LADSPA <a
href="http://plugin.org.uk">plugin</a>).
If you keep all the bins at the same scale, it is
equivalent to Steve's plugin, but when you start
applying different scales per frequency bin, things
quickly get weird. For highest quality results (at the expense of transients) use
larger FFT (>= 1024 bins).
</font>
<li> <b>Gate</b> -- <font size=-1>
This is a double filter where
a given frequency band is allowed to pass through
(unaltered)
if the power on that band is between two dB
thresholds... otherwise its gain is clamped to 0.
</font>
<li> <b>Delay</b> -- <font size=-1>
This lets you delay the audio
on a per frequency-bin basis yielding some pretty wild
effects (or subtle, if you are careful). A feedback
filter controls the feedback of the delay per bin (be
careful with this one).
This is basically what Native Instrument's
<a
href="http://www.nativeinstruments.de/index.php?id=444&type=1">
Spektral-Delay</a> accomplishes. Granted, I don't
have all the automated filter modulations (yet ;).
See their website for audio examples of what is
possible with this cool effect.
</font>
<li> <b>Limit</b> -- <font size=-1>
This is very harsh brick wall limiter on a per-bin
basis. It is not very pleasant, but can be interesting.
</font>
<li> <b>Compressor</b> -- <font size=-1>
This is a massively multiband compressor.
It will not behave quite like a normal
time-domain compressor because of the
inherent block processing of the FFT. Each
frequency bin has its own compressor
complete with Threshold, Ratio,
Attack/Release time, and makeup gain.
This is *not* suitable for mastering applications!
</font>
<li> <b>Warp</b> -- <font size=-1>
This one is a little different, both axes represent
frequency, and the identity matrix is unaltered
audio. Changing the value (height) of a bin,
reallocates the energy at that frequency to the new
frequency bin represented by the height of the bar.
For instance, if all bins are the same height, all
the frequency energy is added to a single bin. This
is a sensitive filter, the Log frequency scale is helpful here
(it affects both axes).
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Modulators
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Modulators to an filter can be attached from the Modulations Window
(Control->Modulators... Ctrl-M). Add a modulator by clicking
on the Add Modulator... button and select from the choices. To
attach a modulator to a filter, click on the Attach... button on the
modulator panel and pick a filter. You can modulate many filters
simultaneously. The text entry fields can be used to exactly set
the slider values, by pressing enter/return after entering the number.
<p>
The following modulators are
currently implemented, with more to come soon.
<ul>
<li> <b>Rotate</b> -- <font size=-1>
This will continually shift a filter horizontally at a constant
definable Rate, wrapping when it reaches the edge. The edges
are definable with the Min and Max Freq controls.
</font>
<li> <b>Rotate LFO</b> -- <font size=-1>
The same as the above, except the shifting rate oscillates via LFO
with its own Rate and Depth controls. Currently there are sine, triangle,
and square waveform shapes. The frequency range that the modulator affects
is definable with the Min and Max Freq controls.
</font>
<li> <b>Value LFO</b> -- <font size=-1>
Shifts the values up and down with an LFO. The depth control
here is percentage
of total value range. The frequency range that the modulator affects
is definable with the Min and Max Freq controls.
</font>
<li> <b>Randomize</b> -- <font size=-1>
Randomizes the bin values between the given value bounds
(as percentages of total range). Again, the frequency range
that the modulator affects is definable with the Min and Max Freq controls.
</font>
</ul>
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Mouse Control
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<ul>
<li> Left button click/drag to draw filters. If Control
is down, the y-axis is fixed at the last cursor
location (to draw nice horizontal lines).
If Control <i>and</I> Alt are down you can draw nice
arbitrary straight lines.
<li> Right button drag to move filters around in
space. The filters
wrap around the left/right edges unless you hold down
Control. Dragging with both left and right buttons
down moves both primary and alternate together (on Gate).
<li> Holding Shift modifies the alternate filter (on
double filter graphs like Gate) for the previous
operations.
<li> Middle-button pops up frequency axis menu.
<li> Ctrl-Alt right-click resets a filter to default
values.
<li> Shift-Ctrl-Alt Left-Drag zooms in on the y axis.
Look at the status bar to see the values for the cursor
itself and the values of the filter at the cursor's
frequency. Shift-Ctrl-Alt Right click-release resets
the Y-zoom to full.
<li> The B and BA buttons mean Bypass and Bypass All
respectively.
<li> The L and LA buttons mean Link and Link All
respectively.
<li> The G and GS buttons mean Toggle Grid and Toggle
Grid Snap respectively. The right button can be used on
the Grid buttons to choose the grid resolution.
</ul>
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Tips
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Here is an example of using freqtweak with an alsaplayer feeding it
and output going to speakers (alsa_pcm:out_?) without using a JACK patchbay:
<br>
Start freqtweak first with this command line: <p>
freqtweak -n ft &
<p>
Then start alsaplayer like so: <p>
alsaplayer -o jack -d ft:in_1,ft:in_2 &
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